Player Matchup

Scylla
Scylla
Capitalic
Scylla
Level 26
God Stats
0W - 1L
1,500 SR
Queue Stats
23W - 19L
1,619 Elo+
Solo
Fenrir
Fenrir
DiffuseAgenda76
Fenrir
Level 15
God Stats
0W - 1L
1,500 SR
Queue Stats
33W - 28L
1,623 Elo+
Solo
Neith
Neith
Ryne423
Neith
Level 6
God Stats
1W - 7L
1,500 SR
Queue Stats
27W - 35L
1,615 Elo+
Solo
Sobek
Sobek
TheDankStorm
Sobek
Level 17
God Stats
2W - 2L
1,609 SR
Queue Stats
22W - 10L
1,730 Elo+
Solo
Sun Wukong
Sun Wukong
zyron554
Sun Wukong
Level 28
God Stats
4W - 7L
1,678 SR
Queue Stats
37W - 48L
1,569 Elo+
Solo
Team Averages
Level 18
1,557 SR
1,631 Elo+

VS

Team Averages
Level 28
1,720 SR
1,546 Elo+
Thanatos
Thanatos
Cleissy
Thanatos
Level 28
God Stats
7W - 1L
1,827 SR
Queue Stats
68W - 53L
1,702 Elo+
Solo
Freya
Freya
Coinmark
Freya
Level 27
God Stats
5W - 5L
1,695 SR
Queue Stats
15W - 12L
1,450 Elo+
Party 1
Xbalanque
Xbalanque
Yuyinjing
Xbalanque
Level 27
God Stats
1W - 1L
1,620 SR
Queue Stats
10W - 9L
1,441 Elo+
Party 1
Izanami
Izanami
patasdeperrin
Izanami
Level 30
God Stats
27W - 17L
1,673 SR
Queue Stats
52W - 40L
1,635 Elo+
Solo
Sylvanus
Sylvanus
waffnasty
Sylvanus
Level 29
God Stats
3W - 2L
1,783 SR
Queue Stats
4W - 3L
1,503 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Scylla
Capitalic
Scylla
15
4 / 7 / 4
9,155
509
11,200
13,285
3,071
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

14
6 / 9 / 3
8,963
498
7,814
16,360
7,511
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Neith
Ryne423
Neith
15
3 / 5 / 0
9,054
503
8,562
13,947
4,230
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

13
1 / 5 / 0
7,973
443
6,483
19,098
17,041
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Sun Wukong
zyron554
Sun Wukong
7
0 / 2 / 1
5,912
328
186
2,406
835
Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thanatos
Cleissy
Thanatos
17
11 / 5 / 5
11,191
622
15,028
15,295
6,332
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Freya
Coinmark
Freya
14
6 / 5 / 10
10,226
568
6,473
10,989
5,270
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Xbalanque
Yuyinjing
Xbalanque
15
4 / 2 / 6
9,891
550
13,196
11,893
4,883
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Izanami
19
7 / 1 / 6
11,904
661
12,926
9,603
5,345
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

Sylvanus
waffnasty
Sylvanus
14
0 / 1 / 12
8,790
488
5,785
8,973
6,374
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

22
Kill Participation
67
14
Kills
28
28
Deaths
14
8
Assists
39
Player
Kills
Deaths
Assists
KDA
L
Scylla
Capitalic
Scylla
4
7
4
0.86
W
Thanatos
Cleissy
Thanatos
11
5
5
2.7
W
Freya
Coinmark
Freya
6
5
10
2.2
L
6
9
3
0.83
L
Neith
Ryne423
Neith
3
5
0
0.6
L
1
5
0
0.2
W
Xbalanque
Yuyinjing
Xbalanque
4
2
6
3.5
W
Izanami
7
1
6
10
W
Sylvanus
waffnasty
Sylvanus
0
1
12
6
L
Sun Wukong
zyron554
Sun Wukong
0
2
1
0.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

34,245
Damage
53,408
65,096
Taken
56,753
32,688
Mitigated
28,204
11,530
Healing
26,665
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Scylla
Capitalic
Scylla
11,200
1,520
0
2,143
13,285
3,071
0
2,406
10,879
55,054
0
W
Thanatos
Cleissy
Thanatos
15,028
6,595
0
12,440
15,295
6,332
1,532
4,590
10,449
0
69,065
W
Freya
Coinmark
Freya
6,473
2,467
0
2,098
10,989
5,270
1,518
3,565
7,298
23,997
2,016
L
7,814
978
248
1,003
16,360
7,511
0
3,681
12,679
0
36,571
L
Neith
Ryne423
Neith
8,562
4,104
0
3,453
13,947
4,230
0
1,001
12,946
0
54,580
L
6,483
225
0
4,475
19,098
17,041
0
4,427
14,671
35,309
0
W
Xbalanque
Yuyinjing
Xbalanque
13,196
9,010
0
2,867
11,893
4,883
3,545
1,428
10,465
0
57,971
W
Izanami
12,926
10,259
0
3,056
9,603
5,345
7,392
3,433
6,024
0
99,877
W
Sylvanus
waffnasty
Sylvanus
5,785
1,563
3,235
2,969
8,973
6,374
1,354
4,021
4,834
22,330
3,633
L
Sun Wukong
zyron554
Sun Wukong
186
0
0
208
2,406
835
0
0
2,406
0
10,274

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,057
Gold Earned
52,002
325
Minions Killed
482
0
Camps Cleared
0
1,323,868
Distance Traveled
1,609,427
11
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Scylla
9,155
509
97
5
0
330,584
5
W
Thanatos
11,191
622
103
6
0
338,248
2
W
Freya
10,226
568
58
3
0
320,496
0
L
Fenrir
8,963
498
63
4
0
326,627
0
L
Neith
9,054
503
102
6
0
284,492
4
L
Sobek
7,973
443
44
2
0
310,437
2
W
Xbalanque
9,891
550
93
5
0
293,456
1
W
Izanami
11,904
661
184
10
0
324,469
2
W
Sylvanus
8,790
488
44
2
0
332,758
1
L
Sun Wukong
5,912
328
19
1
0
71,728
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role