Player Matchup

Janus
Janus
Ammutseba_fhtagn
Janus
Level 29
God Stats
9W - 11L
1,565 SR
Queue Stats
150W - 165L
1,356 Elo+
Solo
Yemoja
Yemoja
AntiVenom-Skaars
Yemoja
Level 25
God Stats
1W - 3L
1,710 SR
Queue Stats
2W - 5L
1,500 Elo+
Solo
Danzaburou
Danzaburou
CLN Abstract IV
Danzaburou
Level 7
God Stats
1W - 1L
1,500 SR
Queue Stats
4W - 12L
1,336 Elo+
Solo
Bakasura
Bakasura
LateEcho15
Bakasura
Level 27
God Stats
75W - 49L
1,599 SR
Queue Stats
401W - 373L
1,401 Elo+
Solo
Fafnir
Fafnir
unclewormy31
Fafnir
Level 23
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Team Averages
Level 22
1,575 SR
1,419 Elo+

VS

Team Averages
Level 26
1,469 SR
1,389 Elo+
Neith
Neith
Elite_babaYT
Neith
Level 3
God Stats
1W - 4L
1,503 SR
Queue Stats
1W - 4L
1,316 Elo+
Solo
Cerberus
Cerberus
KingDjWolfVamp
Cerberus
Level 13
God Stats
1W - 4L
1,288 SR
Queue Stats
3W - 11L
1,160 Elo+
Solo
Set
Set
ThatTacoGuyTrev
Set
Level 80
God Stats
5W - 11L
1,613 SR
Queue Stats
289W - 278L
1,440 Elo+
Party 1
Chiron
Chiron
dabdude4
Chiron
Level 11
God Stats
5W - 10L
1,576 SR
Queue Stats
30W - 29L
1,531 Elo+
Party 1
Discordia
Discordia
drainsyuh
Discordia
Level 25
God Stats
1W - 5L
1,366 SR
Queue Stats
43W - 46L
1,500 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
9 / 5 / 4
9,361
585
11,368
10,050
2,823
Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

13
2 / 6 / 10
8,375
523
4,415
9,937
3,444
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Danzaburou
CLN Abstract IV
Danzaburou
13
3 / 8 / 0
7,820
489
4,542
9,438
2,398
The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Bakasura
LateEcho15
Bakasura
18
13 / 0 / 4
11,087
693
10,132
10,799
4,878
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Fafnir
11
1 / 4 / 3
8,025
502
4,426
10,317
9,162
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
5
0 / 9 / 0
5,162
323
1,035
7,336
1,747
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Cerberus
10
1 / 5 / 5
7,289
456
1,944
12,550
7,392
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Magic Shoes

Magic Shoes

+20
Magical Power
+12%
Movement Speed

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

13
4 / 5 / 3
8,268
517
8,593
11,872
5,136
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Chiron
dabdude4
Chiron
15
14 / 4 / 2
9,662
604
15,629
13,911
5,052
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Discordia
drainsyuh
Discordia
13
4 / 7 / 1
7,652
478
8,907
8,339
2,893
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

49
Kill Participation
34
28
Kills
23
23
Deaths
30
21
Assists
11
Player
Kills
Deaths
Assists
KDA
W
9
5
4
2.2
W
2
6
10
1.17
W
Danzaburou
CLN Abstract IV
Danzaburou
3
8
0
0.38
L
0
9
0
0
L
Cerberus
1
5
5
0.7
W
Bakasura
LateEcho15
Bakasura
13
0
4
15
L
4
5
3
1.1
L
Chiron
dabdude4
Chiron
14
4
2
3.75
L
Discordia
drainsyuh
Discordia
4
7
1
0.64
W
Fafnir
1
4
3
0.63

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

34,883
Damage
36,108
50,541
Taken
54,008
22,705
Mitigated
22,220
12,003
Healing
11,627
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
11,368
1,186
306
2,610
10,050
2,823
923
2,354
7,696
50,775
0
W
4,415
773
942
569
9,937
3,444
626
3,127
6,810
26,689
0
W
Danzaburou
CLN Abstract IV
Danzaburou
4,542
1,642
0
1,221
9,438
2,398
2,864
1,372
8,066
0
30,025
L
1,035
389
0
292
7,336
1,747
0
2,938
3,543
0
8,420
L
Cerberus
1,944
239
0
1,188
12,550
7,392
662
5,125
7,145
15,659
0
W
Bakasura
LateEcho15
Bakasura
10,132
8,006
0
3,898
10,799
4,878
2,382
3,353
7,446
0
67,772
L
8,593
5,194
0
4,000
11,872
5,136
0
5,268
6,439
0
44,044
L
Chiron
dabdude4
Chiron
15,629
8,031
330
5,430
13,911
5,052
1,349
3,324
10,167
0
57,164
L
Discordia
drainsyuh
Discordia
8,907
971
0
387
8,339
2,893
28
3,554
4,590
46,967
0
W
Fafnir
4,426
1,544
0
2,457
10,317
9,162
552
645
9,672
22,661
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

44,668
Gold Earned
38,033
395
Minions Killed
297
0
Camps Cleared
0
1,488,011
Distance Traveled
1,210,422
6
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Janus
9,361
585
85
5
0
287,531
0
W
Yemoja
8,375
523
43
3
0
257,949
0
W
Danzaburou
7,820
489
68
4
0
237,875
0
L
Neith
5,162
323
7
0
0
139,537
2
L
Cerberus
7,289
456
47
3
0
223,762
0
W
Bakasura
11,087
693
162
10
0
405,116
4
L
Set
8,268
517
81
5
0
306,696
5
L
Chiron
9,662
604
92
6
0
272,183
1
L
Discordia
7,652
478
70
4
0
268,244
0
W
Fafnir
8,025
502
37
2
0
299,540
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role