Player Matchup

Eset
Eset
Aphrojoo
Eset
Level 25
God Stats
22W - 5L
1,916 SR
Queue Stats
65W - 56L
1,523 Elo+
Solo
Anhur
Anhur
Benedictionary
Anhur
Level 28
God Stats
2W - 3L
1,744 SR
Queue Stats
41W - 18L
1,759 Elo+
Solo
Ullr
Ullr
Cesarin554
Ullr
Level 28
God Stats
77W - 72L
1,477 SR
Queue Stats
117W - 142L
1,444 Elo+
Party 1
Cthulhu
Cthulhu
ElskaElu
Cthulhu
Level 17
God Stats
25W - 25L
1,343 SR
Queue Stats
32W - 38L
1,355 Elo+
Party 1
Kali
Kali
arkam_og
Kali
Level 45
God Stats
2W - 1L
1,342 SR
Queue Stats
28W - 33L
1,433 Elo+
Party 1
Team Averages
Level 29
1,565 SR
1,503 Elo+

VS

Team Averages
Level 15
1,447 SR
1,547 Elo+
Susano
Susano
AJLRV
Susano
Level 7
God Stats
0W - 4L
1,182 SR
Queue Stats
15W - 29L
1,429 Elo+
Solo
Zeus
Zeus
Fllowers
Zeus
Level 29
God Stats
122W - 114L
1,568 SR
Queue Stats
174W - 171L
1,558 Elo+
Solo
Cthulhu
Cthulhu
Martaruchan
Cthulhu
Level 16
God Stats
31W - 14L
1,689 SR
Queue Stats
34W - 17L
1,644 Elo+
Solo
Tiamat
Tiamat
ReYKaaZ
Tiamat
Level 20
God Stats
1W - 1L
1,295 SR
Queue Stats
39W - 29L
1,676 Elo+
Solo
Kukulkan
Kukulkan
asoxz
Kukulkan
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 7L
1,425 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Eset
20
4 / 6 / 23
12,832
1,069
17,553
15,012
6,176
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

20
21 / 1 / 10
16,317
1,360
34,258
16,135
6,280
Death's Embrace

Death's Embrace

+45
Physical Power
+80
Magical Power
+150
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 1.4% of your Health, 2% of your Mana and reduces your active non-Ultimate Cooldowns by 0.33s. Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first and only count once for the Cooldown reduction effect.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

19
3 / 0 / 19
12,651
1,054
9,780
16,965
5,731
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Cthulhu
ElskaElu
Cthulhu
18
0 / 1 / 14
11,164
930
6,426
14,392
11,706
Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Kali
18
7 / 6 / 15
13,073
1,089
12,074
17,815
7,525
OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Team 1 Tickets

203

VS

Team 2 Tickets

0

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Susano
AJLRV
Susano
14
1 / 2 / 1
9,782
815
1,646
2,607
672
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Heavy Mace

Heavy Mace

+30
Physical Power

Zeus
18
2 / 9 / 7
11,180
932
22,221
18,328
4,754
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Cthulhu
Martaruchan
Cthulhu
18
2 / 9 / 9
11,807
984
15,953
25,686
31,754
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Tiamat
ReYKaaZ
Tiamat
19
4 / 8 / 8
12,569
1,047
20,459
20,501
11,580
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Kukulkan
asoxz
Kukulkan
18
5 / 7 / 5
12,227
1,019
13,005
15,968
5,226
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Match Insights

Player Kills, Deaths, and Assists

116
Kill Participation
44
35
Kills
14
14
Deaths
35
81
Assists
30
Player
Kills
Deaths
Assists
KDA
L
Susano
AJLRV
Susano
1
2
1
0.75
W
Eset
4
6
23
2.58
W
21
1
10
26
W
3
0
19
12.5
W
Cthulhu
ElskaElu
Cthulhu
0
1
14
7
L
Zeus
2
9
7
0.61
L
Cthulhu
Martaruchan
Cthulhu
2
9
9
0.72
L
Tiamat
ReYKaaZ
Tiamat
4
8
8
1
W
Kali
7
6
15
2.42
L
Kukulkan
asoxz
Kukulkan
5
7
5
1.07

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

80,091
Damage
73,284
80,319
Taken
83,090
37,418
Mitigated
53,986
18,349
Healing
4,915
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Susano
AJLRV
Susano
1,646
464
0
100
2,607
672
0
725
1,882
0
4,701
W
Eset
17,553
1,294
1,790
2,440
15,012
6,176
0
13,421
1,209
36,875
0
W
34,258
19,005
0
5,393
16,135
6,280
0
14,346
1,501
0
67,999
W
9,780
7,437
0
2,717
16,965
5,731
0
15,674
977
0
37,559
W
Cthulhu
ElskaElu
Cthulhu
6,426
487
211
904
14,392
11,706
0
12,268
1,894
27,347
0
L
Zeus
22,221
846
0
1,652
18,328
4,754
0
4,758
13,570
42,318
0
L
Cthulhu
Martaruchan
Cthulhu
15,953
403
1,127
491
25,686
31,754
0
7,907
17,779
41,404
0
L
Tiamat
ReYKaaZ
Tiamat
20,459
1,492
0
1,506
20,501
11,580
0
5,722
14,779
30,508
0
W
Kali
12,074
6,806
0
4,894
17,815
7,525
0
14,523
3,100
0
17,764
L
Kukulkan
asoxz
Kukulkan
13,005
2,327
0
39
15,968
5,226
0
4,867
11,101
35,286
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

66,037
Gold Earned
57,565
254
Minions Killed
195
11
Camps Cleared
5
1,129,910
Distance Traveled
973,916
3
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Susano
9,782
815
5
0
1
66,246
1
W
Eset
12,832
1,069
42
4
2
237,902
0
W
Anhur
16,317
1,360
72
6
0
219,468
2
W
Ullr
12,651
1,054
79
7
6
258,602
0
W
Cthulhu
11,164
930
40
3
0
212,413
1
L
Zeus
11,180
932
57
5
1
208,318
2
L
Cthulhu
11,807
984
55
5
1
245,053
0
L
Tiamat
12,569
1,047
22
2
0
242,366
0
W
Kali
13,073
1,089
21
2
3
201,525
0
L
Kukulkan
12,227
1,019
56
5
2
211,933
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role