Player Matchup

Kumbhakarna
Kumbhakarna
Gram_Pacer_Test
Kumbhakarna
Level 120
God Stats
1W - 9L
1,548 SR
Queue Stats
514W - 469L
1,637 Elo+
Party 1
Hachiman
Hachiman
Sikked-
Hachiman
Level 112
God Stats
2W - 5L
1,461 SR
Queue Stats
292W - 291L
1,587 Elo+
Party 1
Chang'e
Chang'e
TOOBEAST_69
Chang'e
Level 153
God Stats
53W - 55L
1,654 SR
Queue Stats
964W - 1,017L
1,535 Elo+
Party 1
Nu Wa
Nu Wa
boywonder900242
Nu Wa
Level 124
God Stats
13W - 15L
1,457 SR
Queue Stats
312W - 332L
1,493 Elo+
Party 1
Sobek
Sobek
looka-wild-Dingo
Sobek
Level 128
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 8L
1,591 Elo+
Party 1
Team Averages
Level 127
1,524 SR
1,569 Elo+

VS

Team Averages
Level 129
1,667 SR
1,575 Elo+
Nu Wa
Nu Wa
DEATH 8O8
Nu Wa
Level 128
God Stats
11W - 5L
1,780 SR
Queue Stats
54W - 41L
1,618 Elo+
Party 2
Chiron
Chiron
Gambler
Chiron
Level 100
God Stats
1W - 0L
1,500 SR
Queue Stats
30W - 34L
1,493 Elo+
Solo
Sylvanus
Sylvanus
Kage WolfLee
Sylvanus
Level 125
God Stats
10W - 14L
1,575 SR
Queue Stats
238W - 235L
1,586 Elo+
Party 3
Gilgamesh
Gilgamesh
Zyntri
Gilgamesh
Level 147
God Stats
29W - 11L
1,772 SR
Queue Stats
396W - 377L
1,564 Elo+
Party 3
Bastet
Bastet
jordan8oh8
Bastet
Level 147
God Stats
2W - 1L
1,707 SR
Queue Stats
59W - 54L
1,614 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kumbhakarna
Gram_Pacer_Test
Kumbhakarna
13
0 / 1 / 1
7,316
488
1,928
8,101
6,365
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Hachiman
Sikked-
Hachiman
12
0 / 4 / 1
6,518
435
5,662
10,461
3,125
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Chang'e
TOOBEAST_69
Chang'e
13
1 / 1 / 1
7,705
514
3,864
7,368
2,333
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

12
3 / 4 / 0
7,338
489
7,650
8,379
2,360
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

9
0 / 3 / 1
5,451
363
1,366
10,727
4,530
Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nu Wa
DEATH 8O8
Nu Wa
13
3 / 0 / 2
7,797
520
5,669
4,682
1,127
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Chiron
Gambler
Chiron
15
5 / 1 / 0
8,435
562
8,580
10,384
3,766
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Sylvanus
Kage WolfLee
Sylvanus
11
0 / 0 / 4
7,148
477
2,316
8,167
5,310
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Imperial Helmet

Imperial Helmet

+10
Magical Power
+15
Physical Protection

Gilgamesh
Zyntri
Gilgamesh
15
2 / 1 / 2
8,509
567
6,027
8,684
4,490
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Breastplate

Breastplate

+20
Physical Protection

Bastet
jordan8oh8
Bastet
12
3 / 2 / 3
7,899
527
7,592
9,394
3,155
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Match Insights

Player Kills, Deaths, and Assists

8
Kill Participation
24
4
Kills
13
13
Deaths
4
4
Assists
11
Player
Kills
Deaths
Assists
KDA
W
Nu Wa
DEATH 8O8
Nu Wa
3
0
2
4
W
Chiron
Gambler
Chiron
5
1
0
5
L
Kumbhakarna
Gram_Pacer_Test
Kumbhakarna
0
1
1
0.5
W
Sylvanus
Kage WolfLee
Sylvanus
0
0
4
2
L
Hachiman
Sikked-
Hachiman
0
4
1
0.13
L
Chang'e
TOOBEAST_69
Chang'e
1
1
1
1.5
W
Gilgamesh
Zyntri
Gilgamesh
2
1
2
3
L
3
4
0
0.75
W
Bastet
jordan8oh8
Bastet
3
2
3
2.25
L
0
3
1
0.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

20,470
Damage
30,184
45,036
Taken
41,311
18,713
Mitigated
17,848
13,988
Healing
19,390
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Nu Wa
DEATH 8O8
Nu Wa
5,669
1,018
0
1,193
4,682
1,127
212
2,665
1,915
47,559
0
W
Chiron
Gambler
Chiron
8,580
5,365
611
5,506
10,384
3,766
512
1,951
8,433
0
64,813
L
Kumbhakarna
Gram_Pacer_Test
Kumbhakarna
1,928
156
0
1,129
8,101
6,365
0
646
7,333
36,252
0
W
Sylvanus
Kage WolfLee
Sylvanus
2,316
483
1,710
4,444
8,167
5,310
0
2,031
6,092
22,399
0
L
Hachiman
Sikked-
Hachiman
5,662
2,972
0
2,584
10,461
3,125
0
2,049
8,328
0
45,448
L
Chang'e
TOOBEAST_69
Chang'e
3,864
80
977
4,329
7,368
2,333
344
1,451
5,785
50,025
0
W
Gilgamesh
Zyntri
Gilgamesh
6,027
1,311
0
1,917
8,684
4,490
357
3,324
5,236
0
56,631
L
7,650
1,373
0
1,298
8,379
2,360
0
1,212
7,105
55,078
0
W
Bastet
jordan8oh8
Bastet
7,592
2,903
0
4,009
9,394
3,155
0
4,309
4,827
0
37,825
L
1,366
184
426
3,245
10,727
4,530
0
2,053
8,500
12,309
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,328
Gold Earned
39,788
422
Minions Killed
455
0
Camps Cleared
0
1,391,819
Distance Traveled
1,440,483
14
Wards Purchased
17
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Nu Wa
7,797
520
108
7
0
291,990
5
W
Chiron
8,435
562
126
8
0
247,425
0
L
Kumbhakarna
7,316
488
93
6
0
281,483
1
W
Sylvanus
7,148
477
31
2
0
269,409
2
L
Hachiman
6,518
435
86
6
0
237,080
1
L
Chang'e
7,705
514
125
8
0
278,348
4
W
Gilgamesh
8,509
567
117
8
0
296,853
5
L
Nu Wa
7,338
489
92
6
0
262,851
2
W
Bastet
7,899
527
73
5
0
334,806
5
L
Sobek
5,451
363
26
2
0
332,057
6

Distance Traveled

Minion Kills by Role

Gold Earned by Role