Player Matchup

Cupid
Cupid
Silver I
DragonSinxWrath
Cupid
Silver I
Level 37
God Stats
3W - 0L
2,024 SR
Queue Stats
4W - 1L
1,639 MMR
Solo
Tiamat
Tiamat
Silver I
PuRe SlIckShOts
Tiamat
Silver I
Level 34
God Stats
1W - 0L
1,908 SR
Queue Stats
25W - 12L
1,585 MMR
Party 1
Loki
Loki
Gold I
SekerDeker
Loki
Gold I
Level 122
God Stats
216W - 174L
1,589 SR
Queue Stats
563W - 562L
1,579 MMR
Solo
Nemesis
Nemesis
Gold II
TuGraciaXD
Nemesis
Gold II
Level 49
God Stats
6W - 0L
1,835 SR
Queue Stats
119W - 121L
1,598 MMR
Solo
King Arthur
King Arthur
Gold V
iNamelessKing
King Arthur
Gold V
Level 128
God Stats
2W - 2L
1,612 SR
Queue Stats
46W - 30L
1,651 MMR
Party 1
Team Averages
Gold IV
Gold IV
Average Tier
Level 74
1,793 SR
1,610 MMR

VS

Team Averages
Platinum V
Platinum V
Average Tier
Level 111
1,526 SR
1,611 MMR
Janus
Janus
Platinum IV
magicpolecat326
Janus
Platinum IV
Level 47
God Stats
0W - 2L
1,500 SR
Queue Stats
45W - 40L
1,650 MMR
Solo
Fafnir
Fafnir
Gold II
snoopy2124
Fafnir
Gold II
Level 158
God Stats
0W - 5L
1,666 SR
Queue Stats
144W - 146L
1,643 MMR
Solo
Mercury
Mercury
Gold II
thegrannycoconut
Mercury
Gold II
Level 88
God Stats
2W - 2L
1,582 SR
Queue Stats
263W - 266L
1,605 MMR
Solo
Hou Yi
Hou Yi
Platinum IV
xXxFROSTyX
Hou Yi
Platinum IV
Level 141
God Stats
6W - 13L
1,384 SR
Queue Stats
481W - 487L
1,603 MMR
Solo
Chaac
Chaac
Platinum V
xxTARASBULBAxx
Chaac
Platinum V
Level 119
God Stats
0W - 2L
1,500 SR
Queue Stats
56W - 53L
1,555 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
5 / 2 / 5
10,806
636
9,885
14,713
5,480
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

16
3 / 1 / 10
9,887
582
11,304
9,357
6,895
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

13
6 / 2 / 12
8,942
526
10,688
9,616
6,729
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Nemesis
TuGraciaXD
Nemesis
18
5 / 1 / 6
10,883
640
6,547
9,606
4,180
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

King Arthur
iNamelessKing
King Arthur
15
8 / 2 / 4
10,382
611
12,713
15,272
14,060
OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Bans
TsukuyomiDanzaburouScyllaCu ChulainnAthena

VS

Bans
SetSobekGuan YuCthulhuApollo
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
3 / 2 / 3
8,662
510
13,085
7,402
2,338
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Fafnir
snoopy2124
Fafnir
12
0 / 3 / 4
8,356
492
3,570
11,323
11,348
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

13
1 / 7 / 3
7,763
457
3,600
15,500
5,154
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Hou Yi
xXxFROSTyX
Hou Yi
14
2 / 8 / 2
8,904
524
5,308
14,726
5,095
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

14
2 / 7 / 0
8,740
514
7,107
18,567
12,717
OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Enchanted Buckler

Enchanted Buckler

+7
Physical Power
+10
Magical Protection

Match Insights

Player Kills, Deaths, and Assists

64
Kill Participation
20
27
Kills
8
8
Deaths
27
37
Assists
12
Player
Kills
Deaths
Assists
KDA
W
5
2
5
3.75
W
3
1
10
8
W
6
2
12
6
W
Nemesis
TuGraciaXD
Nemesis
5
1
6
8
W
King Arthur
iNamelessKing
King Arthur
8
2
4
5
L
3
2
3
2.25
L
Fafnir
snoopy2124
Fafnir
0
3
4
0.67
L
1
7
3
0.36
L
Hou Yi
xXxFROSTyX
Hou Yi
2
8
2
0.38
L
2
7
0
0.29

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

51,137
Damage
32,670
58,564
Taken
67,518
37,344
Mitigated
36,652
18,505
Healing
16,540
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
9,885
6,718
213
7,935
14,713
5,480
3,064
3,317
11,250
0
83,322
W
11,304
1,274
0
4,294
9,357
6,895
1,368
1,900
7,312
57,270
0
W
10,688
2,616
0
2,246
9,616
6,729
0
3,132
6,264
0
26,203
W
Nemesis
TuGraciaXD
Nemesis
6,547
3,027
0
155
9,606
4,180
1,812
3,089
6,335
0
80,302
W
King Arthur
iNamelessKing
King Arthur
12,713
2,660
0
3,662
15,272
14,060
222
4,253
10,748
0
52,138
L
13,085
196
0
1,154
7,402
2,338
0
1,748
5,324
56,184
0
L
Fafnir
snoopy2124
Fafnir
3,570
555
0
2,439
11,323
11,348
0
1,811
9,205
17,628
0
L
3,600
1,110
0
3,856
15,500
5,154
0
3,205
12,000
0
36,308
L
Hou Yi
xXxFROSTyX
Hou Yi
5,308
1,465
0
2,892
14,726
5,095
0
1,105
13,250
0
43,225
L
7,107
364
0
6,199
18,567
12,717
593
2,567
15,673
0
46,255

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

50,900
Gold Earned
42,425
514
Minions Killed
395
0
Camps Cleared
0
1,680,170
Distance Traveled
1,610,579
14
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cupid
10,806
636
130
8
0
300,354
3
W
Tiamat
9,887
582
120
7
0
325,342
3
W
Loki
8,942
526
28
2
0
353,425
5
W
Nemesis
10,883
640
148
9
0
399,516
3
W
King Arthur
10,382
611
88
5
0
301,533
0
L
Janus
8,662
510
109
6
0
362,838
0
L
Fafnir
8,356
492
34
2
0
315,075
3
L
Mercury
7,763
457
67
4
0
362,547
1
L
Hou Yi
8,904
524
93
5
0
263,126
3
L
Chaac
8,740
514
92
5
0
306,993
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role