Player Matchup

Cupid
Cupid
LordFarquhaad
Cupid
Level 69
God Stats
82W - 51L
1,679 SR
Queue Stats
215W - 210L
1,554 Elo+
Party 3
Tiamat
Tiamat
SpaceD_MaN420
Tiamat
Level 83
God Stats
4W - 4L
1,624 SR
Queue Stats
363W - 333L
1,589 Elo+
Party 3
Nox
Nox
VantikX
Nox
Level 123
God Stats
5W - 2L
1,693 SR
Queue Stats
48W - 46L
1,615 Elo+
Solo
Gilgamesh
Gilgamesh
ZJohnMcClaneZ
Gilgamesh
Level 61
God Stats
3W - 3L
1,486 SR
Queue Stats
32W - 35L
1,536 Elo+
Solo
Bellona
Bellona
sharkhammr
Bellona
Level 127
God Stats
3W - 3L
1,735 SR
Queue Stats
72W - 63L
1,554 Elo+
Solo
Team Averages
Level 93
1,643 SR
1,569 Elo+

VS

Team Averages
Level 105
1,585 SR
1,557 Elo+
Apollo
Apollo
DjCesk
Apollo
Level 126
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Sobek
Sobek
FLY4WHITEY
Sobek
Level 76
God Stats
36W - 26L
1,594 SR
Queue Stats
42W - 34L
1,582 Elo+
Party 2
Heimdallr
Heimdallr
Hugghy
Heimdallr
Level 128
God Stats
6W - 2L
1,510 SR
Queue Stats
400W - 373L
1,568 Elo+
Party 2
Arachne
Arachne
Squigglz
Arachne
Level 104
God Stats
6W - 2L
1,820 SR
Queue Stats
82W - 57L
1,586 Elo+
Party 1
Nu Wa
Nu Wa
nikww99
Nu Wa
Level 90
God Stats
2W - 1L
1,500 SR
Queue Stats
240W - 251L
1,548 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
1 / 1 / 2
7,736
553
4,207
9,567
2,753
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

13
4 / 7 / 1
7,533
538
4,969
9,541
4,957
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Nox
10
1 / 5 / 6
6,798
486
5,579
9,271
5,029
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Gilgamesh
ZJohnMcClaneZ
Gilgamesh
12
4 / 3 / 2
7,408
529
4,140
9,853
4,221
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Bellona
sharkhammr
Bellona
11
1 / 5 / 2
7,089
506
6,638
10,086
6,515
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Heavy Mace

Heavy Mace

+30
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Apollo
DjCesk
Apollo
15
6 / 1 / 4
8,781
627
6,332
9,219
3,882
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Sobek
10
0 / 4 / 4
6,454
461
1,999
10,518
9,034
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Heimdallr
Hugghy
Heimdallr
15
2 / 1 / 0
8,688
621
5,059
6,774
2,244
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Arachne
Squigglz
Arachne
18
9 / 2 / 5
10,350
739
7,464
10,531
5,442
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Nu Wa
nikww99
Nu Wa
12
3 / 3 / 8
7,706
550
9,719
8,423
2,748
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

24
Kill Participation
41
11
Kills
20
21
Deaths
11
13
Assists
21
Player
Kills
Deaths
Assists
KDA
W
Apollo
DjCesk
Apollo
6
1
4
8
W
Sobek
0
4
4
0.5
W
Heimdallr
Hugghy
Heimdallr
2
1
0
2
L
1
1
2
2
L
4
7
1
0.64
W
Arachne
Squigglz
Arachne
9
2
5
5.75
L
Nox
1
5
6
0.8
L
Gilgamesh
ZJohnMcClaneZ
Gilgamesh
4
3
2
1.67
W
Nu Wa
nikww99
Nu Wa
3
3
8
2.33
L
Bellona
sharkhammr
Bellona
1
5
2
0.4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

25,533
Damage
30,573
48,318
Taken
45,465
23,475
Mitigated
23,350
13,769
Healing
18,716
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Apollo
DjCesk
Apollo
6,332
2,984
0
5,918
9,219
3,882
3,183
274
8,945
0
46,332
W
Sobek
1,999
26
0
2,486
10,518
9,034
348
2,934
7,506
9,789
0
W
Heimdallr
Hugghy
Heimdallr
5,059
2,610
0
3,462
6,774
2,244
316
298
6,476
0
62,779
L
4,207
2,615
237
6,726
9,567
2,753
0
1,112
8,387
0
56,168
L
4,969
461
0
2,414
9,541
4,957
189
3,472
5,787
36,363
0
W
Arachne
Squigglz
Arachne
7,464
4,702
0
5,757
10,531
5,442
432
2,168
8,305
0
76,138
L
Nox
5,579
1,061
0
2,161
9,271
5,029
66
2,573
6,562
24,227
0
L
Gilgamesh
ZJohnMcClaneZ
Gilgamesh
4,140
1,345
0
1,458
9,853
4,221
0
2,265
7,470
0
39,128
W
Nu Wa
nikww99
Nu Wa
9,719
1,428
0
1,093
8,423
2,748
1,163
4,288
3,685
38,223
0
L
Bellona
sharkhammr
Bellona
6,638
1,752
0
773
10,086
6,515
0
1,636
8,394
0
39,774

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,564
Gold Earned
41,979
388
Minions Killed
451
0
Camps Cleared
0
1,349,956
Distance Traveled
1,337,231
16
Wards Purchased
19
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Apollo
8,781
627
117
8
0
287,043
6
W
Sobek
6,454
461
9
1
0
254,003
2
W
Heimdallr
8,688
621
122
9
0
254,610
5
L
Cupid
7,736
553
114
8
0
299,896
2
L
Tiamat
7,533
538
73
5
0
253,592
0
W
Arachne
10,350
739
152
11
0
321,257
1
L
Nox
6,798
486
40
3
0
255,884
4
L
Gilgamesh
7,408
529
75
5
0
265,884
3
W
Nu Wa
7,706
550
51
4
0
220,318
5
L
Bellona
7,089
506
86
6
0
274,700
7

Distance Traveled

Minion Kills by Role

Gold Earned by Role