Player Matchup

Da Ji
Da Ji
Gaamaji
Da Ji
Level 18
God Stats
15W - 26L
1,318 SR
Queue Stats
61W - 64L
1,191 Elo+
Solo
Sun Wukong
Sun Wukong
LMagnusP
Sun Wukong
Level 29
God Stats
11W - 13L
1,502 SR
Queue Stats
92W - 142L
1,277 Elo+
Solo
Danzaburou
Danzaburou
MBB0000
Danzaburou
Level 26
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Scylla
Scylla
Shy Paint
Scylla
Level 28
God Stats
0W - 1L
1,500 SR
Queue Stats
40W - 30L
1,425 Elo+
Solo
Izanami
Izanami
nightmare9881
Izanami
Level 26
God Stats
1W - 1L
1,736 SR
Queue Stats
16W - 15L
1,365 Elo+
Solo
Team Averages
Level 25
1,511 SR
1,352 Elo+

VS

Team Averages
Level 24
1,578 SR
1,406 Elo+
Nemesis
Nemesis
Drident
Nemesis
Level 15
God Stats
23W - 13L
1,370 SR
Queue Stats
87W - 78L
1,294 Elo+
Solo
Izanami
Izanami
EnriqueY0UKing
Izanami
Level 26
God Stats
14W - 5L
1,757 SR
Queue Stats
27W - 17L
1,725 Elo+
Solo
Sun Wukong
Sun Wukong
FullestBull9207
Sun Wukong
Level 23
God Stats
5W - 1L
1,635 SR
Queue Stats
28W - 32L
1,300 Elo+
Solo
Persephone
Persephone
nanozeus
Persephone
Level 29
God Stats
6W - 2L
1,604 SR
Queue Stats
64W - 67L
1,397 Elo+
Solo
Yemoja
Yemoja
progamer290
Yemoja
Level 28
God Stats
3W - 3L
1,526 SR
Queue Stats
110W - 143L
1,312 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Da Ji
Gaamaji
Da Ji
9
2 / 3 / 0
5,904
454
1,928
6,098
1,763
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Sun Wukong
LMagnusP
Sun Wukong
10
0 / 4 / 2
5,893
453
1,221
8,159
4,703
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Danzaburou
MBB0000
Danzaburou
10
2 / 3 / 0
5,854
450
1,201
8,003
2,105
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Scylla
Shy Paint
Scylla
10
1 / 3 / 0
6,412
493
2,711
7,547
2,029
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Izanami
11
1 / 3 / 1
6,531
502
2,527
6,820
1,572
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nemesis
Drident
Nemesis
12
10 / 2 / 1
7,848
604
8,972
8,543
3,507
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

12
3 / 1 / 0
7,426
571
4,158
5,751
1,769
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Sun Wukong
FullestBull9207
Sun Wukong
11
3 / 0 / 0
7,077
544
2,886
5,076
2,765
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Persephone
nanozeus
Persephone
11
0 / 1 / 1
6,560
505
2,920
2,423
544
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Yemoja
10
0 / 2 / 2
6,360
489
2,370
3,740
2,482
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Match Insights

Player Kills, Deaths, and Assists

9
Kill Participation
20
6
Kills
16
16
Deaths
6
3
Assists
4
Player
Kills
Deaths
Assists
KDA
W
Nemesis
Drident
Nemesis
10
2
1
5.25
W
3
1
0
3
W
Sun Wukong
FullestBull9207
Sun Wukong
3
0
0
3
L
Da Ji
Gaamaji
Da Ji
2
3
0
0.67
L
Sun Wukong
LMagnusP
Sun Wukong
0
4
2
0.25
L
Danzaburou
MBB0000
Danzaburou
2
3
0
0.67
L
Scylla
Shy Paint
Scylla
1
3
0
0.33
W
Persephone
nanozeus
Persephone
0
1
1
0.5
L
Izanami
1
3
1
0.5
W
Yemoja
0
2
2
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

9,588
Damage
21,306
36,627
Taken
25,533
12,172
Mitigated
11,067
5,817
Healing
4,899
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Nemesis
Drident
Nemesis
8,972
5,384
0
1,385
8,543
3,507
0
2,124
6,233
0
38,165
W
4,158
2,301
0
1,793
5,751
1,769
306
0
5,751
0
51,181
W
Sun Wukong
FullestBull9207
Sun Wukong
2,886
582
0
221
5,076
2,765
1,367
0
5,076
0
33,345
L
Da Ji
Gaamaji
Da Ji
1,928
486
0
0
6,098
1,763
0
276
5,792
0
26,785
L
Sun Wukong
LMagnusP
Sun Wukong
1,221
405
0
2,019
8,159
4,703
716
940
7,219
0
21,838
L
Danzaburou
MBB0000
Danzaburou
1,201
384
0
2,100
8,003
2,105
0
1,384
6,619
0
19,658
L
Scylla
Shy Paint
Scylla
2,711
0
0
7
7,547
2,029
1,095
2,383
4,936
27,395
0
W
Persephone
nanozeus
Persephone
2,920
24
0
111
2,423
544
542
361
2,021
28,814
0
L
Izanami
2,527
1,497
0
1,691
6,820
1,572
0
33
6,771
0
37,395
W
Yemoja
2,370
299
635
754
3,740
2,482
461
0
3,740
16,643
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,594
Gold Earned
35,271
266
Minions Killed
334
0
Camps Cleared
0
1,068,989
Distance Traveled
1,188,788
1
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Nemesis
7,848
604
57
4
0
227,669
0
W
Izanami
7,426
571
102
8
0
229,119
0
W
Sun Wukong
7,077
544
80
6
0
281,447
0
L
Da Ji
5,904
454
52
4
0
200,220
0
L
Sun Wukong
5,893
453
37
3
0
194,891
0
L
Danzaburou
5,854
450
42
3
0
206,789
1
L
Scylla
6,412
493
49
4
0
230,490
0
W
Persephone
6,560
505
67
5
0
213,560
0
L
Izanami
6,531
502
86
7
0
236,599
0
W
Yemoja
6,360
489
28
2
0
236,993
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role