Player Matchup

Cabrakan
Cabrakan
Brrurro
Cabrakan
Level 9
God Stats
2W - 3L
1,307 SR
Queue Stats
7W - 14L
1,095 Elo+
Party 1
Apollo
Apollo
JeromeRemersaro
Apollo
Level 26
God Stats
2W - 7L
1,028 SR
Queue Stats
59W - 73L
1,429 Elo+
Party 1
Thanatos
Thanatos
NyanValNyan
Thanatos
Level 23
God Stats
3W - 6L
1,307 SR
Queue Stats
44W - 57L
1,423 Elo+
Party 1
Achilles
Achilles
XxTuSuegraxX
Achilles
Level 25
God Stats
8W - 9L
1,564 SR
Queue Stats
48W - 63L
1,428 Elo+
Party 1
Nu Wa
Nu Wa
ianvdl
Nu Wa
Level 26
God Stats
8W - 10L
1,366 SR
Queue Stats
61W - 61L
1,459 Elo+
Party 1
Team Averages
Level 22
1,314 SR
1,367 Elo+

VS

Team Averages
Level 15
1,515 SR
1,416 Elo+
Tiamat
Tiamat
MrSoulSlash
Tiamat
Level 28
God Stats
2W - 3L
1,589 SR
Queue Stats
6W - 9L
1,520 Elo+
Solo
Yemoja
Yemoja
Zdasfhax2408
Yemoja
Level 8
God Stats
0W - 2L
1,500 SR
Queue Stats
10W - 13L
1,318 Elo+
Party 2
Nemesis
Nemesis
ZenonLight
Nemesis
Level 7
God Stats
0W - 2L
1,500 SR
Queue Stats
6W - 6L
1,564 Elo+
Solo
Anubis
Anubis
octavuo
Anubis
Level 27
God Stats
37W - 25L
1,604 SR
Queue Stats
74W - 84L
1,419 Elo+
Solo
Sun Wukong
Sun Wukong
paul2114
Sun Wukong
Level 7
God Stats
3W - 6L
1,379 SR
Queue Stats
13W - 15L
1,259 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cabrakan
Brrurro
Cabrakan
18
1 / 4 / 9
11,018
367
6,047
23,024
25,993
Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

20
1 / 3 / 9
13,340
445
8,682
17,091
6,201
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Thanatos
NyanValNyan
Thanatos
20
14 / 6 / 7
15,476
516
16,009
26,309
9,536
Bumba's Hammer

Bumba's Hammer

+45
Physical Power
+60
Magical Power
+100
Health
+10%
Cooldown Reduction

PASSIVE - After casting an ability your next Basic Attack deals an additional 70 True Damage. After hitting a Basic Attack empowered by Bumba’s Hammer, your active cooldowns are reduced by 0.5s and you are healed for 80 Health.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Achilles
XxTuSuegraxX
Achilles
20
6 / 1 / 12
15,142
505
20,238
22,368
32,450
Sundering Axe

Sundering Axe

+30
Physical Power
+45
Magical Power
+25
Physical Protection
+25
Magical Protection

PASSIVE - Damaging an enemy god steals 3% (+2% of your Protection from items) of their Current Health away from your target and restores it to you. This effect can only occur once every 10s.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Nu Wa
ianvdl
Nu Wa
20
9 / 5 / 12
15,885
530
28,640
20,234
7,522
Archmage's Gem

Archmage's Gem

+120
Magical Power
+200
Mana
+25
Mp 5

PASSIVE - Every 0.5s you gain a stack of Demise, causing your next damaging ability that hits an enemy god deals an additional 1.5% of your Magical Power in damage and remove all stacks. This effect stacks up to 20 times.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tiamat
20
6 / 10 / 7
15,947
532
21,916
24,859
15,348
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Yemoja
11
0 / 1 / 2
9,464
315
3,720
6,292
3,032
Magic Shoes

Magic Shoes

+20
Magical Power
+12%
Movement Speed

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Jade Mountain Helm

Jade Mountain Helm

+20
Magical Power
+20
Physical Protection

Nemesis
ZenonLight
Nemesis
20
6 / 7 / 4
14,296
477
11,833
28,605
13,436
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Anubis
octavuo
Anubis
20
6 / 8 / 4
13,532
451
27,277
20,775
8,630
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Sun Wukong
paul2114
Sun Wukong
20
1 / 5 / 6
14,058
469
13,859
25,002
18,760
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Match Insights

Player Kills, Deaths, and Assists

80
Kill Participation
42
31
Kills
19
19
Deaths
31
49
Assists
23
Player
Kills
Deaths
Assists
KDA
W
Cabrakan
Brrurro
Cabrakan
1
4
9
1.38
W
1
3
9
1.83
L
Tiamat
6
10
7
0.95
W
Thanatos
NyanValNyan
Thanatos
14
6
7
2.92
W
Achilles
XxTuSuegraxX
Achilles
6
1
12
12
L
Yemoja
0
1
2
1
L
Nemesis
ZenonLight
Nemesis
6
7
4
1.14
W
Nu Wa
ianvdl
Nu Wa
9
5
12
3
L
Anubis
octavuo
Anubis
6
8
4
1
L
Sun Wukong
paul2114
Sun Wukong
1
5
6
0.8

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

79,616
Damage
78,605
109,026
Taken
105,533
81,702
Mitigated
59,206
37,478
Healing
28,022
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cabrakan
Brrurro
Cabrakan
6,047
1,373
0
2,505
23,024
25,993
288
15,224
7,800
36,762
0
W
8,682
5,135
0
2,189
17,091
6,201
1,515
8,670
8,421
0
117,583
L
Tiamat
21,916
412
0
6,946
24,859
15,348
743
10,629
13,365
121,879
0
W
Thanatos
NyanValNyan
Thanatos
16,009
5,394
0
22,494
26,309
9,536
0
10,575
15,734
0
93,962
W
Achilles
XxTuSuegraxX
Achilles
20,238
5,745
0
5,275
22,368
32,450
848
6,285
16,083
443
96,499
L
Yemoja
3,720
682
753
0
6,292
3,032
230
2,531
3,667
23,070
0
L
Nemesis
ZenonLight
Nemesis
11,833
4,682
0
8,829
28,605
13,436
1,242
7,691
20,193
0
111,085
W
Nu Wa
ianvdl
Nu Wa
28,640
5,004
351
4,664
20,234
7,522
819
12,159
8,075
124,236
0
L
Anubis
octavuo
Anubis
27,277
2,176
0
6,284
20,775
8,630
1,440
8,176
12,152
85,314
0
L
Sun Wukong
paul2114
Sun Wukong
13,859
2,695
0
5,210
25,002
18,760
599
4,693
19,609
0
88,417

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

70,861
Gold Earned
67,297
638
Minions Killed
654
0
Camps Cleared
0
2,822,798
Distance Traveled
2,299,669
5
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cabrakan
11,018
367
44
1
0
546,094
0
W
Apollo
13,340
445
161
5
0
585,144
0
L
Tiamat
15,947
532
189
6
0
499,464
1
W
Thanatos
15,476
516
117
4
0
608,084
3
W
Achilles
15,142
505
154
5
0
561,089
2
L
Yemoja
9,464
315
42
1
0
209,022
2
L
Nemesis
14,296
477
130
4
0
606,072
6
W
Nu Wa
15,885
530
162
5
0
522,387
0
L
Anubis
13,532
451
120
4
0
421,411
4
L
Sun Wukong
14,058
469
173
6
0
563,700
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role