Player Matchup

Neith
Neith
Albahaco
Neith
Level 29
God Stats
4W - 3L
1,553 SR
Queue Stats
5W - 4L
1,546 Elo+
Solo
Nox
Nox
DeviLofNumb
Nox
Level 17
God Stats
4W - 5L
1,500 SR
Queue Stats
54W - 55L
1,454 Elo+
Solo
Fenrir
Fenrir
IronsideMikey
Fenrir
Level 26
God Stats
5W - 7L
1,799 SR
Queue Stats
5W - 8L
1,757 Elo+
Solo
Ares
Ares
ikeb
Ares
Level 5
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 4L
1,270 Elo+
Solo
Bellona
Bellona
mufatballs
Bellona
Level 3
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 3L
1,270 Elo+
Solo
Team Averages
Level 16
1,570 SR
1,459 Elo+

VS

Team Averages
Level 27
1,527 SR
1,498 Elo+
Athena
Athena
Bury96
Athena
Level 32
God Stats
4W - 3L
1,500 SR
Queue Stats
140W - 121L
1,479 Elo+
Party 1
Danzaburou
Danzaburou
Daxxx96
Danzaburou
Level 28
God Stats
15W - 15L
1,576 SR
Queue Stats
128W - 120L
1,546 Elo+
Party 1
Mercury
Mercury
Eddiemoney17
Mercury
Level 28
God Stats
33W - 20L
1,692 SR
Queue Stats
143W - 118L
1,536 Elo+
Party 1
Nu Wa
Nu Wa
Egucci
Nu Wa
Level 17
God Stats
4W - 3L
1,394 SR
Queue Stats
26W - 30L
1,488 Elo+
Solo
King Arthur
King Arthur
willhefner
King Arthur
Level 28
God Stats
8W - 11L
1,475 SR
Queue Stats
150W - 180L
1,441 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
Albahaco
Neith
16
5 / 9 / 2
10,162
484
12,267
13,717
5,461
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Hidden Dagger

Hidden Dagger

+15
Physical Power

16
1 / 5 / 5
10,199
486
4,890
13,676
5,547
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

17
10 / 4 / 3
11,516
548
12,952
18,441
11,749
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Ares
ikeb
Ares
13
0 / 8 / 3
8,579
409
6,672
17,500
14,490
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Bellona
mufatballs
Bellona
13
0 / 7 / 5
8,305
395
7,830
15,818
10,784
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Athena
Bury96
Athena
17
10 / 2 / 16
11,975
570
11,611
18,151
20,681
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Danzaburou
Daxxx96
Danzaburou
18
9 / 3 / 5
11,820
563
10,903
11,566
4,685
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Mercury
Eddiemoney17
Mercury
19
8 / 3 / 9
11,816
563
10,784
14,860
7,704
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Nu Wa
Egucci
Nu Wa
15
4 / 5 / 12
10,015
477
15,019
10,137
3,710
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

King Arthur
willhefner
King Arthur
16
2 / 3 / 5
10,290
490
8,362
17,099
11,133
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Match Insights

Player Kills, Deaths, and Assists

34
Kill Participation
80
16
Kills
33
33
Deaths
16
18
Assists
47
Player
Kills
Deaths
Assists
KDA
L
Neith
Albahaco
Neith
5
9
2
0.67
W
Athena
Bury96
Athena
10
2
16
9
W
Danzaburou
Daxxx96
Danzaburou
9
3
5
3.83
L
1
5
5
0.7
W
Mercury
Eddiemoney17
Mercury
8
3
9
4.17
W
Nu Wa
Egucci
Nu Wa
4
5
12
2
L
10
4
3
2.88
L
Ares
ikeb
Ares
0
8
3
0.19
L
Bellona
mufatballs
Bellona
0
7
5
0.36
W
King Arthur
willhefner
King Arthur
2
3
5
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

44,611
Damage
56,679
79,152
Taken
71,813
48,031
Mitigated
47,913
13,746
Healing
15,239
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Neith
Albahaco
Neith
12,267
6,309
0
3,227
13,717
5,461
1,911
4,440
9,207
0
52,702
W
Athena
Bury96
Athena
11,611
3,531
792
4,842
18,151
20,681
217
3,143
14,926
33,435
0
W
Danzaburou
Daxxx96
Danzaburou
10,903
5,732
0
5,437
11,566
4,685
3,291
1,668
9,898
0
70,218
L
4,890
555
0
3,424
13,676
5,547
219
3,930
9,419
60,889
0
W
Mercury
Eddiemoney17
Mercury
10,784
4,842
0
200
14,860
7,704
0
2,918
11,740
0
88,785
W
Nu Wa
Egucci
Nu Wa
15,019
3,663
0
124
10,137
3,710
1,578
2,060
7,925
50,049
0
L
12,952
2,526
0
5,102
18,441
11,749
0
6,773
11,252
0
74,031
L
Ares
ikeb
Ares
6,672
536
0
538
17,500
14,490
598
6,082
11,156
26,949
0
L
Bellona
mufatballs
Bellona
7,830
2,638
0
1,455
15,818
10,784
637
4,399
11,183
0
36,063
W
King Arthur
willhefner
King Arthur
8,362
1,136
0
3,844
17,099
11,133
682
1,297
15,762
0
61,882

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

48,761
Gold Earned
55,916
429
Minions Killed
486
0
Camps Cleared
0
1,786,801
Distance Traveled
1,974,932
9
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Neith
10,162
484
93
4
0
337,261
0
W
Athena
11,975
570
49
2
0
428,230
1
W
Danzaburou
11,820
563
113
5
0
379,177
4
L
Nox
10,199
486
131
6
0
365,510
4
W
Mercury
11,816
563
145
7
0
468,002
3
W
Nu Wa
10,015
477
70
3
0
382,635
1
L
Fenrir
11,516
548
100
5
0
407,893
2
L
Ares
8,579
409
48
2
0
350,603
2
L
Bellona
8,305
395
57
3
0
325,534
1
W
King Arthur
10,290
490
109
5
0
316,888
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role