Player Matchup

Ymir
Ymir
HerrPresident
Ymir
Level 113
God Stats
5W - 3L
1,697 SR
Queue Stats
616W - 626L
1,590 Elo+
Solo
Ra
Ra
OnionThe1st
Ra
Level 158
God Stats
2W - 1L
1,752 SR
Queue Stats
109W - 97L
1,562 Elo+
Solo
Athena
Athena
Syfal
Athena
Level 153
God Stats
5W - 1L
1,550 SR
Queue Stats
102W - 98L
1,584 Elo+
Solo
Chaac
Chaac
TheYellowLynx
Chaac
Level 160
God Stats
8W - 5L
1,689 SR
Queue Stats
857W - 763L
1,612 Elo+
Solo
Nu Wa
Nu Wa
iGnoia
Nu Wa
Level 160
God Stats
6W - 5L
1,753 SR
Queue Stats
351W - 367L
1,565 Elo+
Solo
Team Averages
Level 149
1,688 SR
1,582 Elo+

VS

Team Averages
Level 143
1,515 SR
1,562 Elo+
Merlin
Merlin
Bubikss
Merlin
Level 147
God Stats
1W - 2L
1,609 SR
Queue Stats
126W - 96L
1,616 Elo+
Solo
Jormungandr
Jormungandr
noreik_lohcin
Jormungandr
Level 129
God Stats
0W - 2L
1,500 SR
Queue Stats
94W - 96L
1,569 Elo+
Solo
Danzaburou
Danzaburou
rexoFourSeven
Danzaburou
Level 159
God Stats
3W - 2L
1,500 SR
Queue Stats
200W - 156L
1,553 Elo+
Solo
Poseidon
Poseidon
thornando
Poseidon
Level 135
God Stats
1W - 4L
1,176 SR
Queue Stats
131W - 116L
1,551 Elo+
Solo
Chang'e
Chang'e
Ωиγχ
Chang'e
Level 144
God Stats
3W - 5L
1,787 SR
Queue Stats
434W - 433L
1,520 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
5 / 4 / 9
10,370
864
5,598
18,827
21,069
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

19
9 / 2 / 11
11,348
946
15,974
12,849
9,507
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Healing

Rod of Healing

+55
Magical Power
+75
Health
+75
Mana

Athena
Syfal
Athena
15
1 / 4 / 13
9,651
804
11,453
14,673
15,675
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

16
4 / 4 / 10
9,865
822
14,379
16,123
23,584
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Nu Wa
iGnoia
Nu Wa
16
4 / 3 / 10
9,930
828
12,645
11,492
5,741
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Magic Focus

Magic Focus

+20
Magical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
Bubikss
Merlin
16
5 / 4 / 7
9,054
755
14,535
10,442
4,976
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Jormungandr
noreik_lohcin
Jormungandr
14
1 / 5 / 7
8,139
678
7,599
15,801
15,751
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Danzaburou
rexoFourSeven
Danzaburou
17
6 / 5 / 7
9,980
832
20,093
14,212
6,286
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Poseidon
thornando
Poseidon
15
3 / 6 / 3
8,953
746
8,527
11,727
5,265
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Chang'e
Ωиγχ
Chang'e
14
0 / 4 / 9
8,016
668
8,009
11,702
5,791
S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

76
Kill Participation
48
23
Kills
15
17
Deaths
24
53
Assists
33
Player
Kills
Deaths
Assists
KDA
L
Merlin
Bubikss
Merlin
5
4
7
2.13
W
5
4
9
2.38
W
9
2
11
7.25
W
Athena
Syfal
Athena
1
4
13
1.88
W
4
4
10
2.25
W
Nu Wa
iGnoia
Nu Wa
4
3
10
3
L
Jormungandr
noreik_lohcin
Jormungandr
1
5
7
0.9
L
Danzaburou
rexoFourSeven
Danzaburou
6
5
7
1.9
L
Poseidon
thornando
Poseidon
3
6
3
0.75
L
Chang'e
Ωиγχ
Chang'e
0
4
9
1.13

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

60,049
Damage
58,763
73,964
Taken
63,884
75,576
Mitigated
38,069
25,752
Healing
22,028
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Merlin
Bubikss
Merlin
14,535
513
1,162
913
10,442
4,976
76
5,962
4,386
24,696
0
W
5,598
823
380
679
18,827
21,069
276
11,506
7,321
9,575
0
W
15,974
836
9,563
6,475
12,849
9,507
1,438
7,452
5,397
39,576
0
W
Athena
Syfal
Athena
11,453
2,179
1,361
2,339
14,673
15,675
148
6,629
8,044
20,111
0
W
14,379
1,901
0
3,556
16,123
23,584
335
6,380
9,743
0
30,518
W
Nu Wa
iGnoia
Nu Wa
12,645
2,950
453
946
11,492
5,741
2,777
6,703
4,789
30,193
0
L
Jormungandr
noreik_lohcin
Jormungandr
7,599
746
1,549
878
15,801
15,751
0
12,481
3,070
18,219
0
L
Danzaburou
rexoFourSeven
Danzaburou
20,093
8,354
283
3,994
14,212
6,286
56
9,748
4,300
0
42,798
L
Poseidon
thornando
Poseidon
8,527
1,013
697
962
11,727
5,265
0
8,414
3,209
27,899
0
L
Chang'e
Ωиγχ
Chang'e
8,009
1,203
7,712
3,878
11,702
5,791
0
8,207
3,249
16,209
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

51,164
Gold Earned
44,142
151
Minions Killed
150
0
Camps Cleared
0
1,128,135
Distance Traveled
1,007,051
2
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Merlin
9,054
755
14
1
0
181,229
0
W
Ymir
10,370
864
4
0
0
210,354
0
W
Ra
11,348
946
62
5
0
238,577
0
W
Athena
9,651
804
19
2
0
225,206
1
W
Chaac
9,865
822
16
1
0
232,510
0
W
Nu Wa
9,930
828
50
4
0
221,488
1
L
Jormungandr
8,139
678
17
1
0
207,063
1
L
Danzaburou
9,980
832
54
5
0
200,095
2
L
Poseidon
8,953
746
41
3
0
203,634
3
L
Chang'e
8,016
668
24
2
0
215,030
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role