Player Matchup

Neith
Neith
JetskiZA
Neith
Level 17
God Stats
5W - 21L
1,366 SR
Queue Stats
13W - 35L
1,233 Elo+
Solo
Olorun
Olorun
Lord_Farsis
Olorun
Level 8
God Stats
3W - 9L
1,459 SR
Queue Stats
6W - 15L
1,689 Elo+
Party 2
Nemesis
Nemesis
Nariod14
Nemesis
Level 5
God Stats
0W - 1L
1,500 SR
Queue Stats
5W - 13L
1,015 Elo+
Solo
Bellona
Bellona
SHEEPRAGESEAN
Bellona
Level 6
God Stats
7W - 6L
1,380 SR
Queue Stats
13W - 13L
1,352 Elo+
Solo
Hercules
Hercules
kukuduk2006
Hercules
Level 69
God Stats
8W - 14L
1,389 SR
Queue Stats
120W - 142L
1,410 Elo+
Party 2
Team Averages
Level 21
1,419 SR
1,340 Elo+

VS

Team Averages
Level 16
1,389 SR
1,433 Elo+
Thanatos
Thanatos
Addiqq
Thanatos
Level 22
God Stats
5W - 6L
1,522 SR
Queue Stats
127W - 111L
1,493 Elo+
Party 1
Yemoja
Yemoja
Azanux
Yemoja
Level 10
God Stats
18W - 16L
1,559 SR
Queue Stats
56W - 57L
1,491 Elo+
Party 1
Tiamat
Tiamat
BrownieTaha
Tiamat
Level 17
God Stats
1W - 2L
1,311 SR
Queue Stats
110W - 96L
1,293 Elo+
Solo
Thor
Thor
Thyren42
Thor
Level 13
God Stats
4W - 6L
1,324 SR
Queue Stats
37W - 33L
1,382 Elo+
Party 1
Guan Yu
Guan Yu
Wakkax
Guan Yu
Level 20
God Stats
1W - 1L
1,227 SR
Queue Stats
150W - 124L
1,507 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
JetskiZA
Neith
16
0 / 8 / 2
11,068
395
4,524
14,978
4,785
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Olorun
18
1 / 7 / 1
11,862
424
9,583
17,868
6,332
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Nemesis
Nariod14
Nemesis
18
1 / 5 / 0
12,090
432
5,526
23,023
10,204
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Bellona
20
6 / 5 / 0
15,988
571
18,905
33,394
34,554
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Hercules
kukuduk2006
Hercules
19
5 / 5 / 2
13,043
466
15,937
36,583
29,928
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thanatos
Addiqq
Thanatos
20
17 / 3 / 5
16,683
596
25,310
19,005
9,785
Bumba's Hammer

Bumba's Hammer

+45
Physical Power
+60
Magical Power
+100
Health
+10%
Cooldown Reduction

PASSIVE - After casting an ability your next Basic Attack deals an additional 70 True Damage. After hitting a Basic Attack empowered by Bumba’s Hammer, your active cooldowns are reduced by 0.5s and you are healed for 80 Health.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Yemoja
Azanux
Yemoja
16
0 / 0 / 9
11,750
420
4,042
5,995
6,477
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Tiamat
20
4 / 2 / 7
15,113
540
25,740
17,920
16,139
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Thor
18
2 / 5 / 5
12,555
448
9,013
20,065
10,406
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Guan Yu
Wakkax
Guan Yu
20
3 / 3 / 13
13,908
497
21,895
29,149
36,907
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Match Insights

Player Kills, Deaths, and Assists

18
Kill Participation
65
13
Kills
26
30
Deaths
13
5
Assists
39
Player
Kills
Deaths
Assists
KDA
W
Thanatos
Addiqq
Thanatos
17
3
5
6.5
W
Yemoja
Azanux
Yemoja
0
0
9
4.5
W
Tiamat
4
2
7
3.75
L
Neith
JetskiZA
Neith
0
8
2
0.13
L
Olorun
1
7
1
0.21
L
Nemesis
Nariod14
Nemesis
1
5
0
0.2
L
Bellona
6
5
0
1.2
W
Thor
2
5
5
0.9
W
Guan Yu
Wakkax
Guan Yu
3
3
13
3.17
L
Hercules
kukuduk2006
Hercules
5
5
2
1.2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

54,475
Damage
86,000
125,846
Taken
92,134
85,803
Mitigated
79,714
40,752
Healing
65,411
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Thanatos
Addiqq
Thanatos
25,310
9,071
0
22,370
19,005
9,785
6,782
1,810
17,195
0
124,644
W
Yemoja
Azanux
Yemoja
4,042
1,294
10,426
1,772
5,995
6,477
2,621
1,113
4,882
24,477
0
W
Tiamat
25,740
2,797
0
7,894
17,920
16,139
3,931
5,117
12,803
131,420
0
L
Neith
JetskiZA
Neith
4,524
290
0
2,569
14,978
4,785
3,301
4,906
10,072
0
56,890
L
Olorun
9,583
5,045
628
5,371
17,868
6,332
801
6,804
11,064
78,235
0
L
Nemesis
Nariod14
Nemesis
5,526
1,577
0
6,455
23,023
10,204
0
4,556
18,184
0
81,348
L
Bellona
18,905
3,850
647
7,930
33,394
34,554
2,779
5,908
27,486
19,800
84,975
W
Thor
9,013
1,993
0
4,194
20,065
10,406
3,364
2,680
17,385
0
43,775
W
Guan Yu
Wakkax
Guan Yu
21,895
6,362
5,266
13,489
29,149
36,907
1,245
7,774
20,510
0
82,664
L
Hercules
kukuduk2006
Hercules
15,937
3,913
0
17,152
36,583
29,928
1,565
11,468
25,035
0
81,729

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

64,051
Gold Earned
70,009
681
Minions Killed
597
0
Camps Cleared
0
2,543,430
Distance Traveled
2,663,720
11
Wards Purchased
18
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Thanatos
16,683
596
188
7
0
536,484
2
W
Yemoja
11,750
420
42
2
0
485,028
3
W
Tiamat
15,113
540
196
7
0
533,405
6
L
Neith
11,068
395
98
4
0
446,685
1
L
Olorun
11,862
424
143
5
0
474,206
6
L
Nemesis
12,090
432
113
4
0
577,069
0
L
Bellona
15,988
571
186
7
0
471,483
0
W
Thor
12,555
448
72
3
0
538,907
0
W
Guan Yu
13,908
497
99
4
0
569,896
7
L
Hercules
13,043
466
141
5
0
573,987
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role