Player Matchup

Guan Yu
Guan Yu
 
Guan Yu
Level 116
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Cerberus
Cerberus
Hid3andsEEk
Cerberus
Level 68
God Stats
3W - 0L
1,271 SR
Queue Stats
69W - 51L
1,464 Elo+
Solo
Olorun
Olorun
Myshooo
Olorun
Level 103
God Stats
1W - 0L
1,500 SR
Queue Stats
70W - 64L
1,576 Elo+
Party 2
Team Averages
Level 96
1,424 SR
1,514 Elo+

VS

Team Averages
Level 107
1,586 SR
1,512 Elo+
Persephone
Persephone
 
Persephone
Level 76
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Gilgamesh
Gilgamesh
Atolcosts
Gilgamesh
Level 105
God Stats
28W - 28L
1,553 SR
Queue Stats
111W - 125L
1,505 Elo+
Party 1
Cupid
Cupid
Jraciel
Cupid
Level 140
God Stats
5W - 2L
1,704 SR
Queue Stats
118W - 123L
1,533 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Guan Yu
 
Guan Yu
11
8 / 2 / 5
8,480
848
6,778
9,818
4,456
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Breastplate

Breastplate

+20
Physical Protection

Cerberus
Hid3andsEEk
Cerberus
11
3 / 1 / 9
8,257
826
7,630
10,388
7,792
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Olorun
Myshooo
Olorun
11
5 / 3 / 9
8,058
806
8,086
7,034
2,825
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Persephone
 
Persephone
10
5 / 5 / 1
7,737
774
7,352
8,025
1,876
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Gilgamesh
Atolcosts
Gilgamesh
9
0 / 8 / 5
6,428
643
7,213
12,930
2,624
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Mace

Mace

+10
Physical Power

Cupid
Jraciel
Cupid
9
1 / 3 / 4
6,867
687
5,494
6,468
1,973
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Match Insights

Player Kills, Deaths, and Assists

39
Kill Participation
16
16
Kills
6
6
Deaths
16
23
Assists
10
Player
Kills
Deaths
Assists
KDA
W
Guan Yu
 
Guan Yu
8
2
5
5.25
L
Persephone
 
Persephone
5
5
1
1.1
L
Gilgamesh
Atolcosts
Gilgamesh
0
8
5
0.31
W
Cerberus
Hid3andsEEk
Cerberus
3
1
9
7.5
L
Cupid
Jraciel
Cupid
1
3
4
1
W
Olorun
Myshooo
Olorun
5
3
9
3.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

22,494
Damage
20,059
27,240
Taken
27,423
15,073
Mitigated
6,473
9,949
Healing
3,249
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Guan Yu
 
Guan Yu
6,778
1,267
668
2,532
9,818
4,456
518
2,970
6,662
0
20,995
L
Persephone
 
Persephone
7,352
488
0
684
8,025
1,876
0
3,885
4,137
15,282
0
L
Gilgamesh
Atolcosts
Gilgamesh
7,213
2,791
0
943
12,930
2,624
418
6,717
6,213
0
16,248
W
Cerberus
Hid3andsEEk
Cerberus
7,630
888
0
3,522
10,388
7,792
0
2,221
7,929
19,585
0
L
Cupid
Jraciel
Cupid
5,494
3,245
298
1,324
6,468
1,973
0
4,612
1,856
0
18,340
W
Olorun
Myshooo
Olorun
8,086
4,176
1,430
1,797
7,034
2,825
234
1,587
5,275
21,817
1,023

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,795
Gold Earned
21,032
87
Minions Killed
70
0
Camps Cleared
0
571,990
Distance Traveled
496,964
4
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Guan Yu
8,480
848
26
3
0
199,809
2
L
Persephone
7,737
774
14
1
0
189,674
0
L
Gilgamesh
6,428
643
26
3
0
175,027
1
W
Cerberus
8,257
826
27
3
0
210,042
2
L
Cupid
6,867
687
30
3
0
132,263
1
W
Olorun
8,058
806
34
3
0
162,139
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role