Player Matchup

Ra
Ra
 
Ra
Level 19
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Neith
Neith
BugsBunny206947
Neith
Level 6
God Stats
1W - 1L
1,161 SR
Queue Stats
1W - 4L
1,050 Elo+
Solo
Arachne
Arachne
Rest Bright
Arachne
Level 16
God Stats
6W - 5L
1,485 SR
Queue Stats
55W - 59L
1,511 Elo+
Solo
Ratatoskr
Ratatoskr
SweetJuh2853
Ratatoskr
Level 4
God Stats
1W - 2L
1,500 SR
Queue Stats
5W - 6L
1,367 Elo+
Solo
Artio
Artio
burnall74
Artio
Level 28
God Stats
2W - 0L
1,692 SR
Queue Stats
108W - 88L
1,454 Elo+
Solo
Team Averages
Level 15
1,468 SR
1,376 Elo+

VS

Team Averages
Level 21
1,504 SR
1,404 Elo+
Hachiman
Hachiman
Aoqet
Hachiman
Level 28
God Stats
0W - 2L
1,632 SR
Queue Stats
11W - 15L
1,354 Elo+
Solo
Sol
Sol
DC_BEAST92
Sol
Level 28
God Stats
0W - 1L
1,500 SR
Queue Stats
25W - 25L
1,270 Elo+
Solo
Khepri
Khepri
GengisK5585
Khepri
Level 7
God Stats
0W - 1L
1,547 SR
Queue Stats
11W - 4L
1,518 Elo+
Party 1
Fenrir
Fenrir
SkeleTON8385
Fenrir
Level 15
God Stats
16W - 8L
1,441 SR
Queue Stats
19W - 12L
1,518 Elo+
Party 1
Amaterasu
Amaterasu
maluco23pratiado
Amaterasu
Level 27
God Stats
13W - 8L
1,401 SR
Queue Stats
143W - 177L
1,360 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ra
 
Ra
14
7 / 1 / 10
8,825
588
9,686
8,090
3,148
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

13
6 / 2 / 6
7,841
523
6,578
7,469
2,230
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Arachne
Rest Bright
Arachne
16
10 / 1 / 2
9,157
610
8,219
12,474
5,817
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Ratatoskr
SweetJuh2853
Ratatoskr
13
6 / 2 / 1
8,292
553
7,385
10,920
3,511
Evergreen Acorn

Evergreen Acorn

+40
Physical Power
+6%
Movement Speed
+15
Maximum Health

PASSIVE: When Ratatoskr deals damage to an enemy god with an ability he restores 6% of his Maximum Health and Mana.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Mace

Mace

+10
Physical Power

Artio
burnall74
Artio
12
5 / 1 / 8
7,891
526
4,135
8,082
6,591
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Celestial Legion Helm

Celestial Legion Helm

+55
Magical Power
+30
Physical Protection
+20
Mp 5

PASSIVE - Every 3s you receive a stack of 7 Physical Protection and 4% Reduced Damage from Physical Critical Strikes, up to a max of 5 stacks. Stacks are removed upon taking Physical Damage from gods. Stacks can only be gained after not taking Physical Damage from gods for 3s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hachiman
Aoqet
Hachiman
9
1 / 4 / 2
6,340
423
3,839
5,822
1,647
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

13
2 / 7 / 0
8,595
573
6,020
12,010
3,484
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Magic Focus

Magic Focus

+20
Magical Power

Khepri
8
0 / 5 / 3
6,036
402
1,672
9,583
5,887
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Fenrir
7
1 / 10 / 2
6,021
401
5,059
10,641
2,984
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Amaterasu
11
3 / 8 / 0
7,661
511
5,990
11,426
5,348
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Match Insights

Player Kills, Deaths, and Assists

61
Kill Participation
14
34
Kills
7
7
Deaths
34
27
Assists
7
Player
Kills
Deaths
Assists
KDA
W
Ra
 
Ra
7
1
10
12
L
Hachiman
Aoqet
Hachiman
1
4
2
0.5
W
6
2
6
4.5
L
2
7
0
0.29
L
Khepri
0
5
3
0.3
W
Arachne
Rest Bright
Arachne
10
1
2
11
L
Fenrir
1
10
2
0.2
W
Ratatoskr
SweetJuh2853
Ratatoskr
6
2
1
3.25
W
Artio
burnall74
Artio
5
1
8
9
L
Amaterasu
3
8
0
0.38

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

36,003
Damage
22,580
47,035
Taken
49,482
21,297
Mitigated
19,350
18,176
Healing
5,072
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ra
 
Ra
9,686
492
674
3,904
8,090
3,148
71
2,239
5,851
52,667
0
L
Hachiman
Aoqet
Hachiman
3,839
2,249
0
760
5,822
1,647
100
2,255
3,541
0
18,368
W
6,578
4,247
0
1,385
7,469
2,230
320
424
7,045
0
34,907
L
6,020
1,099
0
2,500
12,010
3,484
216
4,516
7,250
48,911
0
L
Khepri
1,672
88
0
92
9,583
5,887
88
2,729
6,704
9,048
0
W
Arachne
Rest Bright
Arachne
8,219
5,659
0
6,482
12,474
5,817
1,030
2,521
9,953
0
71,618
L
Fenrir
5,059
1,460
0
841
10,641
2,984
0
2,095
8,442
0
13,999
W
Ratatoskr
SweetJuh2853
Ratatoskr
7,385
2,524
0
1,958
10,920
3,511
1,163
430
10,490
0
44,964
W
Artio
burnall74
Artio
4,135
1,146
209
3,564
8,082
6,591
370
2,253
5,829
30,831
0
L
Amaterasu
5,990
2,225
0
879
11,426
5,348
93
1,585
9,724
0
27,779

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,006
Gold Earned
34,653
410
Minions Killed
199
0
Camps Cleared
0
1,526,141
Distance Traveled
1,237,595
4
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ra
8,825
588
100
7
0
333,222
2
L
Hachiman
6,340
423
23
2
0
185,707
3
W
Neith
7,841
523
60
4
0
257,571
0
L
Sol
8,595
573
97
6
0
261,950
1
L
Khepri
6,036
402
13
1
0
227,223
0
W
Arachne
9,157
610
120
8
0
331,270
2
L
Fenrir
6,021
401
16
1
0
264,801
2
W
Ratatoskr
8,292
553
76
5
0
275,551
0
W
Artio
7,891
526
54
4
0
328,527
0
L
Amaterasu
7,661
511
50
3
0
297,914
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role