Player Matchup

Scylla
Scylla
ClungeHunterrr
Scylla
Level 26
God Stats
1W - 0L
1,265 SR
Queue Stats
31W - 40L
1,457 Elo+
Party 1
Bacchus
Bacchus
Death4652
Bacchus
Level 129
God Stats
1W - 1L
1,266 SR
Queue Stats
30W - 27L
1,507 Elo+
Party 1
Zeus
Zeus
ThronesVI
Zeus
Level 29
God Stats
8W - 6L
1,559 SR
Queue Stats
108W - 91L
1,510 Elo+
Solo
He Bo
He Bo
Zakary_Sagna
He Bo
Level 17
God Stats
1W - 0L
1,312 SR
Queue Stats
13W - 18L
1,426 Elo+
Party 1
Medusa
Medusa
yellum99
Medusa
Level 7
God Stats
2W - 5L
1,500 SR
Queue Stats
5W - 8L
1,456 Elo+
Party 1
Team Averages
Level 42
1,380 SR
1,471 Elo+

VS

Team Averages
Level 16
1,564 SR
1,534 Elo+
Nemesis
Nemesis
HugeBreakfast
Nemesis
Level 16
God Stats
4W - 5L
1,439 SR
Queue Stats
158W - 141L
1,426 Elo+
Solo
Ra
Ra
MrChurls
Ra
Level 12
God Stats
1W - 1L
1,765 SR
Queue Stats
42W - 21L
1,720 Elo+
Party 2
Kukulkan
Kukulkan
Sebio044
Kukulkan
Level 13
God Stats
0W - 1L
1,771 SR
Queue Stats
56W - 27L
1,748 Elo+
Party 2
Nike
Nike
Zy_31324
Nike
Level 30
God Stats
0W - 2L
1,264 SR
Queue Stats
127W - 143L
1,366 Elo+
Solo
Thor
Thor
killmachine1526
Thor
Level 8
God Stats
10W - 14L
1,583 SR
Queue Stats
86W - 101L
1,411 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
0 / 8 / 13
9,201
920
7,679
13,488
4,886
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Bacchus
Death4652
Bacchus
18
11 / 1 / 18
12,734
1,273
17,187
14,460
18,875
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Zeus
18
12 / 0 / 11
13,154
1,315
28,703
3,999
1,476
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

17
2 / 6 / 21
10,329
1,033
12,299
11,889
3,836
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Magic Focus

Magic Focus

+20
Magical Power

Medusa
yellum99
Medusa
17
9 / 6 / 16
11,903
1,190
17,927
14,783
5,764
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Team 1 Tickets

208

VS

Team 2 Tickets

126

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nemesis
16
7 / 9 / 8
10,841
1,084
13,322
20,349
7,932
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

16
3 / 8 / 11
9,895
990
11,855
16,554
6,596
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Kukulkan
Sebio044
Kukulkan
17
5 / 5 / 11
10,653
1,065
12,166
14,103
5,695
Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Magic Focus

Magic Focus

+20
Magical Power

Nike
16
4 / 7 / 10
10,136
1,014
6,817
22,067
12,056
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

16
2 / 5 / 9
9,189
919
7,679
14,348
5,510
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Match Insights

Player Kills, Deaths, and Assists

113
Kill Participation
70
34
Kills
21
21
Deaths
34
79
Assists
49
Player
Kills
Deaths
Assists
KDA
W
0
8
13
0.81
W
Bacchus
Death4652
Bacchus
11
1
18
20
L
Nemesis
7
9
8
1.22
L
3
8
11
1.06
L
Kukulkan
Sebio044
Kukulkan
5
5
11
2.1
W
Zeus
12
0
11
17.5
W
2
6
21
2.08
L
Nike
4
7
10
1.29
L
2
5
9
1.3
W
Medusa
yellum99
Medusa
9
6
16
2.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

83,795
Damage
51,839
58,619
Taken
87,421
34,837
Mitigated
37,789
3,980
Healing
9,320
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
7,679
1,079
0
237
13,488
4,886
0
6,076
7,412
12,618
0
W
Bacchus
Death4652
Bacchus
17,187
2,256
740
479
14,460
18,875
0
6,043
8,417
26,148
0
L
Nemesis
13,322
4,692
0
1,246
20,349
7,932
0
15,341
4,259
0
23,260
L
11,855
910
3,366
2,093
16,554
6,596
0
11,496
4,576
35,322
0
L
Kukulkan
Sebio044
Kukulkan
12,166
873
0
0
14,103
5,695
0
9,648
4,121
40,885
0
W
Zeus
28,703
1,151
0
1,078
3,999
1,476
0
533
3,466
66,305
0
W
12,299
1,186
0
323
11,889
3,836
0
2,992
8,897
22,547
0
L
Nike
6,817
1,396
1,206
1,409
22,067
12,056
0
17,431
3,995
0
14,068
L
7,679
1,288
0
0
14,348
5,510
0
9,408
4,602
0
14,078
W
Medusa
yellum99
Medusa
17,927
9,221
0
1,123
14,783
5,764
0
8,377
6,406
0
31,358

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

57,321
Gold Earned
50,714
172
Minions Killed
162
6
Camps Cleared
2
881,333
Distance Traveled
919,143
1
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Scylla
9,201
920
11
1
1
152,773
0
W
Bacchus
12,734
1,273
27
3
1
196,663
0
L
Nemesis
10,841
1,084
17
2
0
201,610
0
L
Ra
9,895
990
58
6
0
186,953
0
L
Kukulkan
10,653
1,065
68
7
2
169,337
0
W
Zeus
13,154
1,315
82
8
4
184,089
1
W
He Bo
10,329
1,033
26
3
0
153,421
0
L
Nike
10,136
1,014
10
1
0
183,888
0
L
Thor
9,189
919
9
1
0
177,355
0
W
Medusa
11,903
1,190
26
3
0
194,387
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role