Player Matchup

Artio
Artio
Ellorene
Artio
Level 11
God Stats
0W - 2L
1,303 SR
Queue Stats
80W - 93L
1,325 Elo+
Solo
Bellona
Bellona
Luclop007
Bellona
Level 2
God Stats
0W - 1L
1,500 SR
Queue Stats
6W - 3L
1,500 Elo+
Party 2
Tiamat
Tiamat
Nulty
Tiamat
Level 26
God Stats
16W - 11L
1,583 SR
Queue Stats
33W - 37L
1,408 Elo+
Solo
Fenrir
Fenrir
Parckato_oficial
Fenrir
Level 129
God Stats
5W - 8L
1,548 SR
Queue Stats
355W - 323L
1,643 Elo+
Party 2
Izanami
Izanami
Skullslicer007
Izanami
Level 23
God Stats
2W - 4L
1,299 SR
Queue Stats
88W - 73L
1,435 Elo+
Solo
Team Averages
Level 38
1,446 SR
1,462 Elo+

VS

Team Averages
Level 15
1,422 SR
1,197 Elo+
Amaterasu
Amaterasu
Abdalla82
Amaterasu
Level 5
God Stats
1W - 1L
1,500 SR
Queue Stats
35W - 33L
1,180 Elo+
Party 1
Artemis
Artemis
AcusticMatheus
Artemis
Level 15
God Stats
26W - 15L
1,431 SR
Queue Stats
494W - 524L
1,205 Elo+
Party 1
Ao Kuang
Ao Kuang
EnVi-Blitz
Ao Kuang
Level 27
God Stats
13W - 9L
1,177 SR
Queue Stats
939W - 917L
1,240 Elo+
Party 1
Tiamat
Tiamat
ShadicLe
Tiamat
Level 3
God Stats
1W - 0L
1,500 SR
Queue Stats
7W - 11L
1,180 Elo+
Party 1
Ares
Ares
Uncagedwall50
Ares
Level 27
God Stats
1W - 1L
1,500 SR
Queue Stats
1W - 3L
1,180 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artio
Ellorene
Artio
10
0 / 8 / 5
6,997
350
1,685
11,802
8,192
Magic Shoes

Magic Shoes

+20
Magical Power
+12%
Movement Speed

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Bellona
Luclop007
Bellona
12
0 / 6 / 0
7,957
398
3,138
10,721
7,011
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Tiamat
Nulty
Tiamat
17
3 / 4 / 2
10,273
514
11,553
14,244
7,600
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

16
7 / 6 / 5
10,521
526
12,434
16,664
6,823
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

17
10 / 5 / 2
10,965
548
18,931
18,545
6,277
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Amaterasu
Abdalla82
Amaterasu
16
3 / 2 / 10
10,133
507
6,524
12,861
8,918
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

16
5 / 8 / 7
9,974
499
13,240
19,520
9,315
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Ao Kuang
EnVi-Blitz
Ao Kuang
19
12 / 1 / 3
11,946
597
14,189
20,163
9,834
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Tiamat
ShadicLe
Tiamat
14
0 / 6 / 3
8,970
449
3,211
11,714
5,576
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

15
6 / 3 / 9
10,689
534
10,945
15,502
14,949
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

34
Kill Participation
58
20
Kills
26
29
Deaths
20
14
Assists
32
Player
Kills
Deaths
Assists
KDA
W
Amaterasu
Abdalla82
Amaterasu
3
2
10
4
W
5
8
7
1.06
L
Artio
Ellorene
Artio
0
8
5
0.31
W
Ao Kuang
EnVi-Blitz
Ao Kuang
12
1
3
13.5
L
Bellona
Luclop007
Bellona
0
6
0
0
L
Tiamat
Nulty
Tiamat
3
4
2
1
L
7
6
5
1.58
W
Tiamat
ShadicLe
Tiamat
0
6
3
0.25
L
10
5
2
2.2
W
6
3
9
3.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

47,741
Damage
48,109
71,976
Taken
79,760
35,903
Mitigated
48,592
16,163
Healing
29,333
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Amaterasu
Abdalla82
Amaterasu
6,524
3,902
0
4,510
12,861
8,918
878
709
12,112
0
47,322
W
13,240
8,134
206
6,305
19,520
9,315
1,679
1,920
17,534
0
68,648
L
Artio
Ellorene
Artio
1,685
585
248
386
11,802
8,192
94
4,105
7,553
11,744
0
W
Ao Kuang
EnVi-Blitz
Ao Kuang
14,189
5,069
1,137
13,966
20,163
9,834
177
3,304
16,739
80,423
0
L
Bellona
Luclop007
Bellona
3,138
537
0
292
10,721
7,011
922
3,893
6,828
0
29,111
L
Tiamat
Nulty
Tiamat
11,553
592
0
4,894
14,244
7,600
275
6,149
8,095
74,452
0
L
12,434
2,237
0
3,279
16,664
6,823
0
6,885
9,779
0
47,141
W
Tiamat
ShadicLe
Tiamat
3,211
86
0
2,268
11,714
5,576
679
4,325
7,116
43,549
0
L
18,931
13,210
0
7,064
18,545
6,277
1,330
7,169
11,376
0
78,419
W
10,945
1,487
0
941
15,502
14,949
77
2,425
13,021
30,672
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

46,713
Gold Earned
51,712
449
Minions Killed
481
0
Camps Cleared
0
1,698,136
Distance Traveled
1,896,733
3
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Amaterasu
10,133
507
105
5
0
475,778
4
W
Artemis
9,974
499
114
6
0
307,721
4
L
Artio
6,997
350
13
1
0
339,761
0
W
Ao Kuang
11,946
597
128
6
0
393,653
1
L
Bellona
7,957
398
84
4
0
370,862
1
L
Tiamat
10,273
514
140
7
0
300,374
0
L
Fenrir
10,521
526
82
4
0
368,143
2
W
Tiamat
8,970
449
101
5
0
319,042
2
L
Izanami
10,965
548
130
7
0
318,996
0
W
Ares
10,689
534
33
2
0
400,539
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role