Player Matchup

Ares
Ares
Arcodonthys
Ares
Level 29
God Stats
11W - 22L
1,337 SR
Queue Stats
18W - 35L
1,441 Elo+
Solo
Medusa
Medusa
Chiaretto-Zelt
Medusa
Level 15
God Stats
0W - 1L
1,658 SR
Queue Stats
5W - 9L
1,344 Elo+
Solo
Horus
Horus
Crysan
Horus
Level 5
God Stats
0W - 1L
1,500 SR
Queue Stats
112W - 117L
1,534 Elo+
Solo
Anubis
Anubis
Puma OwO
Anubis
Level 20
God Stats
2W - 2L
1,694 SR
Queue Stats
48W - 44L
1,412 Elo+
Solo
Ao Kuang
Ao Kuang
ruyGOD
Ao Kuang
Level 26
God Stats
3W - 4L
1,386 SR
Queue Stats
114W - 100L
1,576 Elo+
Solo
Team Averages
Level 19
1,515 SR
1,461 Elo+

VS

Team Averages
Level 22
1,567 SR
1,531 Elo+
Bakasura
Bakasura
Gepeto06
Bakasura
Level 4
God Stats
3W - 1L
1,727 SR
Queue Stats
5W - 2L
1,624 Elo+
Party 1
Apollo
Apollo
Laritcha
Apollo
Level 29
God Stats
22W - 16L
1,673 SR
Queue Stats
64W - 63L
1,393 Elo+
Party 1
Hercules
Hercules
RaReturnS
Hercules
Level 26
God Stats
2W - 1L
1,500 SR
Queue Stats
125W - 52L
1,777 Elo+
Party 2
Yemoja
Yemoja
cogollito9
Yemoja
Level 15
God Stats
4W - 1L
1,500 SR
Queue Stats
243W - 179L
1,666 Elo+
Party 2
Merlin
Merlin
martin_kuz1999
Merlin
Level 34
God Stats
3W - 0L
1,438 SR
Queue Stats
10W - 17L
1,193 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
8
0 / 3 / 0
4,942
449
1,494
7,177
3,613
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

8
1 / 4 / 0
5,199
473
1,981
5,412
1,373
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Horus
Crysan
Horus
7
0 / 6 / 0
4,704
428
2,605
8,260
3,815
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Anubis
Puma OwO
Anubis
8
0 / 1 / 1
5,144
468
2,026
5,185
1,928
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Ao Kuang
ruyGOD
Ao Kuang
9
3 / 4 / 0
5,660
515
6,313
8,427
2,329
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bakasura
Gepeto06
Bakasura
9
2 / 0 / 3
5,859
533
1,721
3,769
1,471
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Apollo
Laritcha
Apollo
11
2 / 0 / 1
6,421
584
2,550
4,943
2,121
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Hercules
RaReturnS
Hercules
13
11 / 0 / 2
7,863
715
9,317
9,362
4,805
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Yemoja
cogollito9
Yemoja
8
1 / 2 / 4
5,766
524
2,427
5,016
1,706
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

11
2 / 2 / 0
6,351
577
3,486
4,978
1,443
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

5
Kill Participation
28
4
Kills
18
18
Deaths
4
1
Assists
10
Player
Kills
Deaths
Assists
KDA
L
0
3
0
0
L
1
4
0
0.25
L
Horus
Crysan
Horus
0
6
0
0
W
Bakasura
Gepeto06
Bakasura
2
0
3
3.5
W
Apollo
Laritcha
Apollo
2
0
1
2.5
L
Anubis
Puma OwO
Anubis
0
1
1
0.5
W
Hercules
RaReturnS
Hercules
11
0
2
12
W
Yemoja
cogollito9
Yemoja
1
2
4
1.5
W
2
2
0
1
L
Ao Kuang
ruyGOD
Ao Kuang
3
4
0
0.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

14,419
Damage
19,501
34,461
Taken
28,068
13,058
Mitigated
11,546
5,141
Healing
10,283
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
1,494
123
0
1,200
7,177
3,613
80
536
6,641
20,159
0
L
1,981
1,044
0
286
5,412
1,373
420
1,117
4,255
0
16,280
L
Horus
Crysan
Horus
2,605
1,618
99
781
8,260
3,815
0
469
7,791
0
16,732
W
Bakasura
Gepeto06
Bakasura
1,721
901
0
1,890
3,769
1,471
0
757
3,012
0
21,009
W
Apollo
Laritcha
Apollo
2,550
1,387
0
2,001
4,943
2,121
548
1,095
3,848
0
34,859
L
Anubis
Puma OwO
Anubis
2,026
131
0
504
5,185
1,928
266
2,968
1,863
20,082
0
W
Hercules
RaReturnS
Hercules
9,317
3,489
0
3,867
9,362
4,805
0
3,578
5,784
0
45,799
W
Yemoja
cogollito9
Yemoja
2,427
617
141
0
5,016
1,706
162
1,820
3,196
15,662
0
W
3,486
621
0
2,384
4,978
1,443
270
2,583
2,395
32,523
0
L
Ao Kuang
ruyGOD
Ao Kuang
6,313
1,376
0
2,271
8,427
2,329
13
508
7,874
26,156
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,649
Gold Earned
32,260
188
Minions Killed
324
0
Camps Cleared
0
1,033,619
Distance Traveled
1,070,026
5
Wards Purchased
14
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ares
4,942
449
36
3
0
210,472
0
L
Medusa
5,199
473
36
3
0
201,916
1
L
Horus
4,704
428
35
3
0
202,054
1
W
Bakasura
5,859
533
63
6
0
258,503
2
W
Apollo
6,421
584
76
7
0
214,111
4
L
Anubis
5,144
468
41
4
0
204,308
3
W
Hercules
7,863
715
97
9
0
210,711
3
W
Yemoja
5,766
524
17
2
0
190,538
3
W
Merlin
6,351
577
71
6
0
196,163
2
L
Ao Kuang
5,660
515
40
4
0
214,869
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role