Player Matchup

Ymir
Ymir
MISTERimbox
Ymir
Level 10
God Stats
8W - 14L
1,340 SR
Queue Stats
104W - 94L
1,373 Elo+
Solo
Poseidon
Poseidon
MostDarken
Poseidon
Level 27
God Stats
34W - 25L
1,779 SR
Queue Stats
144W - 115L
1,559 Elo+
Solo
Ah Puch
Ah Puch
Xyphire
Ah Puch
Level 25
God Stats
4W - 3L
1,257 SR
Queue Stats
57W - 59L
1,444 Elo+
Party 1
Arachne
Arachne
novajohnsun
Arachne
Level 22
God Stats
3W - 1L
1,717 SR
Queue Stats
6W - 4L
1,620 Elo+
Solo
Neith
Neith
sarena156
Neith
Level 29
God Stats
12W - 11L
1,538 SR
Queue Stats
96W - 81L
1,487 Elo+
Party 1
Team Averages
Level 23
1,527 SR
1,497 Elo+

VS

Team Averages
Level 25
1,502 SR
1,497 Elo+
Raijin
Raijin
Bubba253
Raijin
Level 28
God Stats
6W - 7L
1,553 SR
Queue Stats
37W - 28L
1,578 Elo+
Solo
Fenrir
Fenrir
HoloTheWiseWolf2
Fenrir
Level 28
God Stats
10W - 9L
1,625 SR
Queue Stats
23W - 14L
1,622 Elo+
Solo
Sylvanus
Sylvanus
hotskotheowl
Sylvanus
Level 27
God Stats
12W - 22L
1,448 SR
Queue Stats
31W - 38L
1,461 Elo+
Solo
Heimdallr
Heimdallr
victoria23
Heimdallr
Level 14
God Stats
3W - 6L
1,333 SR
Queue Stats
3W - 10L
1,318 Elo+
Solo
Izanami
Izanami
xXBloodFactoryX
Izanami
Level 29
God Stats
4W - 1L
1,554 SR
Queue Stats
45W - 48L
1,504 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
4 / 5 / 19
13,269
510
11,374
28,777
35,161
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Poseidon
MostDarken
Poseidon
20
6 / 8 / 15
13,913
535
20,418
14,368
5,075
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Ah Puch
Xyphire
Ah Puch
20
11 / 5 / 13
14,366
553
23,964
18,883
7,597
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Arachne
novajohnsun
Arachne
20
15 / 5 / 10
15,609
600
19,724
23,832
12,622
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Neith
sarena156
Neith
20
8 / 2 / 8
15,385
592
15,371
16,484
6,899
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Raijin
Bubba253
Raijin
15
0 / 11 / 7
9,711
374
11,392
18,040
10,149
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

20
12 / 5 / 2
14,318
551
17,511
26,580
19,701
Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Sylvanus
hotskotheowl
Sylvanus
15
4 / 7 / 4
11,478
441
7,067
25,864
16,337
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heimdallr
victoria23
Heimdallr
14
0 / 12 / 5
8,900
342
4,824
20,657
8,785
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

20
9 / 9 / 5
13,342
513
23,020
20,136
8,534
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Match Insights

Player Kills, Deaths, and Assists

109
Kill Participation
48
44
Kills
25
25
Deaths
44
65
Assists
23
Player
Kills
Deaths
Assists
KDA
L
Raijin
Bubba253
Raijin
0
11
7
0.32
L
12
5
2
2.6
W
4
5
19
2.7
W
Poseidon
MostDarken
Poseidon
6
8
15
1.69
W
Ah Puch
Xyphire
Ah Puch
11
5
13
3.5
L
Sylvanus
hotskotheowl
Sylvanus
4
7
4
0.86
W
Arachne
novajohnsun
Arachne
15
5
10
4
W
Neith
sarena156
Neith
8
2
8
6
L
Heimdallr
victoria23
Heimdallr
0
12
5
0.21
L
9
9
5
1.28

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

90,851
Damage
63,814
102,344
Taken
111,277
67,354
Mitigated
63,506
33,438
Healing
23,414
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Raijin
Bubba253
Raijin
11,392
1,540
0
1,844
18,040
10,149
328
11,744
6,174
53,240
0
L
17,511
5,970
0
5,904
26,580
19,701
1,668
8,740
17,594
0
79,935
W
11,374
2,680
0
4,329
28,777
35,161
480
7,680
20,700
38,424
0
W
Poseidon
MostDarken
Poseidon
20,418
4,033
162
2,869
14,368
5,075
1,674
1,786
12,429
74,896
0
W
Ah Puch
Xyphire
Ah Puch
23,964
1,876
136
6,966
18,883
7,597
1,611
4,368
14,145
82,379
0
L
Sylvanus
hotskotheowl
Sylvanus
7,067
1,186
913
6,881
25,864
16,337
346
15,246
10,440
24,900
0
W
Arachne
novajohnsun
Arachne
19,724
13,710
0
9,500
23,832
12,622
5,059
4,125
19,586
0
121,782
W
Neith
sarena156
Neith
15,371
7,928
0
9,476
16,484
6,899
5,991
2,754
13,642
0
106,509
L
Heimdallr
victoria23
Heimdallr
4,824
1,583
0
3,576
20,657
8,785
123
12,684
7,805
0
30,558
L
23,020
15,085
167
4,129
20,136
8,534
410
6,578
13,508
0
94,183

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

72,542
Gold Earned
57,749
597
Minions Killed
478
0
Camps Cleared
0
2,359,092
Distance Traveled
1,963,641
10
Wards Purchased
14
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Raijin
9,711
374
110
4
0
367,848
2
L
Fenrir
14,318
551
134
5
0
440,441
2
W
Ymir
13,269
510
51
2
0
520,779
2
W
Poseidon
13,913
535
108
4
0
396,867
0
W
Ah Puch
14,366
553
119
5
0
434,127
0
L
Sylvanus
11,478
441
36
1
0
379,490
9
W
Arachne
15,609
600
136
5
0
558,292
4
W
Neith
15,385
592
183
7
0
449,027
4
L
Heimdallr
8,900
342
40
2
0
364,882
0
L
Izanami
13,342
513
158
6
0
410,980
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role