Player Matchup

Artemis
Artemis
CatboyCafe
Artemis
Level 7
God Stats
1W - 2L
1,500 SR
Queue Stats
9W - 14L
1,504 Elo+
Solo
Cu Chulainn
Cu Chulainn
GroundhogNo1
Cu Chulainn
Level 11
God Stats
1W - 3L
1,195 SR
Queue Stats
23W - 14L
1,553 Elo+
Solo
Zhong Kui
Zhong Kui
Hobbesss
Zhong Kui
Level 13
God Stats
2W - 0L
1,648 SR
Queue Stats
19W - 14L
1,511 Elo+
Party 1
Kukulkan
Kukulkan
ProfesorGazpacho
Kukulkan
Level 5
God Stats
1W - 1L
1,500 SR
Queue Stats
4W - 8L
1,421 Elo+
Solo
Merlin
Merlin
TCFmember
Merlin
Level 14
God Stats
4W - 3L
1,383 SR
Queue Stats
24W - 25L
1,407 Elo+
Party 1
Team Averages
Level 10
1,445 SR
1,479 Elo+

VS

Team Averages
Level 17
1,495 SR
1,511 Elo+
Gilgamesh
Gilgamesh
Ac3inSpace
Gilgamesh
Level 17
God Stats
3W - 8L
1,238 SR
Queue Stats
31W - 34L
1,434 Elo+
Solo
Olorun
Olorun
CANTVXD
Olorun
Level 4
God Stats
6W - 7L
1,570 SR
Queue Stats
9W - 16L
1,437 Elo+
Solo
Mercury
Mercury
CupNoodles4Free
Mercury
Level 7
God Stats
0W - 1L
1,500 SR
Queue Stats
40W - 38L
1,492 Elo+
Solo
Medusa
Medusa
DsM4G63
Medusa
Level 29
God Stats
1W - 1L
1,739 SR
Queue Stats
263W - 253L
1,652 Elo+
Solo
Sol
Sol
Mruseprunes
Sol
Level 29
God Stats
12W - 20L
1,425 SR
Queue Stats
621W - 597L
1,538 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artemis
CatboyCafe
Artemis
20
17 / 2 / 23
13,588
1,359
27,155
11,450
6,539
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Cu Chulainn
GroundhogNo1
Cu Chulainn
19
4 / 3 / 32
11,498
1,150
15,005
14,588
20,075
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Heavy Mace

Heavy Mace

+30
Physical Power

Zhong Kui
Hobbesss
Zhong Kui
18
9 / 2 / 22
12,087
1,209
16,498
11,999
11,195
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gem of Isolation

Gem of Isolation

+65
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

17
4 / 7 / 21
10,388
1,039
10,806
10,803
4,862
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Gem of Isolation

Gem of Isolation

+65
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Merlin
TCFmember
Merlin
18
9 / 1 / 19
12,350
1,235
20,369
5,111
2,584
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Team 1 Tickets

243

VS

Team 2 Tickets

0

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
Ac3inSpace
Gilgamesh
16
2 / 11 / 9
9,780
978
6,859
24,850
12,464
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Olorun
CANTVXD
Olorun
15
1 / 10 / 8
9,298
930
3,878
16,892
6,417
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

16
6 / 12 / 4
11,415
1,142
9,757
18,180
7,046
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Medusa
DsM4G63
Medusa
16
5 / 8 / 8
11,471
1,147
17,201
18,878
7,461
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

17
1 / 2 / 10
10,286
1,029
12,718
17,128
5,865
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Match Insights

Player Kills, Deaths, and Assists

160
Kill Participation
54
43
Kills
15
15
Deaths
43
117
Assists
39
Player
Kills
Deaths
Assists
KDA
L
Gilgamesh
Ac3inSpace
Gilgamesh
2
11
9
0.59
L
Olorun
CANTVXD
Olorun
1
10
8
0.5
W
Artemis
CatboyCafe
Artemis
17
2
23
14.25
L
6
12
4
0.67
L
Medusa
DsM4G63
Medusa
5
8
8
1.13
W
Cu Chulainn
GroundhogNo1
Cu Chulainn
4
3
32
6.67
W
Zhong Kui
Hobbesss
Zhong Kui
9
2
22
10
L
1
2
10
3
W
4
7
21
2.07
W
Merlin
TCFmember
Merlin
9
1
19
18.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

89,833
Damage
50,413
53,951
Taken
95,928
45,255
Mitigated
39,253
7,919
Healing
7,262
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Gilgamesh
Ac3inSpace
Gilgamesh
6,859
1,998
0
496
24,850
12,464
0
15,407
9,243
329
18,816
L
Olorun
CANTVXD
Olorun
3,878
1,123
299
1,323
16,892
6,417
0
7,072
9,745
10,617
0
W
Artemis
CatboyCafe
Artemis
27,155
16,437
0
2,545
11,450
6,539
0
2,230
9,220
0
41,979
L
9,757
5,657
0
875
18,180
7,046
0
7,798
10,132
0
27,079
L
Medusa
DsM4G63
Medusa
17,201
7,718
0
1,493
18,878
7,461
0
8,972
9,856
0
45,005
W
Cu Chulainn
GroundhogNo1
Cu Chulainn
15,005
2,305
1,437
818
14,588
20,075
0
4,678
9,910
1,155
27,788
W
Zhong Kui
Hobbesss
Zhong Kui
16,498
2,820
0
2,888
11,999
11,195
0
3,427
8,572
33,577
0
L
12,718
2,517
0
2,776
17,128
5,865
0
8,880
8,173
43,591
0
W
10,806
387
0
231
10,803
4,862
0
4,263
6,540
21,030
0
W
Merlin
TCFmember
Merlin
20,369
962
0
0
5,111
2,584
0
2,327
2,784
44,026
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

59,911
Gold Earned
52,250
185
Minions Killed
167
5
Camps Cleared
11
892,999
Distance Traveled
907,724
2
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Gilgamesh
9,780
978
25
3
0
181,941
0
L
Olorun
9,298
930
15
2
1
150,384
0
W
Artemis
13,588
1,359
41
4
0
182,739
0
L
Mercury
11,415
1,142
17
2
9
221,598
0
L
Medusa
11,471
1,147
43
4
0
162,035
0
W
Cu Chulainn
11,498
1,150
26
3
0
188,859
0
W
Zhong Kui
12,087
1,209
44
4
1
164,514
0
L
Sol
10,286
1,029
67
7
1
191,766
0
W
Kukulkan
10,388
1,039
27
3
2
164,831
1
W
Merlin
12,350
1,235
47
5
2
192,056
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role