Player Matchup

Zeus
Zeus
FlameEmperorr
Zeus
Level 28
God Stats
0W - 1L
1,500 SR
Queue Stats
185W - 201L
1,418 Elo+
Party 1
Cthulhu
Cthulhu
HeadHunter_WS
Cthulhu
Level 62
God Stats
16W - 23L
1,493 SR
Queue Stats
272W - 303L
1,343 Elo+
Party 4
Ne Zha
Ne Zha
ValeriaVerão
Ne Zha
Level 85
God Stats
1W - 2L
1,408 SR
Queue Stats
567W - 615L
1,438 Elo+
Party 1
Anubis
Anubis
qwertykiddd223
Anubis
Level 17
God Stats
11W - 7L
1,565 SR
Queue Stats
20W - 17L
1,433 Elo+
Party 4
Hel
Hel
travonqaz123123
Hel
Level 26
God Stats
4W - 4L
1,565 SR
Queue Stats
15W - 16L
1,422 Elo+
Party 4
Team Averages
Level 44
1,506 SR
1,411 Elo+

VS

Team Averages
Level 56
1,409 SR
1,417 Elo+
Janus
Janus
Dr-Dash5
Janus
Level 68
God Stats
1W - 2L
1,315 SR
Queue Stats
293W - 279L
1,428 Elo+
Party 3
Pele
Pele
Ez-Slxmp
Pele
Level 29
God Stats
22W - 13L
1,586 SR
Queue Stats
192W - 196L
1,439 Elo+
Party 3
Rama
Rama
MoltenBorg
Rama
Level 84
God Stats
3W - 1L
1,522 SR
Queue Stats
211W - 205L
1,416 Elo+
Party 2
King Arthur
King Arthur
Surt3473
King Arthur
Level 69
God Stats
31W - 26L
1,534 SR
Queue Stats
389W - 428L
1,452 Elo+
Party 3
Horus
Horus
Zombiegamer220
Horus
Level 28
God Stats
12W - 9L
1,089 SR
Queue Stats
77W - 97L
1,349 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
2 / 9 / 0
10,296
468
9,349
15,573
5,801
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Cthulhu
14
2 / 3 / 4
8,708
396
10,666
21,492
20,927
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

17
1 / 2 / 0
10,618
483
6,149
20,682
8,727
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

15
0 / 2 / 0
9,725
442
7,682
10,361
5,328
Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

16
6 / 4 / 2
10,368
471
15,190
18,330
7,567
Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Janus
Dr-Dash5
Janus
18
6 / 3 / 7
11,495
523
20,177
12,044
4,012
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Pele
3
0 / 0 / 0
6,152
280
36
493
83
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

18
8 / 1 / 1
11,276
513
21,263
16,606
5,770
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

King Arthur
Surt3473
King Arthur
19
5 / 0 / 0
11,825
538
15,262
17,103
12,468
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

16
1 / 7 / 3
9,870
449
3,847
17,570
11,579
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Match Insights

Player Kills, Deaths, and Assists

17
Kill Participation
31
11
Kills
20
20
Deaths
11
6
Assists
11
Player
Kills
Deaths
Assists
KDA
W
Janus
Dr-Dash5
Janus
6
3
7
3.17
W
Pele
0
0
0
0
L
2
9
0
0.22
L
Cthulhu
2
3
4
1.33
W
8
1
1
8.5
W
King Arthur
Surt3473
King Arthur
5
0
0
5
L
1
2
0
0.5
W
1
7
3
0.36
L
0
2
0
0
L
6
4
2
1.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

49,036
Damage
60,585
86,438
Taken
63,816
48,350
Mitigated
33,912
33,882
Healing
24,334
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Janus
Dr-Dash5
Janus
20,177
580
0
2,053
12,044
4,012
514
6,494
5,043
76,257
0
W
Pele
36
0
0
274
493
83
0
0
493
0
1,596
L
9,349
607
0
1,409
15,573
5,801
0
10,458
5,115
50,480
0
L
Cthulhu
10,666
1,318
469
3,624
21,492
20,927
218
3,870
17,622
42,421
0
W
21,263
17,857
0
8,229
16,606
5,770
3,657
11,239
4,969
0
85,473
W
King Arthur
Surt3473
King Arthur
15,262
1,867
0
5,593
17,103
12,468
154
11,151
5,856
0
76,115
L
6,149
2,661
0
9,134
20,682
8,727
0
3,767
16,915
0
87,764
W
3,847
1,479
2,752
5,433
17,570
11,579
129
12,568
4,568
0
28,560
L
7,682
831
30
2,455
10,361
5,328
888
0
10,361
52,106
0
L
15,190
1,004
7,030
9,731
18,330
7,567
456
2,082
16,248
80,133
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

49,715
Gold Earned
50,618
547
Minions Killed
433
0
Camps Cleared
0
1,870,903
Distance Traveled
1,747,013
16
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Janus
11,495
523
106
5
0
418,418
1
W
Pele
6,152
280
8
0
0
33,988
0
L
Zeus
10,296
468
104
5
0
327,762
1
L
Cthulhu
8,708
396
54
2
0
418,091
4
W
Rama
11,276
513
142
6
0
409,641
2
W
King Arthur
11,825
538
145
7
0
448,862
4
L
Ne Zha
10,618
483
137
6
0
448,305
8
W
Horus
9,870
449
32
1
0
436,104
1
L
Anubis
9,725
442
109
5
0
301,744
1
L
Hel
10,368
471
143
7
0
375,001
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role