Player Matchup

Chaac
Chaac
AreLadyofSorrows
Chaac
Level 21
God Stats
0W - 1L
1,500 SR
Queue Stats
109W - 142L
1,371 Elo+
Party 1
Hera
Hera
DeanWinchster1
Hera
Level 26
God Stats
53W - 56L
1,447 SR
Queue Stats
162W - 195L
1,433 Elo+
Solo
Hel
Hel
Lxvecxke
Hel
Level 5
God Stats
1W - 3L
1,570 SR
Queue Stats
3W - 14L
1,083 Elo+
Solo
Hachiman
Hachiman
greaseisgood
Hachiman
Level 4
God Stats
18W - 22L
1,500 SR
Queue Stats
36W - 32L
1,500 Elo+
Solo
Da Ji
Da Ji
lilithsblackmoon
Da Ji
Level 24
God Stats
2W - 2L
1,500 SR
Queue Stats
153W - 170L
1,413 Elo+
Party 1
Team Averages
Level 16
1,503 SR
1,360 Elo+

VS

Team Averages
Level 21
1,487 SR
1,395 Elo+
Neith
Neith
BenceB2002
Neith
Level 5
God Stats
9W - 9L
1,446 SR
Queue Stats
11W - 11L
1,349 Elo+
Solo
Ullr
Ullr
DracoTheKing
Ullr
Level 29
God Stats
17W - 7L
1,552 SR
Queue Stats
183W - 152L
1,478 Elo+
Solo
Hades
Hades
OP assassin8281
Hades
Level 19
God Stats
6W - 6L
1,358 SR
Queue Stats
238W - 238L
1,466 Elo+
Solo
Ah Muzen Cab
Ah Muzen Cab
danteking1213
Ah Muzen Cab
Level 27
God Stats
6W - 4L
1,758 SR
Queue Stats
21W - 19L
1,444 Elo+
Solo
Fenrir
Fenrir
x Shalltear x
Fenrir
Level 25
God Stats
151W - 193L
1,321 SR
Queue Stats
254W - 322L
1,237 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
4 / 8 / 12
13,616
1,135
14,712
24,696
26,514
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

18
3 / 6 / 5
12,293
1,024
14,836
13,029
4,689
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

17
1 / 10 / 7
10,960
913
7,510
16,852
8,581
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Hachiman
greaseisgood
Hachiman
19
3 / 6 / 11
12,529
1,044
14,307
14,830
5,511
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

18
7 / 15 / 6
13,255
1,105
22,600
28,485
11,173
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Team 1 Tickets

0

VS

Team 2 Tickets

153

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
20
4 / 3 / 25
13,405
1,117
15,901
17,343
8,182
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

19
11 / 5 / 15
13,418
1,118
13,912
14,891
7,060
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

20
16 / 6 / 17
15,434
1,286
38,385
24,118
15,435
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Ah Muzen Cab
danteking1213
Ah Muzen Cab
20
8 / 1 / 24
14,569
1,214
16,897
8,300
3,940
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

18
6 / 3 / 12
12,565
1,047
3,591
14,129
13,402
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Match Insights

Player Kills, Deaths, and Assists

59
Kill Participation
138
18
Kills
45
45
Deaths
18
41
Assists
93
Player
Kills
Deaths
Assists
KDA
L
4
8
12
1.25
W
Neith
4
3
25
5.5
L
3
6
5
0.92
W
11
5
15
3.7
L
1
10
7
0.45
W
16
6
17
4.08
W
Ah Muzen Cab
danteking1213
Ah Muzen Cab
8
1
24
20
L
Hachiman
greaseisgood
Hachiman
3
6
11
1.42
L
7
15
6
0.67
W
6
3
12
4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

73,965
Damage
88,686
97,892
Taken
78,781
56,468
Mitigated
48,019
11,975
Healing
21,461
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
14,712
4,656
0
4,054
24,696
26,514
0
8,736
15,960
0
47,051
W
Neith
15,901
9,514
0
2,471
17,343
8,182
0
5,208
12,135
0
40,093
L
14,836
4,020
104
499
13,029
4,689
0
4,121
8,908
38,018
0
W
13,912
11,776
0
614
14,891
7,060
0
2,871
12,020
0
26,329
L
7,510
2,647
3,891
1,677
16,852
8,581
0
5,530
11,322
18,752
0
W
38,385
7,007
492
10,468
24,118
15,435
0
4,459
19,659
53,344
0
W
Ah Muzen Cab
danteking1213
Ah Muzen Cab
16,897
4,796
0
1,755
8,300
3,940
0
2,335
5,965
0
63,006
L
Hachiman
greaseisgood
Hachiman
14,307
7,641
0
1,063
14,830
5,511
0
8,747
6,083
0
31,995
L
22,600
6,788
0
687
28,485
11,173
0
11,251
17,234
0
33,493
W
3,591
904
781
4,880
14,129
13,402
0
7,473
6,656
0
6,853

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

62,653
Gold Earned
69,391
222
Minions Killed
205
1
Camps Cleared
5
1,082,826
Distance Traveled
1,005,662
4
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Chaac
13,616
1,135
81
7
0
244,277
1
W
Neith
13,405
1,117
54
5
2
216,750
0
L
Hera
12,293
1,024
40
3
1
223,450
0
W
Ullr
13,418
1,118
27
2
0
191,672
0
L
Hel
10,960
913
24
2
0
165,713
3
W
Hades
15,434
1,286
37
3
3
177,439
1
W
Ah Muzen Cab
14,569
1,214
85
7
0
259,217
0
L
Hachiman
12,529
1,044
54
5
0
222,471
0
L
Da Ji
13,255
1,105
23
2
0
226,915
0
W
Fenrir
12,565
1,047
2
0
0
160,584
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role