Player Matchup

Neith
Neith
DDRobbyD13
Neith
Level 120
God Stats
18W - 15L
1,718 SR
Queue Stats
125W - 126L
1,472 Elo+
Party 3
Merlin
Merlin
JRobbyBouji
Merlin
Level 125
God Stats
10W - 17L
1,505 SR
Queue Stats
271W - 271L
1,474 Elo+
Party 3
Artio
Artio
Pzesst
Artio
Level 2
God Stats
0W - 1L
1,500 SR
Queue Stats
271W - 266L
1,182 Elo+
Party 1
Ravana
Ravana
Tazworldmoney
Ravana
Level 105
God Stats
20W - 23L
1,396 SR
Queue Stats
189W - 200L
1,442 Elo+
Party 1
Bacchus
Bacchus
Wild the nomad
Bacchus
Level 79
God Stats
3W - 6L
1,500 SR
Queue Stats
446W - 498L
1,373 Elo+
Party 1
Team Averages
Level 86
1,524 SR
1,389 Elo+

VS

Team Averages
Level 122
1,439 SR
1,402 Elo+
Baron Samedi
Baron Samedi
B1ackGallagha
Baron Samedi
Level 89
God Stats
10W - 16L
1,294 SR
Queue Stats
72W - 92L
1,333 Elo+
Party 2
Ne Zha
Ne Zha
DRAGONKNIGHTALAN
Ne Zha
Level 124
God Stats
6W - 3L
1,467 SR
Queue Stats
76W - 59L
1,506 Elo+
Solo
Bellona
Bellona
Samurise96
Bellona
Level 140
God Stats
16W - 17L
1,462 SR
Queue Stats
194W - 215L
1,414 Elo+
Solo
Ah Puch
Ah Puch
T-Wood1702
Ah Puch
Level 99
God Stats
31W - 14L
1,465 SR
Queue Stats
131W - 141L
1,277 Elo+
Party 2
Xbalanque
Xbalanque
duba35
Xbalanque
Level 158
God Stats
21W - 25L
1,505 SR
Queue Stats
1,144W - 1,124L
1,479 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
19
4 / 4 / 4
13,942
996
12,501
15,699
7,289
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Heavy Mace

Heavy Mace

+30
Physical Power

Merlin
19
1 / 6 / 8
12,799
914
20,464
15,359
6,352
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Magic Shoes

Magic Shoes

+20
Magical Power
+12%
Movement Speed

Artio
Pzesst
Artio
19
0 / 8 / 6
11,944
853
3,277
24,277
32,637
Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

18
6 / 10 / 5
13,385
956
11,202
19,775
18,403
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heavy Mace

Heavy Mace

+30
Physical Power

19
1 / 8 / 11
12,538
896
12,754
20,278
27,646
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Team 1 Tickets

0

VS

Team 2 Tickets

157

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
B1ackGallagha
Baron Samedi
20
6 / 4 / 21
14,419
1,030
17,680
12,949
5,317
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

20
5 / 2 / 25
15,044
1,075
16,080
15,192
14,977
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Bellona
Samurise96
Bellona
20
6 / 3 / 19
14,032
1,002
16,630
16,282
14,478
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Ah Puch
T-Wood1702
Ah Puch
20
7 / 1 / 17
14,186
1,013
21,950
7,322
2,749
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Magic Focus

Magic Focus

+20
Magical Power

Xbalanque
duba35
Xbalanque
20
12 / 2 / 16
15,612
1,115
17,685
12,922
5,092
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

Match Insights

Player Kills, Deaths, and Assists

46
Kill Participation
134
12
Kills
36
36
Deaths
12
34
Assists
98
Player
Kills
Deaths
Assists
KDA
W
Baron Samedi
B1ackGallagha
Baron Samedi
6
4
21
4.13
L
Neith
4
4
4
1.5
W
5
2
25
8.75
L
Merlin
1
6
8
0.83
L
Artio
Pzesst
Artio
0
8
6
0.38
W
Bellona
Samurise96
Bellona
6
3
19
5.17
W
Ah Puch
T-Wood1702
Ah Puch
7
1
17
15.5
L
6
10
5
0.85
L
1
8
11
0.81
W
Xbalanque
duba35
Xbalanque
12
2
16
10

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

60,198
Damage
90,025
95,388
Taken
64,667
92,327
Mitigated
42,613
8,385
Healing
18,396
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Baron Samedi
B1ackGallagha
Baron Samedi
17,680
1,926
4,028
3,727
12,949
5,317
0
8,625
3,953
37,552
0
L
Neith
12,501
6,530
1,751
3,759
15,699
7,289
0
4,993
10,706
0
59,848
W
16,080
4,855
0
5,180
15,192
14,977
0
5,732
9,114
0
48,766
L
Merlin
20,464
1,154
0
0
15,359
6,352
0
7,303
8,056
56,642
0
L
Artio
Pzesst
Artio
3,277
362
1,076
1,238
24,277
32,637
0
11,838
12,439
17,696
0
W
Bellona
Samurise96
Bellona
16,630
3,353
0
0
16,282
14,478
0
9,794
6,068
0
31,511
W
Ah Puch
T-Wood1702
Ah Puch
21,950
1,119
1,956
2,354
7,322
2,749
0
4,283
2,955
53,783
0
L
11,202
4,087
0
440
19,775
18,403
0
7,412
12,363
0
21,901
L
12,754
1,298
0
121
20,278
27,646
0
8,084
12,194
15,789
0
W
Xbalanque
duba35
Xbalanque
17,685
10,300
0
1,151
12,922
5,092
0
6,624
6,082
0
38,325

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

64,608
Gold Earned
73,293
280
Minions Killed
281
7
Camps Cleared
14
1,253,766
Distance Traveled
1,327,480
4
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Baron Samedi
14,419
1,030
44
3
0
245,286
0
L
Neith
13,942
996
113
8
5
254,151
2
W
Ne Zha
15,044
1,075
46
3
12
302,060
1
L
Merlin
12,799
914
101
7
1
210,886
0
L
Artio
11,944
853
32
2
0
278,800
0
W
Bellona
14,032
1,002
48
3
1
260,061
0
W
Ah Puch
14,186
1,013
86
6
0
259,846
0
L
Ravana
13,385
956
27
2
0
264,374
0
L
Bacchus
12,538
896
7
1
1
245,555
2
W
Xbalanque
15,612
1,115
57
4
1
260,227
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role