Player Matchup

Gilgamesh
Gilgamesh
Andreoows
Gilgamesh
Level 78
God Stats
14W - 13L
1,470 SR
Queue Stats
53W - 68L
1,402 Elo+
Party 1
Chang'e
Chang'e
JohnFebreze
Chang'e
Level 27
God Stats
2W - 0L
1,684 SR
Queue Stats
3W - 7L
1,224 Elo+
Party 1
Ne Zha
Ne Zha
LuiseKuschinsky
Ne Zha
Level 146
God Stats
8W - 7L
1,500 SR
Queue Stats
39W - 59L
1,204 Elo+
Solo
Team Averages
Level 84
1,551 SR
1,277 Elo+

VS

Team Averages
Level 53
1,420 SR
1,384 Elo+
Cthulhu
Cthulhu
Msdurui
Cthulhu
Level 26
God Stats
0W - 1L
1,500 SR
Queue Stats
18W - 27L
1,381 Elo+
Party 2
Merlin
Merlin
NASKET_OFICIEL93
Merlin
Level 84
God Stats
28W - 31L
1,436 SR
Queue Stats
85W - 110L
1,387 Elo+
Party 2
Apollo
Apollo
Nasko93
Apollo
Level 48
God Stats
0W - 2L
1,325 SR
Queue Stats
19W - 30L
1,386 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
Andreoows
Gilgamesh
14
8 / 1 / 2
10,542
703
8,854
9,480
6,059
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Chang'e
JohnFebreze
Chang'e
13
0 / 1 / 9
8,993
600
2,696
7,526
2,747
Magic Shoes

Magic Shoes

+20
Magical Power
+12%
Movement Speed

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

13
3 / 3 / 2
9,518
635
10,209
12,697
4,724
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
Msdurui
Cthulhu
11
0 / 3 / 4
8,497
566
6,094
11,377
10,575
Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

12
2 / 5 / 3
9,011
601
12,462
8,441
3,141
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Magic Focus

Magic Focus

+20
Magical Power

Apollo
Nasko93
Apollo
11
3 / 3 / 1
9,235
616
2,752
7,975
3,077
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

Match Insights

Player Kills, Deaths, and Assists

24
Kill Participation
13
11
Kills
5
5
Deaths
11
13
Assists
8
Player
Kills
Deaths
Assists
KDA
W
Gilgamesh
Andreoows
Gilgamesh
8
1
2
9
W
Chang'e
JohnFebreze
Chang'e
0
1
9
4.5
W
3
3
2
1.33
L
Cthulhu
Msdurui
Cthulhu
0
3
4
0.67
L
2
5
3
0.7
L
Apollo
Nasko93
Apollo
3
3
1
1.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

21,759
Damage
21,308
29,703
Taken
27,793
13,530
Mitigated
16,793
8,090
Healing
4,244
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Gilgamesh
Andreoows
Gilgamesh
8,854
2,752
0
911
9,480
6,059
1,343
4,938
4,542
0
25,830
W
Chang'e
JohnFebreze
Chang'e
2,696
355
2,245
2,834
7,526
2,747
559
5,672
1,854
18,938
0
W
10,209
2,334
0
2,100
12,697
4,724
0
8,071
4,626
0
58,446
L
Cthulhu
Msdurui
Cthulhu
6,094
116
1,053
690
11,377
10,575
75
1,728
9,649
17,278
0
L
12,462
38
417
513
8,441
3,141
245
227
8,214
48,860
0
L
Apollo
Nasko93
Apollo
2,752
1,911
0
1,571
7,975
3,077
622
753
7,222
0
21,132

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,053
Gold Earned
26,743
116
Minions Killed
145
0
Camps Cleared
0
759,835
Distance Traveled
792,518
5
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Gilgamesh
10,542
703
28
2
0
259,964
4
W
Chang'e
8,993
600
27
2
0
248,576
1
W
Ne Zha
9,518
635
61
4
0
251,295
0
L
Cthulhu
8,497
566
15
1
0
286,036
0
L
Merlin
9,011
601
71
5
0
249,395
5
L
Apollo
9,235
616
59
4
0
257,087
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role