Player Matchup

Thanatos
Thanatos
ByErikccm
Thanatos
Level 29
God Stats
0W - 3L
1,405 SR
Queue Stats
51W - 74L
1,395 Elo+
Party 3
Kuzenbo
Kuzenbo
Ramonelvanidoso
Kuzenbo
Level 29
God Stats
0W - 1L
1,234 SR
Queue Stats
52W - 72L
1,399 Elo+
Party 3
King Arthur
King Arthur
RedTerror98
King Arthur
Level 18
God Stats
0W - 2L
1,500 SR
Queue Stats
10W - 21L
1,264 Elo+
Party 2
Tiamat
Tiamat
Snipkill
Tiamat
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 7L
1,233 Elo+
Solo
Izanami
Izanami
Zatotaicho
Izanami
Level 26
God Stats
1W - 1L
1,500 SR
Queue Stats
35W - 41L
1,385 Elo+
Party 2
Team Averages
Level 21
1,428 SR
1,335 Elo+

VS

Team Averages
Level 29
1,540 SR
1,433 Elo+
Ares
Ares
DisconnectedzZz
Ares
Level 5
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 0L
1,500 Elo+
Solo
Da Ji
Da Ji
Sostayeh
Da Ji
Level 21
God Stats
4W - 4L
1,407 SR
Queue Stats
19W - 25L
1,312 Elo+
Party 1
Merlin
Merlin
bu7etma
Merlin
Level 17
God Stats
3W - 0L
1,762 SR
Queue Stats
15W - 18L
1,313 Elo+
Party 1
Osiris
Osiris
htsmiteht1
Osiris
Level 5
God Stats
3W - 1L
1,500 SR
Queue Stats
36W - 37L
1,592 Elo+
Party 4
Cernunnos
Cernunnos
naritio
Cernunnos
Level 98
God Stats
9W - 2L
1,533 SR
Queue Stats
31W - 28L
1,448 Elo+
Party 4

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thanatos
ByErikccm
Thanatos
12
7 / 4 / 3
7,145
550
4,990
12,289
4,020
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

9
0 / 5 / 6
5,713
439
3,562
8,947
7,503
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

King Arthur
RedTerror98
King Arthur
1
0 / 0 / 0
2,499
192
0
0
0
Tiamat
Snipkill
Tiamat
9
1 / 6 / 3
5,875
452
1,498
6,485
2,179
Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Magic Focus

Magic Focus

+20
Magical Power

Shoes

Shoes

+6%
Movement Speed

Izanami
Zatotaicho
Izanami
12
7 / 6 / 4
7,498
577
8,471
7,855
3,137
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
7
0 / 6 / 4
5,514
424
671
7,796
5,428
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

Da Ji
Sostayeh
Da Ji
12
9 / 2 / 1
7,850
604
4,905
8,199
2,909
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Mace

Mace

+10
Physical Power

Merlin
bu7etma
Merlin
11
2 / 4 / 7
6,844
526
7,096
4,698
1,395
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Osiris
htsmiteht1
Osiris
12
6 / 1 / 2
7,284
560
6,474
8,770
5,878
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Cernunnos
naritio
Cernunnos
12
4 / 3 / 3
6,776
521
7,713
8,508
3,220
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Match Insights

Player Kills, Deaths, and Assists

31
Kill Participation
38
15
Kills
21
21
Deaths
16
16
Assists
17
Player
Kills
Deaths
Assists
KDA
L
Thanatos
ByErikccm
Thanatos
7
4
3
2.13
W
0
6
4
0.33
L
0
5
6
0.6
L
King Arthur
RedTerror98
King Arthur
0
0
0
0
L
Tiamat
Snipkill
Tiamat
1
6
3
0.42
W
Da Ji
Sostayeh
Da Ji
9
2
1
4.75
L
Izanami
Zatotaicho
Izanami
7
6
4
1.5
W
Merlin
bu7etma
Merlin
2
4
7
1.38
W
Osiris
htsmiteht1
Osiris
6
1
2
7
W
Cernunnos
naritio
Cernunnos
4
3
3
1.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

18,521
Damage
26,859
35,576
Taken
37,971
16,839
Mitigated
18,830
11,995
Healing
10,380
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Thanatos
ByErikccm
Thanatos
4,990
2,507
195
8,357
12,289
4,020
300
2,913
9,008
0
26,428
W
671
461
0
331
7,796
5,428
106
802
6,994
6,887
0
L
3,562
1,086
576
1,981
8,947
7,503
237
780
8,096
13,481
0
L
King Arthur
RedTerror98
King Arthur
0
0
0
0
0
0
0
0
0
0
0
L
Tiamat
Snipkill
Tiamat
1,498
477
0
378
6,485
2,179
0
2,922
3,279
8,106
0
W
Da Ji
Sostayeh
Da Ji
4,905
1,641
0
2,789
8,199
2,909
352
657
7,542
0
39,429
L
Izanami
Zatotaicho
Izanami
8,471
4,714
0
508
7,855
3,137
1,587
421
7,426
0
36,372
W
Merlin
bu7etma
Merlin
7,096
546
0
0
4,698
1,395
1,860
754
3,944
26,852
0
W
Osiris
htsmiteht1
Osiris
6,474
3,022
0
3,761
8,770
5,878
766
1,568
7,202
0
38,074
W
Cernunnos
naritio
Cernunnos
7,713
3,443
0
3,499
8,508
3,220
1,279
1,279
7,229
0
41,551

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,730
Gold Earned
34,268
153
Minions Killed
260
0
Camps Cleared
0
828,887
Distance Traveled
1,064,812
4
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Thanatos
7,145
550
59
5
0
234,917
0
W
Ares
5,514
424
5
0
0
180,017
2
L
Kuzenbo
5,713
439
16
1
0
223,066
3
L
King Arthur
2,499
192
0
0
0
0
0
L
Tiamat
5,875
452
11
1
0
168,794
0
W
Da Ji
7,850
604
79
6
0
214,319
0
L
Izanami
7,498
577
67
5
0
202,110
1
W
Merlin
6,844
526
61
5
0
237,506
1
W
Osiris
7,284
560
67
5
0
218,939
2
W
Cernunnos
6,776
521
48
4
0
214,031
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role