Player Matchup

Neith
Neith
GodPeedTwice
Neith
Level 42
God Stats
97W - 87L
1,423 SR
Queue Stats
342W - 335L
1,474 Elo+
Party 1
Ra
Ra
LezbeenDad
Ra
Level 129
God Stats
21W - 19L
1,410 SR
Queue Stats
1,292W - 1,032L
1,514 Elo+
Party 1
Chaac
Chaac
shelbi88
Chaac
Level 29
God Stats
237W - 151L
1,502 SR
Queue Stats
366W - 319L
1,442 Elo+
Party 1
Team Averages
Level 67
1,445 SR
1,477 Elo+

VS

Team Averages
Level 37
1,319 SR
1,161 Elo+
Da Ji
Da Ji
Gogetto007
Da Ji
Level 14
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo
Athena
Athena
KITTY KEKOA
Athena
Level 69
God Stats
1W - 1L
1,250 SR
Queue Stats
40W - 41L
1,037 Elo+
Solo
Chiron
Chiron
Laser_Diablo252
Chiron
Level 29
God Stats
0W - 3L
1,206 SR
Queue Stats
0W - 9L
945 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
7 / 1 / 8
9,742
749
7,096
9,797
3,530
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

13
8 / 1 / 8
9,812
755
14,250
9,138
3,550
Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Chaac
shelbi88
Chaac
12
2 / 0 / 13
8,760
674
9,330
12,097
9,817
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Da Ji
9
0 / 9 / 1
7,097
546
4,467
12,033
4,978
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Athena
11
1 / 2 / 1
8,643
665
6,466
15,052
13,928
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

11
1 / 6 / 1
8,043
619
9,151
12,705
4,220
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Match Insights

Player Kills, Deaths, and Assists

46
Kill Participation
5
17
Kills
2
2
Deaths
17
29
Assists
3
Player
Kills
Deaths
Assists
KDA
W
7
1
8
11
L
Da Ji
0
9
1
0.06
L
Athena
1
2
1
0.75
L
1
6
1
0.25
W
8
1
8
12
W
Chaac
shelbi88
Chaac
2
0
13
8.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

30,676
Damage
20,084
31,032
Taken
39,790
16,897
Mitigated
23,126
18,665
Healing
3,721
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
7,096
3,776
0
4,767
9,797
3,530
1,244
1,505
8,292
0
31,263
L
Da Ji
4,467
588
516
826
12,033
4,978
69
4,748
7,096
0
13,750
L
Athena
6,466
1,427
0
250
15,052
13,928
44
5,467
9,260
21,209
0
L
9,151
4,145
470
1,659
12,705
4,220
115
4,051
8,461
0
31,073
W
14,250
965
3,272
3,852
9,138
3,550
406
1,596
7,542
48,410
0
W
Chaac
shelbi88
Chaac
9,330
780
1,233
5,541
12,097
9,817
841
3,475
8,622
0
23,642

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,314
Gold Earned
23,783
138
Minions Killed
87
0
Camps Cleared
0
697,701
Distance Traveled
624,588
1
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Neith
9,742
749
48
4
0
212,538
0
L
Da Ji
7,097
546
17
1
0
194,933
2
L
Athena
8,643
665
35
3
0
239,246
0
L
Chiron
8,043
619
35
3
0
190,409
0
W
Ra
9,812
755
59
5
0
250,859
1
W
Chaac
8,760
674
31
2
0
234,304
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role