Player Matchup

Danzaburou
Danzaburou
Cashewswag
Danzaburou
Level 79
God Stats
6W - 5L
1,847 SR
Queue Stats
97W - 67L
1,620 Elo+
Party 1
Horus
Horus
Xilent25
Horus
Level 107
God Stats
0W - 1L
1,500 SR
Queue Stats
98W - 52L
1,725 Elo+
Party 1
Hel
Hel
junkgnu
Hel
Level 35
God Stats
3W - 3L
1,520 SR
Queue Stats
72W - 41L
1,618 Elo+
Party 1
Team Averages
Level 74
1,622 SR
1,654 Elo+

VS

Team Averages
Level 75
1,487 SR
1,591 Elo+
Thor
Thor
AceIsRoyalty
Thor
Level 108
God Stats
8W - 4L
1,375 SR
Queue Stats
337W - 216L
1,645 Elo+
Party 2
Ymir
Ymir
Mki8423
Ymir
Level 50
God Stats
70W - 33L
1,552 SR
Queue Stats
175W - 112L
1,566 Elo+
Party 2
Scylla
Scylla
StoneeFreee
Scylla
Level 68
God Stats
12W - 19L
1,535 SR
Queue Stats
382W - 281L
1,561 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
Cashewswag
Danzaburou
11
4 / 8 / 2
9,576
684
9,383
16,767
6,370
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Horus
Xilent25
Horus
12
1 / 5 / 4
9,428
673
4,391
19,474
17,068
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Hel
12
1 / 5 / 3
8,774
627
4,626
10,232
3,517
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spellbook

Spellbook

+20
Magical Power
+75
Mana

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
8 / 3 / 6
10,746
768
13,010
8,413
3,325
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Ymir
Mki8423
Ymir
14
1 / 2 / 15
10,644
760
4,395
13,756
16,442
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Talisman

Talisman

+75
Health
+15
Magical Protection

Scylla
15
9 / 1 / 7
11,456
818
17,250
7,616
3,019
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Match Insights

Player Kills, Deaths, and Assists

15
Kill Participation
46
6
Kills
18
18
Deaths
6
9
Assists
28
Player
Kills
Deaths
Assists
KDA
W
8
3
6
3.67
L
Danzaburou
Cashewswag
Danzaburou
4
8
2
0.63
W
Ymir
Mki8423
Ymir
1
2
15
4.25
W
Scylla
9
1
7
12.5
L
Horus
Xilent25
Horus
1
5
4
0.6
L
Hel
1
5
3
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

18,400
Damage
34,655
46,473
Taken
29,785
26,955
Mitigated
22,786
17,641
Healing
2,432
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
13,010
3,850
0
250
8,413
3,325
0
1,774
6,639
0
41,689
L
Danzaburou
Cashewswag
Danzaburou
9,383
1,939
679
1,185
16,767
6,370
29
7,661
8,730
0
34,401
W
Ymir
Mki8423
Ymir
4,395
292
0
1,192
13,756
16,442
753
2,350
11,406
17,819
0
W
Scylla
17,250
635
0
990
7,616
3,019
1,153
557
7,059
60,430
0
L
Horus
Xilent25
Horus
4,391
2,258
2,545
5,828
19,474
17,068
43
7,718
11,340
0
20,348
L
Hel
4,626
781
5,117
2,287
10,232
3,517
33
5,250
4,722
14,348
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,778
Gold Earned
32,846
86
Minions Killed
175
0
Camps Cleared
0
728,713
Distance Traveled
727,313
4
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Thor
10,746
768
60
4
0
210,778
5
L
Danzaburou
9,576
684
44
3
0
219,509
2
W
Ymir
10,644
760
20
1
0
252,386
1
W
Scylla
11,456
818
95
7
0
264,149
0
L
Horus
9,428
673
27
2
0
248,778
2
L
Hel
8,774
627
15
1
0
260,426
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role