Player Matchup

Scylla
Scylla
Lucidify
Scylla
Level 25
God Stats
1W - 0L
1,500 SR
Queue Stats
10W - 17L
1,416 Elo+
Party 2
Guan Yu
Guan Yu
TheMellowFellow
Guan Yu
Level 16
God Stats
2W - 1L
1,766 SR
Queue Stats
6W - 4L
1,512 Elo+
Party 2
Artemis
Artemis
Thr1v
Artemis
Level 3
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 2L
1,513 Elo+
Party 2
Khepri
Khepri
jimbleslilley
Khepri
Level 5
God Stats
4W - 3L
1,615 SR
Queue Stats
6W - 4L
1,512 Elo+
Party 2
Nemesis
Nemesis
xXReCterXx
Nemesis
Level 7
God Stats
1W - 0L
1,500 SR
Queue Stats
4W - 5L
1,342 Elo+
Solo
Team Averages
Level 11
1,576 SR
1,459 Elo+

VS

Team Averages
Level 14
1,565 SR
1,533 Elo+
Horus
Horus
Bedx
Horus
Level 23
God Stats
3W - 2L
1,728 SR
Queue Stats
31W - 23L
1,510 Elo+
Party 1
Fenrir
Fenrir
GalaxyWalker
Fenrir
Level 8
God Stats
0W - 2L
1,500 SR
Queue Stats
13W - 11L
1,582 Elo+
Solo
Medusa
Medusa
Sinpunk
Medusa
Level 22
God Stats
11W - 6L
1,642 SR
Queue Stats
30W - 23L
1,512 Elo+
Party 1
Bellona
Bellona
w3bbo
Bellona
Level 10
God Stats
3W - 5L
1,403 SR
Queue Stats
4W - 7L
1,445 Elo+
Solo
Izanami
Izanami
wtfkzyngoed
Izanami
Level 7
God Stats
1W - 2L
1,549 SR
Queue Stats
8W - 6L
1,617 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Scylla
Lucidify
Scylla
10
2 / 1 / 0
6,073
552
2,984
3,636
715
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

12
8 / 0 / 3
7,430
675
5,233
6,406
3,898
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Artemis
Thr1v
Artemis
9
1 / 3 / 1
5,364
488
2,918
3,390
1,478
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

7
0 / 1 / 3
5,144
468
2,102
4,072
1,601
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

Nemesis
xXReCterXx
Nemesis
9
1 / 2 / 5
5,741
522
2,796
6,045
1,494
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Horus
Bedx
Horus
8
2 / 2 / 2
5,695
518
845
6,757
4,200
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Fenrir
1
0 / 0 / 0
2,093
190
0
0
0
Medusa
Sinpunk
Medusa
10
2 / 1 / 2
5,901
536
4,403
4,948
1,598
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Bellona
w3bbo
Bellona
8
0 / 6 / 1
4,854
441
3,788
6,437
3,652
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Izanami
wtfkzyngoed
Izanami
12
3 / 3 / 1
6,863
624
4,640
7,743
2,322
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Match Insights

Player Kills, Deaths, and Assists

24
Kill Participation
13
12
Kills
7
7
Deaths
12
12
Assists
6
Player
Kills
Deaths
Assists
KDA
L
Horus
Bedx
Horus
2
2
2
1.5
L
Fenrir
0
0
0
0
W
Scylla
Lucidify
Scylla
2
1
0
2
L
Medusa
Sinpunk
Medusa
2
1
2
3
W
8
0
3
9.5
W
Artemis
Thr1v
Artemis
1
3
1
0.5
W
0
1
3
1.5
L
Bellona
w3bbo
Bellona
0
6
1
0.08
L
Izanami
wtfkzyngoed
Izanami
3
3
1
1.17
W
Nemesis
xXReCterXx
Nemesis
1
2
5
1.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

16,033
Damage
13,676
23,549
Taken
25,885
9,186
Mitigated
11,772
6,715
Healing
7,334
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Horus
Bedx
Horus
845
606
1,639
2,389
6,757
4,200
0
987
5,770
0
8,941
L
Fenrir
0
0
0
0
0
0
0
0
0
0
0
W
Scylla
Lucidify
Scylla
2,984
52
0
431
3,636
715
0
0
3,636
21,637
0
L
Medusa
Sinpunk
Medusa
4,403
1,297
0
500
4,948
1,598
0
750
4,198
0
38,932
W
5,233
1,544
361
2,642
6,406
3,898
90
0
6,406
0
31,860
W
Artemis
Thr1v
Artemis
2,918
1,546
0
90
3,390
1,478
352
0
3,390
0
20,223
W
2,102
524
0
725
4,072
1,601
192
0
4,072
10,828
0
L
Bellona
w3bbo
Bellona
3,788
1,772
0
300
6,437
3,652
88
0
6,437
0
17,588
L
Izanami
wtfkzyngoed
Izanami
4,640
2,859
0
2,506
7,743
2,322
576
3,017
4,394
0
48,185
W
Nemesis
xXReCterXx
Nemesis
2,796
1,103
0
2,466
6,045
1,494
0
0
6,045
0
22,186

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,752
Gold Earned
25,406
255
Minions Killed
223
0
Camps Cleared
0
1,138,742
Distance Traveled
802,668
15
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Horus
5,695
518
21
2
0
202,941
2
L
Fenrir
2,093
190
0
0
0
0
0
W
Scylla
6,073
552
64
6
0
208,273
1
L
Medusa
5,901
536
72
7
0
189,498
1
W
Guan Yu
7,430
675
74
7
0
234,855
6
W
Artemis
5,364
488
57
5
0
210,459
1
W
Khepri
5,144
468
8
1
0
245,376
4
L
Bellona
4,854
441
27
2
0
223,727
2
L
Izanami
6,863
624
103
9
0
186,502
2
W
Nemesis
5,741
522
52
5
0
239,779
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role