Player Matchup

Jing Wei
Jing Wei
AutoSwish
Jing Wei
Level 63
God Stats
9W - 6L
1,886 SR
Queue Stats
15W - 14L
1,687 Elo+
Party 1
Gilgamesh
Gilgamesh
FITTYJ
Gilgamesh
Level 143
God Stats
34W - 11L
1,955 SR
Queue Stats
323W - 228L
1,788 Elo+
Party 1
Cabrakan
Cabrakan
ShinraTogami
Cabrakan
Level 149
God Stats
7W - 7L
1,747 SR
Queue Stats
287W - 186L
1,785 Elo+
Party 1
Fenrir
Fenrir
ULLOA_10
Fenrir
Level 159
God Stats
18W - 4L
1,641 SR
Queue Stats
310W - 223L
1,774 Elo+
Party 1
Ra
Ra
kemo52
Ra
Level 131
God Stats
9W - 4L
1,874 SR
Queue Stats
103W - 56L
1,804 Elo+
Party 1
Team Averages
Level 129
1,821 SR
1,768 Elo+

VS

Team Averages
Level 129
1,510 SR
1,592 Elo+
Jing Wei
Jing Wei
Madame_Fortune
Jing Wei
Level 104
God Stats
6W - 14L
1,718 SR
Queue Stats
1,037W - 1,056L
1,631 Elo+
Solo
Bellona
Bellona
Moribund2087
Bellona
Level 66
God Stats
53W - 54L
1,554 SR
Queue Stats
124W - 143L
1,581 Elo+
Solo
Anubis
Anubis
PaleozoicRelict
Anubis
Level 158
God Stats
103W - 89L
1,587 SR
Queue Stats
210W - 212L
1,641 Elo+
Solo
Nemesis
Nemesis
UnusualSupport
Nemesis
Level 160
God Stats
1W - 2L
1,522 SR
Queue Stats
490W - 506L
1,561 Elo+
Solo
Jormungandr
Jormungandr
dexterminatorXD
Jormungandr
Level 158
God Stats
0W - 3L
1,167 SR
Queue Stats
324W - 329L
1,545 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jing Wei
AutoSwish
Jing Wei
11
1 / 2 / 3
6,044
1,007
2,363
2,788
794
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Gilgamesh
FITTYJ
Gilgamesh
11
2 / 0 / 2
6,488
1,081
3,098
4,639
1,767
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Cabrakan
ShinraTogami
Cabrakan
11
1 / 0 / 4
6,066
1,011
3,899
3,263
1,867
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Fenrir
ULLOA_10
Fenrir
11
1 / 0 / 2
5,789
965
1,596
5,306
3,161
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Ra
12
0 / 2 / 5
6,363
1,061
3,594
2,582
822
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Team 1 Tickets

363

VS

Team 2 Tickets

347

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jing Wei
12
0 / 0 / 2
6,030
1,005
1,332
1,279
488
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Bellona
Moribund2087
Bellona
9
0 / 1 / 1
5,229
872
359
1,030
914
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

11
1 / 3 / 3
6,150
1,025
4,013
4,221
2,503
11
1 / 0 / 1
6,504
1,084
3,550
6,578
3,389
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Jormungandr
dexterminatorXD
Jormungandr
11
2 / 1 / 1
6,337
1,056
4,183
4,470
2,561
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Match Insights

Player Kills, Deaths, and Assists

21
Kill Participation
12
5
Kills
4
4
Deaths
5
16
Assists
8
Player
Kills
Deaths
Assists
KDA
W
Jing Wei
AutoSwish
Jing Wei
1
2
3
1.25
W
Gilgamesh
FITTYJ
Gilgamesh
2
0
2
3
L
Jing Wei
0
0
2
1
L
Bellona
Moribund2087
Bellona
0
1
1
0.5
L
1
3
3
0.83
W
Cabrakan
ShinraTogami
Cabrakan
1
0
4
3
W
Fenrir
ULLOA_10
Fenrir
1
0
2
2
L
1
0
1
1.5
L
Jormungandr
dexterminatorXD
Jormungandr
2
1
1
2.5
W
Ra
0
2
5
1.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

14,550
Damage
13,437
18,578
Taken
17,578
8,411
Mitigated
9,855
2,926
Healing
2,859
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Jing Wei
AutoSwish
Jing Wei
2,363
1,938
0
168
2,788
794
0
2,087
701
0
8,614
W
Gilgamesh
FITTYJ
Gilgamesh
3,098
794
0
529
4,639
1,767
0
1,522
3,117
0
7,244
L
Jing Wei
1,332
720
0
525
1,279
488
0
124
1,155
0
17,839
L
Bellona
Moribund2087
Bellona
359
85
0
96
1,030
914
0
341
656
0
905
L
4,013
194
0
471
4,221
2,503
0
1,969
2,164
16,199
0
W
Cabrakan
ShinraTogami
Cabrakan
3,899
506
0
703
3,263
1,867
0
1,376
1,887
9,192
0
W
Fenrir
ULLOA_10
Fenrir
1,596
368
0
490
5,306
3,161
0
2,070
3,236
0
2,899
L
3,550
1,364
0
1,756
6,578
3,389
0
2,340
4,136
0
9,778
L
Jormungandr
dexterminatorXD
Jormungandr
4,183
836
0
11
4,470
2,561
0
2,373
1,974
13,766
0
W
Ra
3,594
248
811
225
2,582
822
0
1,141
1,441
35,695
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,750
Gold Earned
30,250
110
Minions Killed
105
7
Camps Cleared
4
556,634
Distance Traveled
409,069
3
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Jing Wei
6,044
1,007
12
2
0
114,355
0
W
Gilgamesh
6,488
1,081
8
1
5
109,609
0
L
Jing Wei
6,030
1,005
45
8
0
93,049
0
L
Bellona
5,229
872
0
0
0
21,548
1
L
Anubis
6,150
1,025
25
4
2
83,853
0
W
Cabrakan
6,066
1,011
12
2
1
105,843
2
W
Fenrir
5,789
965
4
1
0
123,294
1
L
Nemesis
6,504
1,084
15
3
0
120,165
0
L
Jormungandr
6,337
1,056
20
3
2
90,454
1
W
Ra
6,363
1,061
74
12
1
103,533
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role