Player Matchup

Janus
Janus
BulyTime
Janus
Level 17
God Stats
3W - 3L
1,489 SR
Queue Stats
20W - 16L
1,560 Elo+
Party 1
Fenrir
Fenrir
Frostyang
Fenrir
Level 10
God Stats
2W - 0L
1,739 SR
Queue Stats
12W - 6L
1,621 Elo+
Party 1
Vamana
Vamana
forus237
Vamana
Level 68
God Stats
1W - 0L
1,500 SR
Queue Stats
20W - 12L
1,658 Elo+
Party 3
Neith
Neith
nigatwist
Neith
Level 18
God Stats
2W - 1L
1,540 SR
Queue Stats
23W - 21L
1,605 Elo+
Party 3
Kumbhakarna
Kumbhakarna
wimpami
Kumbhakarna
Level 18
God Stats
1W - 4L
1,547 SR
Queue Stats
25W - 24L
1,611 Elo+
Party 3
Team Averages
Level 26
1,563 SR
1,611 Elo+

VS

Team Averages
Level 11
1,595 SR
1,591 Elo+
Skadi
Skadi
Lucidify
Skadi
Level 25
God Stats
0W - 1L
1,500 SR
Queue Stats
10W - 17L
1,430 Elo+
Party 2
Susano
Susano
TheMellowFellow
Susano
Level 16
God Stats
0W - 1L
1,500 SR
Queue Stats
6W - 4L
1,586 Elo+
Party 2
Bellona
Bellona
Thr1v
Bellona
Level 3
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 2L
1,697 Elo+
Party 2
Khepri
Khepri
jimbleslilley
Khepri
Level 5
God Stats
4W - 3L
1,725 SR
Queue Stats
6W - 4L
1,586 Elo+
Party 2
Izanami
Izanami
wtfkzyngoed
Izanami
Level 7
God Stats
1W - 2L
1,752 SR
Queue Stats
8W - 6L
1,656 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Janus
BulyTime
Janus
13
3 / 1 / 3
7,897
564
4,616
4,574
1,105
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Fenrir
Frostyang
Fenrir
13
5 / 1 / 5
8,026
573
6,201
10,187
3,449
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Vamana
forus237
Vamana
13
3 / 1 / 2
7,794
557
8,147
9,493
6,470
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Neith
nigatwist
Neith
12
4 / 2 / 5
7,394
528
8,466
7,548
2,306
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Kumbhakarna
wimpami
Kumbhakarna
11
2 / 2 / 5
7,227
516
2,850
10,612
4,902
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Skadi
Lucidify
Skadi
9
1 / 5 / 0
5,671
405
7,572
7,805
2,609
Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

10
0 / 4 / 1
6,123
437
3,880
9,537
3,030
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Bellona
Thr1v
Bellona
10
0 / 2 / 1
6,046
432
2,711
6,324
3,791
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Cudgel

Cudgel

+10
Physical Power
+50
Health

9
1 / 2 / 0
6,297
450
3,367
6,415
3,682
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Izanami
wtfkzyngoed
Izanami
13
5 / 4 / 0
8,256
590
7,900
11,527
3,962
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Match Insights

Player Kills, Deaths, and Assists

37
Kill Participation
9
17
Kills
7
7
Deaths
17
20
Assists
2
Player
Kills
Deaths
Assists
KDA
W
Janus
BulyTime
Janus
3
1
3
4.5
W
Fenrir
Frostyang
Fenrir
5
1
5
7.5
L
Skadi
Lucidify
Skadi
1
5
0
0.2
L
0
4
1
0.13
L
Bellona
Thr1v
Bellona
0
2
1
0.25
W
Vamana
forus237
Vamana
3
1
2
4
L
1
2
0
0.5
W
Neith
nigatwist
Neith
4
2
5
3.25
W
Kumbhakarna
wimpami
Kumbhakarna
2
2
5
2.25
L
Izanami
wtfkzyngoed
Izanami
5
4
0
1.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

30,280
Damage
25,430
42,414
Taken
41,608
18,232
Mitigated
17,074
14,028
Healing
10,363
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Janus
BulyTime
Janus
4,616
625
0
750
4,574
1,105
608
0
4,574
42,820
0
W
Fenrir
Frostyang
Fenrir
6,201
2,898
0
4,536
10,187
3,449
0
162
10,025
0
45,680
L
Skadi
Lucidify
Skadi
7,572
3,317
0
1,619
7,805
2,609
0
2,168
5,595
0
32,076
L
3,880
1,263
0
2,921
9,537
3,030
0
1,226
8,269
0
35,583
L
Bellona
Thr1v
Bellona
2,711
462
0
230
6,324
3,791
0
0
6,324
0
21,324
W
Vamana
forus237
Vamana
8,147
3,335
0
3,057
9,493
6,470
1,048
668
8,825
0
45,624
L
3,367
449
0
955
6,415
3,682
0
794
5,621
10,889
0
W
Neith
nigatwist
Neith
8,466
4,343
0
2,892
7,548
2,306
460
780
6,768
0
42,605
W
Kumbhakarna
wimpami
Kumbhakarna
2,850
596
0
2,793
10,612
4,902
0
1,757
8,855
12,524
0
L
Izanami
wtfkzyngoed
Izanami
7,900
4,260
0
4,638
11,527
3,962
1,034
2,964
8,333
0
57,679

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,338
Gold Earned
32,393
384
Minions Killed
318
0
Camps Cleared
0
1,345,564
Distance Traveled
1,328,932
16
Wards Purchased
14
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Janus
7,897
564
90
6
0
274,716
3
W
Fenrir
8,026
573
82
6
0
314,100
0
L
Skadi
5,671
405
62
4
0
209,994
0
L
Susano
6,123
437
77
6
0
288,037
3
L
Bellona
6,046
432
56
4
0
318,756
2
W
Vamana
7,794
557
99
7
0
275,095
3
L
Khepri
6,297
450
12
1
0
270,816
5
W
Neith
7,394
528
90
6
0
210,577
3
W
Kumbhakarna
7,227
516
23
2
0
271,076
7
L
Izanami
8,256
590
111
8
0
241,329
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role