Player Matchup

Chang'e
Chang'e
Ernleo123
Chang'e
Level 67
God Stats
18W - 19L
1,198 SR
Queue Stats
821W - 809L
1,308 Elo+
Solo
Neith
Neith
GARNESS
Neith
Level 106
God Stats
15W - 21L
1,444 SR
Queue Stats
48W - 70L
1,231 Elo+
Solo
Cabrakan
Cabrakan
Mozotroc
Cabrakan
Level 82
God Stats
3W - 3L
1,220 SR
Queue Stats
140W - 162L
1,383 Elo+
Solo
Loki
Loki
Profiler2003
Loki
Level 90
God Stats
41W - 27L
1,668 SR
Queue Stats
227W - 203L
1,481 Elo+
Party 1
Tyr
Tyr
Rawz729
Tyr
Level 123
God Stats
8W - 6L
1,496 SR
Queue Stats
305W - 270L
1,498 Elo+
Party 1
Team Averages
Level 94
1,405 SR
1,380 Elo+

VS

Team Averages
Level 90
1,498 SR
1,329 Elo+
Ra
Ra
Ale_232
Ra
Level 63
God Stats
10W - 11L
1,639 SR
Queue Stats
213W - 199L
1,312 Elo+
Solo
Cthulhu
Cthulhu
RJLunarWolf
Cthulhu
Level 65
God Stats
53W - 70L
1,415 SR
Queue Stats
415W - 509L
1,347 Elo+
Solo
Medusa
Medusa
RiseupFalc0ns
Medusa
Level 98
God Stats
2W - 2L
1,444 SR
Queue Stats
19W - 22L
1,354 Elo+
Solo
Fenrir
Fenrir
TW_TheRedSatsuki
Fenrir
Level 78
God Stats
10W - 10L
1,477 SR
Queue Stats
183W - 179L
1,333 Elo+
Solo
Nu Wa
Nu Wa
zxz Camper zxz
Nu Wa
Level 147
God Stats
1W - 2L
1,515 SR
Queue Stats
92W - 98L
1,300 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chang'e
Ernleo123
Chang'e
18
4 / 0 / 4
10,757
538
9,097
10,903
4,324
Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Neith
GARNESS
Neith
16
5 / 1 / 3
10,246
512
8,167
10,868
4,164
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Cabrakan
Mozotroc
Cabrakan
14
2 / 7 / 5
9,334
467
3,348
15,204
15,174
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

17
6 / 0 / 7
10,698
535
7,766
11,952
6,105
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Tyr
18
9 / 0 / 7
11,878
594
22,621
18,738
16,919
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
0 / 6 / 2
8,576
429
11,974
14,929
5,955
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Cthulhu
RJLunarWolf
Cthulhu
13
4 / 3 / 2
9,133
457
7,230
14,903
14,046
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

12
2 / 6 / 3
8,104
405
7,090
12,438
4,020
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

13
2 / 6 / 0
8,075
404
5,329
16,424
6,949
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

16
0 / 5 / 2
9,560
478
7,482
8,791
2,820
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

52
Kill Participation
17
26
Kills
8
8
Deaths
26
26
Assists
9
Player
Kills
Deaths
Assists
KDA
L
0
6
2
0.17
W
Chang'e
Ernleo123
Chang'e
4
0
4
6
W
Neith
GARNESS
Neith
5
1
3
6.5
W
Cabrakan
Mozotroc
Cabrakan
2
7
5
0.64
W
6
0
7
9.5
L
Cthulhu
RJLunarWolf
Cthulhu
4
3
2
1.67
W
Tyr
9
0
7
12.5
L
2
6
3
0.58
L
2
6
0
0.33
L
0
5
2
0.2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

50,999
Damage
39,105
67,665
Taken
67,485
46,686
Mitigated
33,790
30,951
Healing
18,987
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
11,974
1,402
392
4,784
14,929
5,955
62
4,172
10,757
56,127
0
W
Chang'e
Ernleo123
Chang'e
9,097
791
3,113
5,639
10,903
4,324
0
4,208
6,333
79,657
0
W
Neith
GARNESS
Neith
8,167
4,858
417
3,979
10,868
4,164
3,190
5,475
5,132
0
49,916
W
Cabrakan
Mozotroc
Cabrakan
3,348
373
0
3,496
15,204
15,174
1,428
6,100
8,896
21,104
0
W
7,766
1,345
0
4,528
11,952
6,105
217
4,428
7,103
0
72,181
L
Cthulhu
RJLunarWolf
Cthulhu
7,230
524
960
5,521
14,903
14,046
279
2,760
12,143
37,130
0
W
Tyr
22,621
4,187
0
9,779
18,738
16,919
109
4,659
13,515
0
92,899
L
7,090
3,173
595
441
12,438
4,020
839
3,083
9,355
0
34,580
L
5,329
1,334
496
5,198
16,424
6,949
48
1,936
14,488
0
35,361
L
7,482
618
0
600
8,791
2,820
0
494
8,297
59,665
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

52,913
Gold Earned
43,448
534
Minions Killed
428
0
Camps Cleared
0
1,950,559
Distance Traveled
1,739,139
18
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ra
8,576
429
99
5
0
373,891
4
W
Chang'e
10,757
538
133
7
0
420,300
4
W
Neith
10,246
512
113
6
0
345,800
0
W
Cabrakan
9,334
467
35
2
0
317,740
2
W
Loki
10,698
535
111
6
0
429,574
6
L
Cthulhu
9,133
457
54
3
0
319,200
4
W
Tyr
11,878
594
142
7
0
437,145
6
L
Medusa
8,104
405
65
3
0
315,665
0
L
Fenrir
8,075
404
71
4
0
382,428
0
L
Nu Wa
9,560
478
139
7
0
347,955
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role