Player Matchup

Athena
Athena
ShinwaRonin
Athena
Level 119
God Stats
1W - 3L
1,419 SR
Queue Stats
33W - 22L
1,613 Elo+
Solo
Fenrir
Fenrir
TheSwordMaster8
Fenrir
Level 144
God Stats
10W - 14L
1,500 SR
Queue Stats
450W - 431L
1,592 Elo+
Solo
Gilgamesh
Gilgamesh
Xenosidal
Gilgamesh
Level 160
God Stats
4W - 4L
1,452 SR
Queue Stats
242W - 221L
1,644 Elo+
Party 1
Apollo
Apollo
baboon1098
Apollo
Level 99
God Stats
2W - 1L
1,683 SR
Queue Stats
31W - 26L
1,612 Elo+
Party 1
Ra
Ra
iEatcho
Ra
Level 140
God Stats
0W - 1L
1,299 SR
Queue Stats
15W - 11L
1,698 Elo+
Solo
Team Averages
Level 132
1,471 SR
1,632 Elo+

VS

Team Averages
Level 129
1,651 SR
1,599 Elo+
Xing Tian
Xing Tian
Malygodd
Xing Tian
Level 128
God Stats
5W - 6L
1,500 SR
Queue Stats
294W - 267L
1,531 Elo+
Party 2
Thor
Thor
Orrbital
Thor
Level 151
God Stats
3W - 6L
1,560 SR
Queue Stats
159W - 119L
1,660 Elo+
Party 2
Neith
Neith
SGT SNIPES3
Neith
Level 107
God Stats
1W - 4L
1,867 SR
Queue Stats
88W - 80L
1,575 Elo+
Party 2
Chang'e
Chang'e
Shefadefa
Chang'e
Level 144
God Stats
3W - 2L
1,771 SR
Queue Stats
73W - 48L
1,594 Elo+
Party 2
King Arthur
King Arthur
xPhAnToMxSyNx
King Arthur
Level 116
God Stats
55W - 41L
1,555 SR
Queue Stats
597W - 573L
1,635 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Athena
17
0 / 3 / 8
10,963
685
8,775
20,184
25,072
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

18
4 / 5 / 2
10,817
676
8,205
16,231
14,583
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Gilgamesh
Xenosidal
Gilgamesh
17
2 / 6 / 6
10,270
642
13,320
22,547
26,909
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Apollo
baboon1098
Apollo
17
3 / 6 / 6
10,868
679
9,228
13,547
6,055
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

18
3 / 5 / 6
10,932
683
16,926
14,346
7,225
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Xing Tian
Malygodd
Xing Tian
18
4 / 3 / 12
12,425
777
10,344
16,479
18,179
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Thor
20
7 / 1 / 12
12,885
805
17,692
15,749
11,671
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Heavy Mace

Heavy Mace

+30
Physical Power

19
5 / 2 / 9
12,369
773
14,691
13,395
6,064
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Chang'e
Shefadefa
Chang'e
19
6 / 2 / 11
12,251
766
18,245
9,571
4,020
Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

King Arthur
xPhAnToMxSyNx
King Arthur
17
3 / 4 / 13
11,772
736
13,715
17,347
19,685
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Match Insights

Player Kills, Deaths, and Assists

40
Kill Participation
82
12
Kills
25
25
Deaths
12
28
Assists
57
Player
Kills
Deaths
Assists
KDA
W
Xing Tian
Malygodd
Xing Tian
4
3
12
3.33
W
Thor
7
1
12
13
W
5
2
9
4.75
W
Chang'e
Shefadefa
Chang'e
6
2
11
5.75
L
Athena
0
3
8
1.33
L
4
5
2
1
L
Gilgamesh
Xenosidal
Gilgamesh
2
6
6
0.83
L
Apollo
baboon1098
Apollo
3
6
6
1
L
3
5
6
1.2
W
King Arthur
xPhAnToMxSyNx
King Arthur
3
4
13
2.38

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

56,454
Damage
74,687
86,855
Taken
72,541
79,844
Mitigated
59,619
14,158
Healing
19,171
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Xing Tian
Malygodd
Xing Tian
10,344
1,378
0
1,059
16,479
18,179
324
4,958
11,121
27,340
0
W
Thor
17,692
3,858
0
289
15,749
11,671
171
5,397
10,067
0
43,707
W
14,691
6,752
0
3,416
13,395
6,064
2,183
6,296
6,792
0
52,888
W
Chang'e
Shefadefa
Chang'e
18,245
1,478
7,437
4,390
9,571
4,020
1,317
4,007
5,384
45,007
0
L
Athena
8,775
2,188
0
912
20,184
25,072
161
8,087
12,097
29,275
0
L
8,205
2,288
0
1,544
16,231
14,583
0
5,971
10,260
0
34,134
L
Gilgamesh
Xenosidal
Gilgamesh
13,320
2,852
0
2,964
22,547
26,909
82
7,712
14,835
0
31,357
L
Apollo
baboon1098
Apollo
9,228
6,434
0
1,214
13,547
6,055
781
3,344
10,203
0
33,891
L
16,926
891
2,774
4,750
14,346
7,225
0
3,987
10,359
65,434
0
W
King Arthur
xPhAnToMxSyNx
King Arthur
13,715
1,179
0
2,580
17,347
19,685
511
4,285
12,809
0
35,306

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

53,850
Gold Earned
61,702
348
Minions Killed
330
10
Camps Cleared
7
1,478,661
Distance Traveled
1,523,495
10
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Xing Tian
12,425
777
39
2
1
315,288
1
W
Thor
12,885
805
63
4
3
314,226
1
W
Neith
12,369
773
100
6
2
263,979
0
W
Chang'e
12,251
766
65
4
1
323,520
0
L
Athena
10,963
685
43
3
0
321,862
2
L
Fenrir
10,817
676
64
4
1
291,299
5
L
Gilgamesh
10,270
642
34
2
4
322,095
0
L
Apollo
10,868
679
82
5
0
262,249
0
L
Ra
10,932
683
125
8
5
281,156
3
W
King Arthur
11,772
736
63
4
0
306,482
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role