Player Matchup

Gilgamesh
Gilgamesh
Dol Riddy
Gilgamesh
Level 28
God Stats
1W - 1L
1,500 SR
Queue Stats
103W - 115L
1,469 Elo+
Solo
Neith
Neith
JuacoTaco
Neith
Level 28
God Stats
13W - 12L
1,485 SR
Queue Stats
280W - 306L
1,465 Elo+
Solo
Nemesis
Nemesis
Kamaron-11
Nemesis
Level 24
God Stats
9W - 13L
1,453 SR
Queue Stats
295W - 310L
1,471 Elo+
Solo
Hou Yi
Hou Yi
TheyoungGod420
Hou Yi
Level 27
God Stats
29W - 10L
1,678 SR
Queue Stats
200W - 94L
1,699 Elo+
Solo
Sol
Sol
WatTheFano
Sol
Level 13
God Stats
4W - 1L
1,820 SR
Queue Stats
19W - 14L
1,730 Elo+
Solo
Team Averages
Level 24
1,587 SR
1,567 Elo+

VS

Team Averages
Level 23
1,400 SR
1,454 Elo+
Da Ji
Da Ji
 
Da Ji
Level 54
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Hel
Hel
Edgelord_Shoji
Hel
Level 14
God Stats
24W - 24L
1,218 SR
Queue Stats
232W - 245L
1,387 Elo+
Party 1
Jormungandr
Jormungandr
Lee_Gwiar
Jormungandr
Level 15
God Stats
2W - 1L
1,260 SR
Queue Stats
10W - 6L
1,512 Elo+
Party 1
Cernunnos
Cernunnos
TheOGCarpetWorm
Cernunnos
Level 8
God Stats
0W - 1L
1,500 SR
Queue Stats
6W - 8L
1,324 Elo+
Party 1
Cthulhu
Cthulhu
xDanteValentine
Cthulhu
Level 26
God Stats
76W - 52L
1,521 SR
Queue Stats
137W - 117L
1,549 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
Dol Riddy
Gilgamesh
18
5 / 3 / 14
11,653
1,059
14,953
14,310
8,291
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Neith
JuacoTaco
Neith
19
7 / 5 / 16
11,568
1,052
17,989
9,944
4,396
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Nemesis
Kamaron-11
Nemesis
18
1 / 3 / 22
10,883
989
10,536
12,010
4,899
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

19
9 / 1 / 22
12,856
1,169
22,641
12,105
5,270
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Hidden Dagger

Hidden Dagger

+15
Physical Power

20
17 / 0 / 12
14,372
1,307
20,866
7,632
3,197
Death's Embrace

Death's Embrace

+45
Physical Power
+80
Magical Power
+150
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 1.4% of your Health, 2% of your Mana and reduces your active non-Ultimate Cooldowns by 0.33s. Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first and only count once for the Cooldown reduction effect.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Team 1 Tickets

246

VS

Team 2 Tickets

0

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Da Ji
 
Da Ji
17
9 / 9 / 2
12,132
1,103
17,311
21,437
9,447
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

16
1 / 9 / 6
10,249
932
7,466
22,225
7,728
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Jormungandr
Lee_Gwiar
Jormungandr
17
2 / 8 / 6
10,801
982
10,304
19,994
16,493
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Cernunnos
TheOGCarpetWorm
Cernunnos
16
0 / 10 / 7
9,580
871
9,353
19,565
7,681
Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

15
0 / 3 / 7
9,349
850
6,461
10,163
4,681
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Match Insights

Player Kills, Deaths, and Assists

125
Kill Participation
40
39
Kills
12
12
Deaths
39
86
Assists
28
Player
Kills
Deaths
Assists
KDA
L
Da Ji
 
Da Ji
9
9
2
1.11
W
Gilgamesh
Dol Riddy
Gilgamesh
5
3
14
4
L
1
9
6
0.44
W
Neith
JuacoTaco
Neith
7
5
16
3
W
Nemesis
Kamaron-11
Nemesis
1
3
22
4
L
Jormungandr
Lee_Gwiar
Jormungandr
2
8
6
0.63
L
Cernunnos
TheOGCarpetWorm
Cernunnos
0
10
7
0.35
W
9
1
22
20
W
17
0
12
23
L
0
3
7
1.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

86,985
Damage
50,895
56,001
Taken
93,384
26,053
Mitigated
46,030
13,741
Healing
6,503
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Da Ji
 
Da Ji
17,311
7,587
0
533
21,437
9,447
0
4,506
16,931
0
28,671
W
Gilgamesh
Dol Riddy
Gilgamesh
14,953
6,151
424
1,204
14,310
8,291
0
5,839
8,471
0
26,802
L
7,466
755
1,011
3,768
22,225
7,728
0
5,281
16,944
30,491
0
W
Neith
JuacoTaco
Neith
17,989
8,611
0
409
9,944
4,396
0
3,947
5,997
0
44,854
W
Nemesis
Kamaron-11
Nemesis
10,536
4,633
0
1,712
12,010
4,899
0
5,142
6,868
0
18,303
L
Jormungandr
Lee_Gwiar
Jormungandr
10,304
2,111
0
0
19,994
16,493
0
5,207
14,787
36,323
0
L
Cernunnos
TheOGCarpetWorm
Cernunnos
9,353
5,288
0
355
19,565
7,681
0
3,604
15,961
0
20,016
W
22,641
16,478
962
4,517
12,105
5,270
0
4,998
7,107
0
49,024
W
20,866
7,537
481
4,032
7,632
3,197
0
4,305
3,327
48,523
0
L
6,461
140
181
655
10,163
4,681
0
2,268
7,895
13,801
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

61,332
Gold Earned
52,111
225
Minions Killed
185
11
Camps Cleared
3
1,005,794
Distance Traveled
839,153
1
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Da Ji
12,132
1,103
25
2
2
207,457
0
W
Gilgamesh
11,653
1,059
23
2
2
226,942
0
L
Hel
10,249
932
68
6
0
183,546
0
W
Neith
11,568
1,052
61
6
5
172,873
1
W
Nemesis
10,883
989
13
1
0
207,918
0
L
Jormungandr
10,801
982
44
4
1
188,022
0
L
Cernunnos
9,580
871
32
3
0
144,422
0
W
Hou Yi
12,856
1,169
64
6
2
200,243
0
W
Sol
14,372
1,307
64
6
2
197,818
0
L
Cthulhu
9,349
850
16
1
0
115,706
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role