Player Matchup

Achilles
Achilles
Lapiranha
Achilles
Level 29
God Stats
0W - 1L
1,251 SR
Queue Stats
143W - 144L
1,466 Elo+
Solo
Bellona
Bellona
MagoPUNK
Bellona
Level 8
God Stats
0W - 1L
1,500 SR
Queue Stats
8W - 13L
1,322 Elo+
Solo
Fenrir
Fenrir
TengriMeto
Fenrir
Level 12
God Stats
12W - 8L
1,702 SR
Queue Stats
17W - 14L
1,526 Elo+
Solo
Anubis
Anubis
Vollmond38
Anubis
Level 28
God Stats
28W - 22L
1,540 SR
Queue Stats
64W - 81L
1,446 Elo+
Solo
Neith
Neith
doobyy
Neith
Level 27
God Stats
126W - 107L
1,511 SR
Queue Stats
363W - 393L
1,465 Elo+
Solo
Team Averages
Level 21
1,501 SR
1,445 Elo+

VS

Team Averages
Level 39
1,552 SR
1,581 Elo+
Discordia
Discordia
Maestro22817
Discordia
Level 28
God Stats
3W - 3L
1,799 SR
Queue Stats
43W - 24L
1,565 Elo+
Solo
King Arthur
King Arthur
Scanzoh
King Arthur
Level 44
God Stats
2W - 7L
1,251 SR
Queue Stats
48W - 60L
1,388 Elo+
Party 1
Ne Zha
Ne Zha
Withey
Ne Zha
Level 17
God Stats
8W - 3L
1,708 SR
Queue Stats
43W - 39L
1,386 Elo+
Party 1
Awilix
Awilix
Woodball
Awilix
Level 105
God Stats
1W - 0L
1,500 SR
Queue Stats
9W - 1L
1,783 Elo+
Party 2
Hachiman
Hachiman
korukoo
Hachiman
Level 3
God Stats
1W - 0L
1,500 SR
Queue Stats
9W - 0L
1,783 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Achilles
Lapiranha
Achilles
20
9 / 7 / 15
14,446
1,032
15,139
38,692
37,395
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Bellona
MagoPUNK
Bellona
20
2 / 8 / 24
13,324
952
10,431
26,687
34,934
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Fenrir
TengriMeto
Fenrir
20
5 / 6 / 16
13,929
995
14,118
24,501
13,814
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Anubis
Vollmond38
Anubis
20
9 / 11 / 20
15,846
1,132
24,398
27,233
13,241
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Neith
doobyy
Neith
20
9 / 7 / 17
15,116
1,080
28,360
21,958
8,687
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Team 1 Tickets

0

VS

Team 2 Tickets

63

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Discordia
Maestro22817
Discordia
20
9 / 1 / 27
15,746
1,125
37,210
7,482
2,348
Pendulum of Ages

Pendulum of Ages

+60
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - This item grants 4 MP5 per 10% of your missing Mana. This item grants 7 Magical power per 10% of your available Mana.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

King Arthur
Scanzoh
King Arthur
20
5 / 10 / 24
14,541
1,039
19,733
33,825
38,330
OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Ne Zha
Withey
Ne Zha
20
14 / 10 / 14
15,491
1,107
30,647
20,138
7,553
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Awilix
Woodball
Awilix
20
7 / 6 / 19
14,295
1,021
18,453
18,589
8,003
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Hachiman
korukoo
Hachiman
20
4 / 7 / 26
13,896
993
28,362
18,394
6,710
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Match Insights

Player Kills, Deaths, and Assists

126
Kill Participation
149
34
Kills
39
39
Deaths
34
92
Assists
110
Player
Kills
Deaths
Assists
KDA
L
Achilles
Lapiranha
Achilles
9
7
15
2.36
W
Discordia
Maestro22817
Discordia
9
1
27
22.5
L
Bellona
MagoPUNK
Bellona
2
8
24
1.75
W
King Arthur
Scanzoh
King Arthur
5
10
24
1.7
L
Fenrir
TengriMeto
Fenrir
5
6
16
2.17
L
Anubis
Vollmond38
Anubis
9
11
20
1.73
W
Ne Zha
Withey
Ne Zha
14
10
14
2.1
W
Awilix
Woodball
Awilix
7
6
19
2.75
L
Neith
doobyy
Neith
9
7
17
2.5
W
Hachiman
korukoo
Hachiman
4
7
26
2.43

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

92,446
Damage
134,405
139,071
Taken
98,428
108,071
Mitigated
62,944
15,974
Healing
5,904
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Achilles
Lapiranha
Achilles
15,139
7,250
1,288
1,504
38,692
37,395
0
10,871
27,821
0
35,401
W
Discordia
Maestro22817
Discordia
37,210
1,049
302
298
7,482
2,348
0
1,785
5,697
48,254
0
L
Bellona
MagoPUNK
Bellona
10,431
1,512
0
250
26,687
34,934
0
4,551
22,136
583
20,586
W
King Arthur
Scanzoh
King Arthur
19,733
1,536
618
885
33,825
38,330
0
4,901
28,924
2,864
54,973
L
Fenrir
TengriMeto
Fenrir
14,118
2,651
0
0
24,501
13,814
0
6,962
17,539
0
21,644
L
Anubis
Vollmond38
Anubis
24,398
291
0
9,116
27,233
13,241
0
10,985
16,248
66,044
0
W
Ne Zha
Withey
Ne Zha
30,647
11,979
0
858
20,138
7,553
0
6,897
13,241
0
48,700
W
Awilix
Woodball
Awilix
18,453
8,304
0
942
18,589
8,003
0
6,188
12,401
0
35,650
L
Neith
doobyy
Neith
28,360
12,009
587
3,229
21,958
8,687
0
5,333
16,625
0
48,189
W
Hachiman
korukoo
Hachiman
28,362
14,600
0
2,001
18,394
6,710
0
5,210
13,184
0
50,884

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

72,661
Gold Earned
73,969
229
Minions Killed
236
9
Camps Cleared
6
1,313,966
Distance Traveled
1,263,800
2
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Achilles
14,446
1,032
50
4
0
279,589
0
W
Discordia
15,746
1,125
26
2
0
293,273
0
L
Bellona
13,324
952
19
1
1
248,081
0
W
King Arthur
14,541
1,039
82
6
1
248,934
3
L
Fenrir
13,929
995
23
2
2
287,310
0
L
Anubis
15,846
1,132
111
8
1
225,282
1
W
Ne Zha
15,491
1,107
34
2
2
235,002
2
W
Awilix
14,295
1,021
41
3
1
266,457
0
L
Neith
15,116
1,080
26
2
5
273,704
1
W
Hachiman
13,896
993
53
4
2
220,134
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role