Player Matchup

Set
Set
AgentScarfBroody
Set
Level 25
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 5L
1,500 Elo+
Solo
Anubis
Anubis
Hunt0
Anubis
Level 87
God Stats
1W - 0L
1,500 SR
Queue Stats
18W - 17L
1,530 Elo+
Party 1
Bacchus
Bacchus
Wellzilla
Bacchus
Level 128
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Jormungandr
Jormungandr
redeye135
Jormungandr
Level 154
God Stats
2W - 2L
1,517 SR
Queue Stats
111W - 120L
1,556 Elo+
Solo
Neith
Neith
steetheman
Neith
Level 17
God Stats
1W - 0L
1,470 SR
Queue Stats
7W - 8L
1,610 Elo+
Party 1
Team Averages
Level 82
1,497 SR
1,539 Elo+

VS

Team Averages
Level 104
1,459 SR
1,466 Elo+
Medusa
Medusa
ChrisJoHnson96
Medusa
Level 47
God Stats
0W - 1L
1,296 SR
Queue Stats
6W - 22L
1,333 Elo+
Solo
Anhur
Anhur
DON DUFFY
Anhur
Level 135
God Stats
1W - 2L
1,500 SR
Queue Stats
102W - 104L
1,436 Elo+
Solo
Tyr
Tyr
Snilekcox
Tyr
Level 27
God Stats
0W - 4L
1,500 SR
Queue Stats
575W - 586L
1,538 Elo+
Party 2
Tiamat
Tiamat
salmanir
Tiamat
Level 153
God Stats
0W - 1L
1,500 SR
Queue Stats
163W - 190L
1,526 Elo+
Solo
Ah Puch
Ah Puch
twentyonepilot
Ah Puch
Level 157
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
13 / 7 / 14
13,281
830
21,158
14,755
8,022
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Anubis
Hunt0
Anubis
20
9 / 5 / 17
12,542
784
16,707
17,376
9,944
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Bacchus
Wellzilla
Bacchus
19
6 / 3 / 25
11,752
735
17,667
18,523
26,224
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Jormungandr
redeye135
Jormungandr
19
2 / 1 / 24
11,586
724
15,534
15,811
19,119
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Neith
19
5 / 4 / 16
11,429
714
11,141
15,262
7,985
The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
3 / 10 / 10
10,661
666
8,977
17,747
6,307
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Anhur
DON DUFFY
Anhur
19
7 / 5 / 7
11,634
727
8,610
16,111
5,969
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

18
3 / 7 / 8
11,635
727
5,072
23,776
26,033
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Tiamat
salmanir
Tiamat
18
0 / 5 / 7
10,412
651
11,167
12,916
8,030
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

20
5 / 8 / 10
12,468
779
34,504
18,558
6,790
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Match Insights

Player Kills, Deaths, and Assists

131
Kill Participation
60
35
Kills
18
20
Deaths
35
96
Assists
42
Player
Kills
Deaths
Assists
KDA
W
13
7
14
2.86
L
3
10
10
0.8
L
Anhur
DON DUFFY
Anhur
7
5
7
2.1
W
Anubis
Hunt0
Anubis
9
5
17
3.5
L
3
7
8
1
W
Bacchus
Wellzilla
Bacchus
6
3
25
6.17
W
Jormungandr
redeye135
Jormungandr
2
1
24
14
L
Tiamat
salmanir
Tiamat
0
5
7
0.7
W
Neith
5
4
16
3.25
L
5
8
10
1.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

82,207
Damage
68,330
81,727
Taken
89,108
71,294
Mitigated
53,129
24,176
Healing
27,606
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
21,158
6,798
486
1,291
14,755
8,022
975
7,908
6,847
0
33,456
L
8,977
3,708
1,157
1,957
17,747
6,307
177
12,417
5,330
0
12,357
L
Anhur
DON DUFFY
Anhur
8,610
3,494
3,069
5,117
16,111
5,969
2,327
9,069
7,042
0
28,424
W
Anubis
Hunt0
Anubis
16,707
616
1,455
3,894
17,376
9,944
772
9,441
7,935
37,828
0
L
5,072
1,143
1,397
6,460
23,776
26,033
355
9,674
14,102
0
7,163
W
Bacchus
Wellzilla
Bacchus
17,667
841
3,553
2,026
18,523
26,224
933
10,178
8,345
24,023
0
W
Jormungandr
redeye135
Jormungandr
15,534
451
5,606
4,343
15,811
19,119
358
8,122
7,689
37,008
0
L
Tiamat
salmanir
Tiamat
11,167
791
1,454
2,450
12,916
8,030
432
8,193
4,723
28,470
0
W
Neith
11,141
5,327
0
1,522
15,262
7,985
1,184
10,022
5,240
0
29,108
L
34,504
790
271
4,274
18,558
6,790
0
10,555
8,003
56,289
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

60,590
Gold Earned
56,810
180
Minions Killed
143
0
Camps Cleared
0
1,375,098
Distance Traveled
1,342,621
9
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Set
13,281
830
25
2
0
277,555
1
L
Medusa
10,661
666
10
1
0
234,395
1
L
Anhur
11,634
727
41
3
0
267,371
3
W
Anubis
12,542
784
49
3
0
254,964
0
L
Tyr
11,635
727
3
0
0
287,135
0
W
Bacchus
11,752
735
12
1
0
286,614
1
W
Jormungandr
11,586
724
34
2
0
310,996
7
L
Tiamat
10,412
651
33
2
0
298,167
1
W
Neith
11,429
714
60
4
0
244,969
0
L
Ah Puch
12,468
779
56
4
0
255,553
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role