Player Matchup

Medusa
Medusa
NoeBTW
Medusa
Level 25
God Stats
9W - 6L
1,335 SR
Queue Stats
240W - 227L
1,305 Elo+
Party 1
Discordia
Discordia
Okoawsome
Discordia
Level 28
God Stats
20W - 19L
1,424 SR
Queue Stats
33W - 44L
1,312 Elo+
Solo
Fenrir
Fenrir
hoggystyl3
Fenrir
Level 30
God Stats
27W - 31L
1,476 SR
Queue Stats
279W - 359L
1,331 Elo+
Solo
Ra
Ra
ivarifp
Ra
Level 3
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 4L
1,500 Elo+
Solo
Cthulhu
Cthulhu
tonemalone
Cthulhu
Level 25
God Stats
1W - 3L
1,500 SR
Queue Stats
235W - 227L
1,300 Elo+
Party 1
Team Averages
Level 22
1,447 SR
1,350 Elo+

VS

Team Averages
Level 8
1,409 SR
1,391 Elo+
Bellona
Bellona
Cooutin
Bellona
Level 13
God Stats
0W - 1L
1,500 SR
Queue Stats
20W - 21L
1,321 Elo+
Solo
Baba Yaga
Baba Yaga
TheWhorlax
Baba Yaga
Level 4
God Stats
5W - 6L
1,236 SR
Queue Stats
23W - 30L
1,500 Elo+
Solo
Medusa
Medusa
Tjackson1994
Medusa
Level 3
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 2
Ra
Ra
TransKill3r
Ra
Level 9
God Stats
1W - 2L
1,457 SR
Queue Stats
8W - 12L
1,322 Elo+
Party 2
Ymir
Ymir
i3Arch
Ymir
Level 13
God Stats
1W - 4L
1,354 SR
Queue Stats
8W - 14L
1,310 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
NoeBTW
Medusa
15
9 / 0 / 6
11,081
528
8,493
8,281
4,183
Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Discordia
Okoawsome
Discordia
16
5 / 5 / 2
11,197
533
8,860
9,106
5,297
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Fenrir
hoggystyl3
Fenrir
16
3 / 3 / 0
10,889
519
4,166
14,445
6,542
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

11
0 / 6 / 4
8,480
404
3,367
7,414
3,470
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Cthulhu
tonemalone
Cthulhu
14
3 / 2 / 13
10,631
506
7,780
18,111
16,020
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+35
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bellona
Cooutin
Bellona
16
5 / 2 / 3
9,372
446
9,913
17,841
15,587
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Baba Yaga
TheWhorlax
Baba Yaga
16
8 / 5 / 2
10,106
481
14,471
15,641
6,343
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Medusa
6
0 / 6 / 0
6,022
287
1,418
5,109
1,115
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 10s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Boots

Boots

+6%
Movement Speed

9
1 / 4 / 1
7,247
345
4,350
6,866
2,103
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Ymir
i3Arch
Ymir
4
0 / 4 / 0
5,762
274
623
4,377
1,717
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

45
Kill Participation
20
20
Kills
14
16
Deaths
21
25
Assists
6
Player
Kills
Deaths
Assists
KDA
L
Bellona
Cooutin
Bellona
5
2
3
3.25
W
Medusa
NoeBTW
Medusa
9
0
6
12
W
Discordia
Okoawsome
Discordia
5
5
2
1.2
L
Baba Yaga
TheWhorlax
Baba Yaga
8
5
2
1.8
L
Medusa
0
6
0
0
L
1
4
1
0.38
W
Fenrir
hoggystyl3
Fenrir
3
3
0
1
L
Ymir
i3Arch
Ymir
0
4
0
0
W
0
6
4
0.33
W
Cthulhu
tonemalone
Cthulhu
3
2
13
4.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

32,666
Damage
30,775
57,357
Taken
49,834
35,512
Mitigated
26,865
9,866
Healing
4,121
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Bellona
Cooutin
Bellona
9,913
1,023
0
1,375
17,841
15,587
0
7,806
9,655
0
42,808
W
Medusa
NoeBTW
Medusa
8,493
5,078
0
1,695
8,281
4,183
5,980
2,231
5,986
0
46,871
W
Discordia
Okoawsome
Discordia
8,860
876
263
426
9,106
5,297
2,480
2,544
6,446
64,099
0
L
Baba Yaga
TheWhorlax
Baba Yaga
14,471
1,269
0
2,075
15,641
6,343
558
6,206
9,287
53,050
3,065
L
Medusa
1,418
926
0
0
5,109
1,115
259
1,267
3,842
0
9,267
L
4,350
569
25
554
6,866
2,103
222
2,952
3,914
27,997
0
W
Fenrir
hoggystyl3
Fenrir
4,166
879
0
4,913
14,445
6,542
5,683
3,301
11,096
0
64,361
L
Ymir
i3Arch
Ymir
623
113
0
92
4,377
1,717
0
1,208
3,129
5,144
0
W
3,367
336
876
536
7,414
3,470
1,057
3,106
4,308
16,860
0
W
Cthulhu
tonemalone
Cthulhu
7,780
972
390
767
18,111
16,020
1,052
7,761
10,233
32,025
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

52,278
Gold Earned
38,509
392
Minions Killed
204
0
Camps Cleared
0
1,793,080
Distance Traveled
1,361,080
5
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Bellona
9,372
446
65
3
0
354,545
0
W
Medusa
11,081
528
85
4
0
403,863
0
W
Discordia
11,197
533
105
5
0
308,114
3
L
Baba Yaga
10,106
481
67
3
0
374,607
0
L
Medusa
6,022
287
15
1
0
184,738
3
L
Ra
7,247
345
50
2
0
273,812
0
W
Fenrir
10,889
519
123
6
0
387,398
0
L
Ymir
5,762
274
7
0
0
173,378
2
W
Ra
8,480
404
28
1
0
234,636
2
W
Cthulhu
10,631
506
51
2
0
459,069
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role