Player Matchup

Scylla
Scylla
 
Scylla
Level 157
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Gilgamesh
Gilgamesh
BeardedSenPapi
Gilgamesh
Level 136
God Stats
7W - 10L
1,586 SR
Queue Stats
71W - 42L
1,695 Elo+
Solo
Apollo
Apollo
Scooby Doober44
Apollo
Level 157
God Stats
6W - 3L
1,754 SR
Queue Stats
74W - 77L
1,605 Elo+
Party 1
Athena
Athena
ZL CRAZYZOMER
Athena
Level 148
God Stats
0W - 1L
1,274 SR
Queue Stats
180W - 164L
1,499 Elo+
Solo
Pele
Pele
trixta03
Pele
Level 126
God Stats
1W - 3L
1,500 SR
Queue Stats
3W - 12L
1,203 Elo+
Party 1
Team Averages
Level 145
1,523 SR
1,500 Elo+

VS

Team Averages
Level 107
1,540 SR
1,529 Elo+
Cthulhu
Cthulhu
 
Cthulhu
Level 58
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Danzaburou
Danzaburou
CamelCox
Danzaburou
Level 101
God Stats
51W - 31L
1,632 SR
Queue Stats
79W - 70L
1,552 Elo+
Solo
Fenrir
Fenrir
DrunkenFerret
Fenrir
Level 127
God Stats
3W - 6L
1,300 SR
Queue Stats
187W - 193L
1,460 Elo+
Party 3
Gilgamesh
Gilgamesh
JustEatsDirt
Gilgamesh
Level 142
God Stats
10W - 13L
1,479 SR
Queue Stats
164W - 161L
1,557 Elo+
Party 2
Susano
Susano
p_chan234
Susano
Level 107
God Stats
15W - 16L
1,790 SR
Queue Stats
23W - 27L
1,578 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Scylla
 
Scylla
12
0 / 6 / 4
6,780
616
8,989
7,139
2,506
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Gilgamesh
BeardedSenPapi
Gilgamesh
12
1 / 8 / 2
7,940
722
8,041
12,489
6,396
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

15
4 / 3 / 0
9,015
820
5,950
10,912
5,198
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

12
0 / 6 / 5
6,837
622
9,069
14,224
10,148
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Pele
14
2 / 4 / 2
7,844
713
9,741
14,597
9,148
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
 
Cthulhu
15
4 / 2 / 15
10,132
921
10,587
14,437
9,245
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Danzaburou
CamelCox
Danzaburou
18
11 / 0 / 10
11,547
1,050
16,527
8,798
3,994
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

13
4 / 2 / 4
8,150
741
5,113
10,189
7,513
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Mace

Mace

+10
Physical Power

Gilgamesh
JustEatsDirt
Gilgamesh
15
1 / 2 / 9
8,394
763
4,793
11,238
4,860
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Susano
p_chan234
Susano
16
7 / 1 / 11
10,817
983
14,898
12,415
5,960
The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Mace

Mace

+10
Physical Power

Match Insights

Player Kills, Deaths, and Assists

20
Kill Participation
76
7
Kills
27
27
Deaths
7
13
Assists
49
Player
Kills
Deaths
Assists
KDA
L
Scylla
 
Scylla
0
6
4
0.33
W
Cthulhu
 
Cthulhu
4
2
15
5.75
L
Gilgamesh
BeardedSenPapi
Gilgamesh
1
8
2
0.25
W
Danzaburou
CamelCox
Danzaburou
11
0
10
16
W
4
2
4
3
W
Gilgamesh
JustEatsDirt
Gilgamesh
1
2
9
2.75
L
4
3
0
1.33
L
0
6
5
0.42
W
Susano
p_chan234
Susano
7
1
11
12.5
L
Pele
2
4
2
0.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

41,790
Damage
51,918
59,361
Taken
57,077
33,396
Mitigated
31,572
9,784
Healing
13,763
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Scylla
 
Scylla
8,989
1,078
0
27
7,139
2,506
0
1,138
6,001
21,056
0
W
Cthulhu
 
Cthulhu
10,587
829
546
4,149
14,437
9,245
25
5,296
9,027
24,790
0
L
Gilgamesh
BeardedSenPapi
Gilgamesh
8,041
2,754
0
89
12,489
6,396
0
2,254
10,235
0
16,043
W
Danzaburou
CamelCox
Danzaburou
16,527
6,902
0
2,735
8,798
3,994
1,028
2,619
6,091
0
47,228
W
5,113
505
0
2,395
10,189
7,513
0
4,082
5,963
0
14,121
W
Gilgamesh
JustEatsDirt
Gilgamesh
4,793
886
0
3,728
11,238
4,860
587
3,123
7,969
0
20,739
L
5,950
3,083
0
3,200
10,912
5,198
244
1,042
9,870
0
35,078
L
9,069
2,342
0
2,528
14,224
10,148
0
4,231
9,993
18,255
0
W
Susano
p_chan234
Susano
14,898
4,137
0
210
12,415
5,960
0
3,527
8,714
0
35,866
L
Pele
9,741
2,504
0
3,940
14,597
9,148
0
2,599
11,998
0
31,686

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,416
Gold Earned
49,040
213
Minions Killed
225
9
Camps Cleared
8
974,446
Distance Traveled
1,174,324
9
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Scylla
6,780
616
40
4
1
167,968
1
W
Cthulhu
10,132
921
42
4
1
238,139
2
L
Gilgamesh
7,940
722
19
2
1
188,453
1
W
Danzaburou
11,547
1,050
74
7
0
232,734
3
W
Fenrir
8,150
741
19
2
3
214,126
6
W
Gilgamesh
8,394
763
39
4
1
246,552
1
L
Apollo
9,015
820
81
7
3
193,297
3
L
Athena
6,837
622
19
2
3
200,613
1
W
Susano
10,817
983
51
5
3
242,773
1
L
Pele
7,844
713
54
5
1
224,115
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role