Player Matchup

Ganesha
Ganesha
Malygodd
Ganesha
Level 128
God Stats
3W - 1L
1,500 SR
Queue Stats
294W - 267L
1,545 Elo+
Party 1
Gilgamesh
Gilgamesh
Orrbital
Gilgamesh
Level 151
God Stats
4W - 2L
1,682 SR
Queue Stats
159W - 119L
1,670 Elo+
Party 1
Medusa
Medusa
SGT SNIPES3
Medusa
Level 107
God Stats
1W - 1L
1,402 SR
Queue Stats
88W - 80L
1,588 Elo+
Party 1
Fenrir
Fenrir
Shefadefa
Fenrir
Level 144
God Stats
2W - 1L
1,354 SR
Queue Stats
73W - 48L
1,606 Elo+
Party 1
Raijin
Raijin
SurfSideDove
Raijin
Level 143
God Stats
8W - 8L
1,611 SR
Queue Stats
78W - 54L
1,662 Elo+
Solo
Team Averages
Level 135
1,510 SR
1,614 Elo+

VS

Team Averages
Level 143
1,697 SR
1,578 Elo+
Vulcan
Vulcan
Bowman
Vulcan
Level 160
God Stats
7W - 6L
1,796 SR
Queue Stats
249W - 252L
1,636 Elo+
Solo
Tyr
Tyr
Reckszn
Tyr
Level 128
God Stats
21W - 34L
1,467 SR
Queue Stats
51W - 74L
1,517 Elo+
Solo
Cernunnos
Cernunnos
UltraVillain
Cernunnos
Level 158
God Stats
3W - 2L
1,906 SR
Queue Stats
135W - 150L
1,568 Elo+
Solo
Ne Zha
Ne Zha
iEatcho
Ne Zha
Level 140
God Stats
1W - 1L
1,500 SR
Queue Stats
15W - 11L
1,625 Elo+
Solo
Xing Tian
Xing Tian
sportsrock10
Xing Tian
Level 127
God Stats
16W - 8L
1,814 SR
Queue Stats
239W - 228L
1,544 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ganesha
Malygodd
Ganesha
16
0 / 1 / 12
9,195
766
5,008
12,407
9,286
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Talisman

Talisman

+75
Health
+15
Magical Protection

Gilgamesh
Orrbital
Gilgamesh
17
6 / 2 / 8
10,251
854
14,336
12,984
9,259
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

Short Bow

Short Bow

+15%
Attack Speed

Medusa
17
3 / 3 / 7
10,147
846
8,309
8,617
3,646
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Fenrir
Shefadefa
Fenrir
15
5 / 1 / 5
9,656
805
6,163
10,150
9,734
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Raijin
17
3 / 1 / 9
9,598
800
9,608
7,775
3,038
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Vulcan
Bowman
Vulcan
14
2 / 4 / 3
8,046
671
9,039
7,387
3,627
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Tyr
15
2 / 3 / 6
8,845
737
7,600
11,257
8,454
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Cernunnos
UltraVillain
Cernunnos
15
1 / 4 / 4
8,127
677
8,508
10,904
4,505
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Ne Zha
iEatcho
Ne Zha
16
2 / 3 / 4
8,844
737
10,765
10,690
5,877
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Xing Tian
sportsrock10
Xing Tian
14
1 / 3 / 5
8,449
704
7,130
11,538
10,046
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Match Insights

Player Kills, Deaths, and Assists

58
Kill Participation
30
17
Kills
8
8
Deaths
17
41
Assists
22
Player
Kills
Deaths
Assists
KDA
L
Vulcan
Bowman
Vulcan
2
4
3
0.88
W
Ganesha
Malygodd
Ganesha
0
1
12
6
W
Gilgamesh
Orrbital
Gilgamesh
6
2
8
5
L
Tyr
2
3
6
1.67
W
Medusa
3
3
7
2.17
W
Fenrir
Shefadefa
Fenrir
5
1
5
7.5
W
Raijin
3
1
9
7.5
L
Cernunnos
UltraVillain
Cernunnos
1
4
4
0.75
L
Ne Zha
iEatcho
Ne Zha
2
3
4
1.33
L
Xing Tian
sportsrock10
Xing Tian
1
3
5
1.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

43,424
Damage
43,042
51,933
Taken
51,776
34,963
Mitigated
32,509
7,336
Healing
7,768
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Vulcan
Bowman
Vulcan
9,039
1,667
0
408
7,387
3,627
0
1,645
5,580
28,573
0
W
Ganesha
Malygodd
Ganesha
5,008
481
0
2,653
12,407
9,286
89
4,073
8,092
22,102
0
W
Gilgamesh
Orrbital
Gilgamesh
14,336
3,487
0
490
12,984
9,259
994
2,985
9,909
0
31,746
L
Tyr
7,600
1,250
0
2,433
11,257
8,454
0
2,512
8,506
0
21,595
W
Medusa
8,309
2,195
0
1,969
8,617
3,646
1,149
3,110
5,407
0
44,320
W
Fenrir
Shefadefa
Fenrir
6,163
1,785
0
1,645
10,150
9,734
0
3,653
6,299
0
14,818
W
Raijin
9,608
541
0
579
7,775
3,038
845
2,062
5,639
42,022
0
L
Cernunnos
UltraVillain
Cernunnos
8,508
3,746
0
1,250
10,904
4,505
0
3,267
7,463
0
32,357
L
Ne Zha
iEatcho
Ne Zha
10,765
2,043
0
2,096
10,690
5,877
0
3,069
7,421
0
44,163
L
Xing Tian
sportsrock10
Xing Tian
7,130
225
0
1,581
11,538
10,046
0
4,124
7,203
15,864
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

48,847
Gold Earned
42,311
310
Minions Killed
263
9
Camps Cleared
8
1,144,117
Distance Traveled
1,161,434
3
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Vulcan
8,046
671
66
6
1
216,281
0
W
Ganesha
9,195
766
6
1
0
244,021
1
W
Gilgamesh
10,251
854
60
5
3
235,886
0
L
Tyr
8,845
737
42
4
2
247,083
6
W
Medusa
10,147
846
101
8
4
211,534
1
W
Fenrir
9,656
805
32
3
1
249,730
0
W
Raijin
9,598
800
111
9
1
202,946
1
L
Cernunnos
8,127
677
72
6
1
206,452
1
L
Ne Zha
8,844
737
68
6
3
246,330
4
L
Xing Tian
8,449
704
15
1
1
245,288
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role