Player Matchup

Hera
Hera
Blood slave2000
Hera
Level 89
God Stats
13W - 6L
1,526 SR
Queue Stats
121W - 123L
1,453 Elo+
Party 2
Bellona
Bellona
Rowkah
Bellona
Level 28
God Stats
8W - 6L
1,596 SR
Queue Stats
84W - 99L
1,418 Elo+
Party 2
Fenrir
Fenrir
Scannyjnr
Fenrir
Level 100
God Stats
1W - 4L
1,283 SR
Queue Stats
186W - 251L
1,551 Elo+
Solo
Team Averages
Level 72
1,468 SR
1,474 Elo+

VS

Team Averages
Level 72
1,531 SR
1,436 Elo+
Gilgamesh
Gilgamesh
ShhhSleepTime
Gilgamesh
Level 79
God Stats
24W - 15L
1,635 SR
Queue Stats
72W - 75L
1,616 Elo+
Solo
Kukulkan
Kukulkan
ZestyMirror9371
Kukulkan
Level 69
God Stats
82W - 101L
1,430 SR
Queue Stats
667W - 988L
1,335 Elo+
Party 1
Neith
Neith
gelaso
Neith
Level 68
God Stats
43W - 48L
1,528 SR
Queue Stats
550W - 767L
1,357 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
5 / 5 / 8
11,864
698
13,419
11,742
4,250
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Bellona
Rowkah
Bellona
16
4 / 5 / 12
12,239
720
6,466
16,388
12,610
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Fenrir
Scannyjnr
Fenrir
16
9 / 5 / 5
12,872
757
14,730
19,517
8,087
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
ShhhSleepTime
Gilgamesh
15
7 / 7 / 6
12,452
732
17,607
22,140
18,640
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Kukulkan
16
4 / 5 / 9
11,935
702
11,959
10,134
4,068
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Neith
gelaso
Neith
15
4 / 6 / 6
11,685
687
7,797
12,320
3,949
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Match Insights

Player Kills, Deaths, and Assists

43
Kill Participation
36
18
Kills
15
15
Deaths
18
25
Assists
21
Player
Kills
Deaths
Assists
KDA
W
5
5
8
1.8
W
Bellona
Rowkah
Bellona
4
5
12
2
W
Fenrir
Scannyjnr
Fenrir
9
5
5
2.3
L
Gilgamesh
ShhhSleepTime
Gilgamesh
7
7
6
1.43
L
Kukulkan
4
5
9
1.7
L
Neith
gelaso
Neith
4
6
6
1.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

34,615
Damage
37,363
47,647
Taken
44,594
24,947
Mitigated
26,657
10,012
Healing
10,080
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
13,419
3,137
1,463
2,389
11,742
4,250
58
3,571
8,046
61,771
0
W
Bellona
Rowkah
Bellona
6,466
940
1,289
2,122
16,388
12,610
340
5,960
10,203
5,337
27,756
W
Fenrir
Scannyjnr
Fenrir
14,730
2,037
0
2,749
19,517
8,087
615
5,644
13,433
0
50,841
L
Gilgamesh
ShhhSleepTime
Gilgamesh
17,607
3,859
0
4,403
22,140
18,640
393
7,478
14,662
8,282
47,480
L
Kukulkan
11,959
1,133
707
1,695
10,134
4,068
148
3,342
6,792
52,835
0
L
Neith
gelaso
Neith
7,797
2,907
501
2,774
12,320
3,949
1,075
3,946
8,374
0
53,466

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,975
Gold Earned
36,072
200
Minions Killed
198
0
Camps Cleared
0
923,343
Distance Traveled
846,286
5
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hera
11,864
698
96
6
0
299,178
3
W
Bellona
12,239
720
52
3
0
306,553
0
W
Fenrir
12,872
757
52
3
0
317,612
2
L
Gilgamesh
12,452
732
54
3
0
322,270
1
L
Kukulkan
11,935
702
76
4
0
279,593
3
L
Neith
11,685
687
68
4
0
244,423
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role