Player Matchup

Scylla
Scylla
DarkWarden75
Scylla
Level 18
God Stats
25W - 23L
1,872 SR
Queue Stats
153W - 157L
1,472 Elo+
Party 1
Tsukuyomi
Tsukuyomi
Dzeno_o
Tsukuyomi
Level 7
God Stats
32W - 29L
1,677 SR
Queue Stats
152W - 173L
1,497 Elo+
Party 1
Neith
Neith
Sheikakali
Neith
Level 4
God Stats
2W - 2L
1,321 SR
Queue Stats
8W - 14L
1,365 Elo+
Party 2
Tyr
Tyr
envyaholic
Tyr
Level 7
God Stats
3W - 2L
1,476 SR
Queue Stats
5W - 3L
1,339 Elo+
Solo
Bacchus
Bacchus
galoo52
Bacchus
Level 25
God Stats
15W - 9L
1,701 SR
Queue Stats
136W - 144L
1,460 Elo+
Party 2
Team Averages
Level 12
1,609 SR
1,427 Elo+

VS

Team Averages
Level 24
1,402 SR
1,409 Elo+
Danzaburou
Danzaburou
HeadOfTheTable
Danzaburou
Level 29
God Stats
40W - 49L
1,515 SR
Queue Stats
129W - 145L
1,498 Elo+
Solo
Achilles
Achilles
Monosabi0
Achilles
Level 8
God Stats
4W - 6L
1,169 SR
Queue Stats
18W - 20L
1,402 Elo+
Solo
Loki
Loki
TheGoodWolf_
Loki
Level 29
God Stats
9W - 13L
1,445 SR
Queue Stats
52W - 94L
1,404 Elo+
Solo
Artemis
Artemis
balsabomb
Artemis
Level 28
God Stats
6W - 14L
1,107 SR
Queue Stats
8W - 14L
1,180 Elo+
Solo
Vulcan
Vulcan
sev3nleafkilla
Vulcan
Level 28
God Stats
5W - 5L
1,775 SR
Queue Stats
267W - 259L
1,561 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Scylla
12
0 / 4 / 0
7,610
401
2,759
9,625
2,826
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Apprentice Staff

Apprentice Staff

+50
Magical Power
+10%
Cooldown Reduction

Tsukuyomi
Dzeno_o
Tsukuyomi
14
0 / 4 / 1
8,746
460
4,339
15,236
5,321
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heavy Mace

Heavy Mace

+30
Physical Power

Neith
15
9 / 2 / 2
10,095
531
6,266
6,489
2,104
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

19
11 / 0 / 2
12,065
635
16,731
12,445
14,590
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Bacchus
galoo52
Bacchus
15
0 / 2 / 8
9,885
520
8,703
12,181
11,552
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
HeadOfTheTable
Danzaburou
16
6 / 3 / 2
10,040
528
6,257
14,843
5,817
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Achilles
Monosabi0
Achilles
11
0 / 5 / 0
7,075
372
2,845
12,264
14,358
OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Cudgel

Cudgel

+10
Physical Power
+50
Health

11
1 / 5 / 3
7,425
391
5,462
13,358
3,983
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Artemis
balsabomb
Artemis
12
0 / 6 / 2
7,338
386
4,336
9,782
3,616
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

16
5 / 2 / 0
9,799
516
10,869
8,233
3,452
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Match Insights

Player Kills, Deaths, and Assists

33
Kill Participation
19
20
Kills
12
12
Deaths
21
13
Assists
7
Player
Kills
Deaths
Assists
KDA
W
Scylla
0
4
0
0
W
Tsukuyomi
Dzeno_o
Tsukuyomi
0
4
1
0.13
L
Danzaburou
HeadOfTheTable
Danzaburou
6
3
2
2.33
L
Achilles
Monosabi0
Achilles
0
5
0
0
W
Neith
9
2
2
5
L
1
5
3
0.5
L
Artemis
balsabomb
Artemis
0
6
2
0.17
W
11
0
2
12
W
Bacchus
galoo52
Bacchus
0
2
8
2
L
5
2
0
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

38,798
Damage
29,769
55,976
Taken
58,480
36,393
Mitigated
31,226
20,425
Healing
17,529
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Scylla
2,759
506
0
2,197
9,625
2,826
784
5,150
4,211
36,383
0
W
Tsukuyomi
Dzeno_o
Tsukuyomi
4,339
630
0
5,124
15,236
5,321
0
1,676
13,532
0
60,520
L
Danzaburou
HeadOfTheTable
Danzaburou
6,257
2,447
0
7,178
14,843
5,817
1,410
4,012
10,795
0
59,196
L
Achilles
Monosabi0
Achilles
2,845
1,075
0
2,626
12,264
14,358
0
975
11,289
0
35,130
W
Neith
6,266
2,903
0
3,264
6,489
2,104
2,866
808
5,641
0
53,765
L
5,462
1,517
264
4,365
13,358
3,983
335
1,484
11,874
0
31,770
L
Artemis
balsabomb
Artemis
4,336
2,125
0
449
9,782
3,616
232
1,577
8,205
0
29,748
W
16,731
2,540
0
5,652
12,445
14,590
0
638
11,514
0
76,300
W
Bacchus
galoo52
Bacchus
8,703
1,512
0
4,188
12,181
11,552
656
2,092
9,915
30,283
0
L
10,869
3,862
108
2,539
8,233
3,452
90
3,234
4,855
66,684
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

48,401
Gold Earned
41,677
448
Minions Killed
421
0
Camps Cleared
0
1,769,630
Distance Traveled
1,524,388
15
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Scylla
7,610
401
62
3
0
335,929
5
W
Tsukuyomi
8,746
460
116
6
0
345,663
0
L
Danzaburou
10,040
528
118
6
0
285,689
4
L
Achilles
7,075
372
79
4
0
283,534
0
W
Neith
10,095
531
93
5
0
329,191
3
L
Loki
7,425
391
51
3
0
333,840
0
L
Artemis
7,338
386
47
2
0
261,822
0
W
Tyr
12,065
635
143
8
0
397,852
2
W
Bacchus
9,885
520
34
2
0
360,995
5
L
Vulcan
9,799
516
126
7
0
359,503
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role