Player Matchup

Chang'e
Chang'e
Haxide
Chang'e
Level 83
God Stats
56W - 48L
1,611 SR
Queue Stats
120W - 128L
1,594 Elo+
Party 1
Gilgamesh
Gilgamesh
Kryoflex
Gilgamesh
Level 57
God Stats
1W - 1L
1,197 SR
Queue Stats
5W - 5L
1,236 Elo+
Party 1
Neith
Neith
Mrs_blaze13
Neith
Level 69
God Stats
5W - 4L
1,403 SR
Queue Stats
5W - 5L
1,236 Elo+
Party 1
Team Averages
Level 70
1,404 SR
1,355 Elo+

VS

Team Averages
Level 47
1,417 SR
1,421 Elo+
Neith
Neith
 
Neith
Level 84
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Merlin
Merlin
WeezyNumba9
Merlin
Level 31
God Stats
1W - 1L
1,500 SR
Queue Stats
6W - 8L
1,500 Elo+
Party 2
Ymir
Ymir
xVital1tyx
Ymir
Level 27
God Stats
1W - 3L
1,250 SR
Queue Stats
6W - 16L
1,263 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chang'e
Haxide
Chang'e
14
6 / 5 / 2
10,832
677
11,056
15,209
4,595
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Gilgamesh
Kryoflex
Gilgamesh
12
0 / 9 / 6
9,162
573
5,654
16,492
7,550
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

12
2 / 5 / 4
9,513
595
9,720
18,173
5,577
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
 
Neith
17
12 / 0 / 7
12,562
785
17,144
12,196
5,054
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Merlin
14
2 / 5 / 15
10,553
660
15,702
10,009
3,610
Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

15
5 / 3 / 13
11,090
693
9,083
13,064
6,700
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Match Insights

Player Kills, Deaths, and Assists

20
Kill Participation
54
8
Kills
19
19
Deaths
8
12
Assists
35
Player
Kills
Deaths
Assists
KDA
W
Neith
 
Neith
12
0
7
15.5
L
Chang'e
Haxide
Chang'e
6
5
2
1.4
L
Gilgamesh
Kryoflex
Gilgamesh
0
9
6
0.33
L
2
5
4
0.8
W
Merlin
2
5
15
1.9
W
5
3
13
3.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

26,430
Damage
41,929
49,874
Taken
35,269
17,722
Mitigated
15,364
15,692
Healing
13,080
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Neith
 
Neith
17,144
7,917
1,647
7,057
12,196
5,054
2,794
3,509
8,477
0
68,312
L
Chang'e
Haxide
Chang'e
11,056
760
2,676
4,032
15,209
4,595
104
7,673
7,536
51,176
0
L
Gilgamesh
Kryoflex
Gilgamesh
5,654
1,444
0
1,260
16,492
7,550
81
7,867
8,625
0
24,936
L
9,720
3,981
489
7,235
18,173
5,577
0
9,341
8,832
0
31,912
W
Merlin
15,702
578
1,220
1,118
10,009
3,610
247
3,127
6,604
46,805
0
W
9,083
1,493
754
1,284
13,064
6,700
336
3,722
9,063
35,659
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,507
Gold Earned
34,205
159
Minions Killed
201
0
Camps Cleared
0
709,791
Distance Traveled
739,387
4
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Neith
12,562
785
97
6
0
241,158
0
L
Chang'e
10,832
677
70
4
0
267,585
4
L
Gilgamesh
9,162
573
36
2
0
207,792
0
L
Neith
9,513
595
53
3
0
234,414
0
W
Merlin
10,553
660
51
3
0
222,443
1
W
Ymir
11,090
693
53
3
0
275,786
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role