Player Matchup

Cthulhu
Cthulhu
 
Cthulhu
Level 67
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Fenrir
Fenrir
OLPZ-Azgelord
Fenrir
Level 99
God Stats
10W - 16L
1,289 SR
Queue Stats
480W - 583L
1,382 Elo+
Solo
Olorun
Olorun
Scout1239150
Olorun
Level 7
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 0L
1,500 Elo+
Party 1
Team Averages
Level 58
1,430 SR
1,461 Elo+

VS

Team Averages
Level 31
1,581 SR
1,295 Elo+
Poseidon
Poseidon
Compleatmanx182
Poseidon
Level 8
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 8L
1,321 Elo+
Solo
Arachne
Arachne
InfernoDylan310
Arachne
Level 9
God Stats
0W - 6L
1,717 SR
Queue Stats
1W - 9L
1,148 Elo+
Solo
Tiamat
Tiamat
glowing_smoke97
Tiamat
Level 75
God Stats
1W - 3L
1,525 SR
Queue Stats
226W - 257L
1,417 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
 
Cthulhu
13
7 / 0 / 4
10,052
718
5,164
6,970
5,941
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

14
10 / 0 / 7
10,862
776
12,310
10,647
4,516
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Olorun
11
0 / 2 / 12
8,698
621
1,075
4,330
1,347
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Poseidon
8
0 / 6 / 1
7,427
531
2,595
5,178
1,027
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

9
1 / 6 / 0
7,560
540
2,234
8,723
2,963
OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

12
0 / 5 / 1
8,047
575
4,977
10,147
4,883
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

40
Kill Participation
3
17
Kills
1
2
Deaths
17
23
Assists
2
Player
Kills
Deaths
Assists
KDA
W
Cthulhu
 
Cthulhu
7
0
4
9
L
Poseidon
0
6
1
0.08
L
1
6
0
0.17
W
10
0
7
13.5
W
Olorun
0
2
12
3
L
0
5
1
0.1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

18,549
Damage
9,806
21,947
Taken
24,048
11,804
Mitigated
8,873
3,808
Healing
2,715
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cthulhu
 
Cthulhu
5,164
249
361
530
6,970
5,941
1,037
2,480
4,490
33,910
0
L
Poseidon
2,595
362
0
410
5,178
1,027
24
963
4,215
7,923
0
L
2,234
1,672
0
705
8,723
2,963
0
2,948
5,775
0
11,722
W
12,310
2,008
0
2,468
10,647
4,516
1,337
4,039
6,608
0
52,804
W
Olorun
1,075
244
123
326
4,330
1,347
392
1,211
2,407
10,789
0
L
4,977
369
0
1,600
10,147
4,883
0
2,424
7,723
34,429
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,612
Gold Earned
23,034
155
Minions Killed
74
0
Camps Cleared
0
780,682
Distance Traveled
447,216
4
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cthulhu
10,052
718
59
4
0
288,061
0
L
Poseidon
7,427
531
9
1
0
94,572
0
L
Arachne
7,560
540
14
1
0
153,651
1
W
Fenrir
10,862
776
72
5
0
286,305
4
W
Olorun
8,698
621
24
2
0
206,316
0
L
Tiamat
8,047
575
51
4
0
198,993
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role