Player Matchup

Gilgamesh
Gilgamesh
Norbollock
Gilgamesh
Level 38
God Stats
33W - 25L
1,547 SR
Queue Stats
295W - 297L
1,454 Elo+
Party 1
Ah Muzen Cab
Ah Muzen Cab
Toyako83
Ah Muzen Cab
Level 45
God Stats
3W - 6L
1,466 SR
Queue Stats
179W - 239L
1,351 Elo+
Party 3
Hades
Hades
YoItsSchmall
Hades
Level 28
God Stats
1W - 2L
1,455 SR
Queue Stats
140W - 157L
1,429 Elo+
Party 1
Cabrakan
Cabrakan
abraham20155
Cabrakan
Level 27
God Stats
16W - 17L
1,469 SR
Queue Stats
54W - 70L
1,349 Elo+
Party 3
Fafnir
Fafnir
jxrddean
Fafnir
Level 63
God Stats
1W - 5L
1,192 SR
Queue Stats
422W - 434L
1,447 Elo+
Party 1
Team Averages
Level 40
1,426 SR
1,406 Elo+

VS

Team Averages
Level 102
1,565 SR
1,519 Elo+
Thor
Thor
Blenksxx
Thor
Level 29
God Stats
33W - 29L
1,601 SR
Queue Stats
147W - 133L
1,483 Elo+
Party 2
Danzaburou
Danzaburou
Fionndon
Danzaburou
Level 120
God Stats
4W - 3L
1,634 SR
Queue Stats
101W - 87L
1,506 Elo+
Solo
Tyr
Tyr
LordTommyG
Tyr
Level 99
God Stats
30W - 18L
1,499 SR
Queue Stats
385W - 217L
1,526 Elo+
Party 2
Kuzenbo
Kuzenbo
Terence ILL187
Kuzenbo
Level 158
God Stats
17W - 16L
1,600 SR
Queue Stats
442W - 203L
1,624 Elo+
Party 2
Nox
Nox
TurkeyWing
Nox
Level 104
God Stats
5W - 2L
1,490 SR
Queue Stats
292W - 187L
1,457 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
Norbollock
Gilgamesh
13
3 / 7 / 3
8,980
428
7,993
20,418
10,045
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Ah Muzen Cab
Toyako83
Ah Muzen Cab
14
0 / 3 / 2
8,103
386
6,696
10,476
3,752
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

15
2 / 7 / 0
9,302
443
7,938
16,823
7,552
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Cabrakan
abraham20155
Cabrakan
13
0 / 2 / 2
8,433
402
3,343
11,751
13,594
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Fafnir
jxrddean
Fafnir
14
1 / 6 / 1
8,574
408
7,894
16,153
18,697
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thor
18
6 / 2 / 9
11,560
550
10,362
12,972
6,077
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Mace

Mace

+10
Physical Power

Danzaburou
Fionndon
Danzaburou
19
5 / 1 / 6
12,117
577
11,405
11,371
4,633
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

19
7 / 2 / 13
11,868
565
15,236
19,912
17,885
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

14
1 / 0 / 10
10,378
494
5,471
9,782
8,898
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Talisman

Talisman

+75
Health
+15
Magical Protection

17
6 / 1 / 12
10,780
513
14,112
7,554
3,080
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

14
Kill Participation
75
6
Kills
25
25
Deaths
6
8
Assists
50
Player
Kills
Deaths
Assists
KDA
W
Thor
6
2
9
5.25
W
Danzaburou
Fionndon
Danzaburou
5
1
6
8
W
7
2
13
6.75
L
Gilgamesh
Norbollock
Gilgamesh
3
7
3
0.64
W
1
0
10
6
L
Ah Muzen Cab
Toyako83
Ah Muzen Cab
0
3
2
0.33
W
6
1
12
12
L
2
7
0
0.29
L
Cabrakan
abraham20155
Cabrakan
0
2
2
0.5
L
Fafnir
jxrddean
Fafnir
1
6
1
0.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

33,864
Damage
56,586
75,621
Taken
61,591
53,640
Mitigated
40,573
16,918
Healing
22,063
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Thor
10,362
2,611
0
4,598
12,972
6,077
813
2,779
10,143
0
85,589
W
Danzaburou
Fionndon
Danzaburou
11,405
5,621
0
6,374
11,371
4,633
1,293
3,016
8,355
0
93,107
W
15,236
2,052
0
8,847
19,912
17,885
321
6,013
13,299
0
80,637
L
Gilgamesh
Norbollock
Gilgamesh
7,993
2,187
450
2,240
20,418
10,045
0
5,640
14,778
0
50,246
W
5,471
2,315
0
964
9,782
8,898
622
3,180
6,537
25,540
0
L
Ah Muzen Cab
Toyako83
Ah Muzen Cab
6,696
2,698
0
4,940
10,476
3,752
532
1,507
8,969
0
42,540
W
14,112
886
0
1,280
7,554
3,080
1,310
3,472
4,082
60,320
0
L
7,938
378
51
5,034
16,823
7,552
0
7,461
9,362
47,359
0
L
Cabrakan
abraham20155
Cabrakan
3,343
695
0
878
11,751
13,594
168
2,624
9,127
29,346
0
L
Fafnir
jxrddean
Fafnir
7,894
1,522
0
3,325
16,153
18,697
304
2,351
13,802
45,728
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

43,392
Gold Earned
56,703
370
Minions Killed
607
0
Camps Cleared
0
1,736,352
Distance Traveled
1,985,223
15
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Thor
11,560
550
149
7
0
383,296
1
W
Danzaburou
12,117
577
174
8
0
378,049
3
W
Tyr
11,868
565
134
6
0
399,226
1
L
Gilgamesh
8,980
428
83
4
0
374,574
1
W
Kuzenbo
10,378
494
42
2
0
432,970
7
L
Ah Muzen Cab
8,103
386
87
4
0
347,327
7
W
Nox
10,780
513
108
5
0
391,682
1
L
Hades
9,302
443
69
3
0
331,232
1
L
Cabrakan
8,433
402
64
3
0
371,469
4
L
Fafnir
8,574
408
67
3
0
311,750
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role