Player Matchup

Thanatos
Thanatos
Nimexa
Thanatos
Level 17
God Stats
24W - 16L
1,518 SR
Queue Stats
37W - 28L
1,443 Elo+
Party 2
Danzaburou
Danzaburou
TyagiG
Danzaburou
Level 28
God Stats
1W - 1L
1,194 SR
Queue Stats
81W - 88L
1,436 Elo+
Solo
The Morrigan
The Morrigan
ahmetinvelisi
The Morrigan
Level 15
God Stats
1W - 0L
1,500 SR
Queue Stats
22W - 20L
1,318 Elo+
Party 2
Chaac
Chaac
oolum
Chaac
Level 19
God Stats
6W - 2L
1,703 SR
Queue Stats
48W - 37L
1,499 Elo+
Party 2
Jormungandr
Jormungandr
ttoollga
Jormungandr
Level 18
God Stats
2W - 0L
1,754 SR
Queue Stats
36W - 27L
1,475 Elo+
Party 2
Team Averages
Level 19
1,534 SR
1,434 Elo+

VS

Team Averages
Level 23
1,521 SR
1,439 Elo+
Pele
Pele
Astro99
Pele
Level 27
God Stats
0W - 4L
1,136 SR
Queue Stats
61W - 73L
1,447 Elo+
Party 3
Horus
Horus
Bedx
Horus
Level 23
God Stats
3W - 2L
1,563 SR
Queue Stats
31W - 23L
1,496 Elo+
Party 1
Susano
Susano
BombEMaradon
Susano
Level 18
God Stats
1W - 1L
1,699 SR
Queue Stats
22W - 33L
1,358 Elo+
Party 3
Sol
Sol
Luiman
Sol
Level 27
God Stats
6W - 4L
1,595 SR
Queue Stats
54W - 68L
1,395 Elo+
Party 3
Medusa
Medusa
Sinpunk
Medusa
Level 22
God Stats
11W - 6L
1,612 SR
Queue Stats
30W - 23L
1,498 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thanatos
Nimexa
Thanatos
20
11 / 3 / 4
14,947
554
20,089
25,742
11,538
Bumba's Hammer

Bumba's Hammer

+45
Physical Power
+60
Magical Power
+100
Health
+10%
Cooldown Reduction

PASSIVE - After casting an ability your next Basic Attack deals an additional 70 True Damage. After hitting a Basic Attack empowered by Bumba’s Hammer, your active cooldowns are reduced by 0.5s and you are healed for 80 Health.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Danzaburou
TyagiG
Danzaburou
20
8 / 7 / 8
14,480
536
18,977
19,535
7,273
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

The Morrigan
ahmetinvelisi
The Morrigan
18
4 / 11 / 5
12,634
468
9,780
15,208
5,192
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Chaac
oolum
Chaac
20
9 / 2 / 12
14,250
528
19,261
28,160
33,711
Sundering Axe

Sundering Axe

+30
Physical Power
+45
Magical Power
+25
Physical Protection
+25
Magical Protection

PASSIVE - Damaging an enemy god steals 3% (+2% of your Protection from items) of their Current Health away from your target and restores it to you. This effect can only occur once every 10s.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Jormungandr
ttoollga
Jormungandr
20
4 / 6 / 9
14,201
526
14,266
23,174
21,709
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Pele
Astro99
Pele
20
10 / 7 / 6
14,168
525
22,766
26,217
10,223
Bumba's Hammer

Bumba's Hammer

+45
Physical Power
+60
Magical Power
+100
Health
+10%
Cooldown Reduction

PASSIVE - After casting an ability your next Basic Attack deals an additional 70 True Damage. After hitting a Basic Attack empowered by Bumba’s Hammer, your active cooldowns are reduced by 0.5s and you are healed for 80 Health.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Horus
Bedx
Horus
17
3 / 5 / 13
11,660
432
6,402
22,263
22,401
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Susano
17
0 / 13 / 2
10,517
390
5,571
20,276
13,029
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Heavy Mace

Heavy Mace

+30
Physical Power

Sol
Luiman
Sol
18
4 / 4 / 6
12,785
474
14,197
16,944
6,057
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Medusa
Sinpunk
Medusa
18
12 / 7 / 5
12,862
476
25,352
21,812
10,773
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Match Insights

Player Kills, Deaths, and Assists

74
Kill Participation
61
36
Kills
29
29
Deaths
36
38
Assists
32
Player
Kills
Deaths
Assists
KDA
L
Pele
Astro99
Pele
10
7
6
1.86
L
Horus
Bedx
Horus
3
5
13
1.9
L
Susano
0
13
2
0.08
L
Sol
Luiman
Sol
4
4
6
1.75
W
Thanatos
Nimexa
Thanatos
11
3
4
4.33
L
Medusa
Sinpunk
Medusa
12
7
5
2.07
W
Danzaburou
TyagiG
Danzaburou
8
7
8
1.71
W
The Morrigan
ahmetinvelisi
The Morrigan
4
11
5
0.59
W
Chaac
oolum
Chaac
9
2
12
7.5
W
Jormungandr
ttoollga
Jormungandr
4
6
9
1.42

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

82,373
Damage
74,288
111,819
Taken
107,512
79,423
Mitigated
62,483
49,947
Healing
31,405
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Pele
Astro99
Pele
22,766
7,462
0
10,006
26,217
10,223
0
4,815
20,885
0
141,187
L
Horus
Bedx
Horus
6,402
4,075
3,402
4,834
22,263
22,401
54
5,894
15,906
0
26,384
L
Susano
5,571
1,142
0
1,444
20,276
13,029
2,074
1,279
18,517
0
39,556
L
Sol
Luiman
Sol
14,197
3,735
0
8,051
16,944
6,057
840
2,366
14,058
67,553
0
W
Thanatos
Nimexa
Thanatos
20,089
5,458
0
24,296
25,742
11,538
0
1,998
23,744
0
122,320
L
Medusa
Sinpunk
Medusa
25,352
16,777
0
3,668
21,812
10,773
180
5,446
16,177
0
91,315
W
Danzaburou
TyagiG
Danzaburou
18,977
11,001
0
7,621
19,535
7,273
6,468
1,704
17,831
0
89,067
W
The Morrigan
ahmetinvelisi
The Morrigan
9,780
2,354
0
0
15,208
5,192
0
3,058
12,150
49,477
5,610
W
Chaac
oolum
Chaac
19,261
4,945
0
14,569
28,160
33,711
879
5,678
22,482
0
82,076
W
Jormungandr
ttoollga
Jormungandr
14,266
3,460
371
3,090
23,174
21,709
248
1,932
21,242
84,462
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

70,512
Gold Earned
61,992
643
Minions Killed
516
0
Camps Cleared
0
2,408,535
Distance Traveled
2,343,892
8
Wards Purchased
23
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Pele
14,168
525
176
7
0
544,304
10
L
Horus
11,660
432
43
2
0
471,376
9
L
Susano
10,517
390
67
2
0
432,770
2
L
Sol
12,785
474
114
4
0
477,897
1
W
Thanatos
14,947
554
162
6
0
521,668
3
L
Medusa
12,862
476
116
4
0
417,545
1
W
Danzaburou
14,480
536
125
5
0
449,097
0
W
The Morrigan
12,634
468
97
4
0
434,464
4
W
Chaac
14,250
528
128
5
0
483,555
0
W
Jormungandr
14,201
526
131
5
0
519,751
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role