Player Matchup

Cu Chulainn
Cu Chulainn
BigCoin4916
Cu Chulainn
Level 25
God Stats
89W - 79L
1,660 SR
Queue Stats
297W - 266L
1,572 Elo+
Solo
Xing Tian
Xing Tian
ItsBranDiesel
Xing Tian
Level 29
God Stats
1W - 0L
1,500 SR
Queue Stats
62W - 35L
1,741 Elo+
Solo
Tiamat
Tiamat
Leaf4702
Tiamat
Level 26
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 0L
1,744 Elo+
Solo
Neith
Neith
Wasinqa
Neith
Level 25
God Stats
27W - 14L
1,608 SR
Queue Stats
375W - 407L
1,522 Elo+
Solo
Da Ji
Da Ji
filthyjingabuser
Da Ji
Level 18
God Stats
2W - 3L
1,500 SR
Queue Stats
19W - 19L
1,259 Elo+
Solo
Team Averages
Level 25
1,554 SR
1,568 Elo+

VS

Team Averages
Level 16
1,616 SR
1,595 Elo+
Fenrir
Fenrir
NotThis19191
Fenrir
Level 15
God Stats
1W - 1L
1,828 SR
Queue Stats
16W - 25L
1,560 Elo+
Solo
Olorun
Olorun
ShadowBlade842
Olorun
Level 9
God Stats
24W - 33L
1,688 SR
Queue Stats
24W - 33L
1,613 Elo+
Solo
Cerberus
Cerberus
TheCheekCleaner
Cerberus
Level 29
God Stats
1W - 1L
1,771 SR
Queue Stats
130W - 67L
1,679 Elo+
Solo
Artemis
Artemis
Warlordryanb
Artemis
Level 22
God Stats
0W - 1L
1,500 SR
Queue Stats
35W - 27L
1,566 Elo+
Solo
Artio
Artio
dbackers4ever
Artio
Level 7
God Stats
0W - 1L
1,291 SR
Queue Stats
6W - 7L
1,556 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cu Chulainn
BigCoin4916
Cu Chulainn
16
4 / 3 / 5
10,979
578
7,456
11,209
4,573
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Xing Tian
ItsBranDiesel
Xing Tian
16
3 / 0 / 6
10,815
569
5,284
12,357
8,535
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Tiamat
Leaf4702
Tiamat
18
7 / 0 / 6
12,072
635
13,005
9,410
5,610
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Neith
Wasinqa
Neith
14
2 / 2 / 6
9,093
479
6,093
8,186
2,646
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

20
11 / 2 / 2
12,686
668
11,705
13,305
5,804
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
15
2 / 5 / 2
9,129
480
8,419
13,036
5,035
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

13
0 / 6 / 1
7,533
396
2,947
14,370
5,427
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Cerberus
14
3 / 4 / 1
9,215
485
6,597
11,199
7,753
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Artemis
Warlordryanb
Artemis
12
1 / 8 / 1
7,685
404
7,928
15,486
4,731
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

13
1 / 4 / 1
7,536
397
1,506
13,105
6,054
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Match Insights

Player Kills, Deaths, and Assists

52
Kill Participation
13
27
Kills
7
7
Deaths
27
25
Assists
6
Player
Kills
Deaths
Assists
KDA
W
Cu Chulainn
BigCoin4916
Cu Chulainn
4
3
5
2.17
W
Xing Tian
ItsBranDiesel
Xing Tian
3
0
6
6
W
Tiamat
Leaf4702
Tiamat
7
0
6
10
L
Fenrir
2
5
2
0.6
L
0
6
1
0.08
L
Cerberus
3
4
1
0.88
L
Artemis
Warlordryanb
Artemis
1
8
1
0.19
W
Neith
Wasinqa
Neith
2
2
6
2.5
L
1
4
1
0.38
W
11
2
2
6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

43,543
Damage
27,397
54,467
Taken
67,196
27,168
Mitigated
29,000
15,543
Healing
16,481
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cu Chulainn
BigCoin4916
Cu Chulainn
7,456
1,675
0
4,068
11,209
4,573
2,114
4,603
6,286
338
50,328
W
Xing Tian
ItsBranDiesel
Xing Tian
5,284
754
0
3,072
12,357
8,535
685
1,325
11,032
45,909
0
W
Tiamat
Leaf4702
Tiamat
13,005
2,203
118
6,147
9,410
5,610
5,383
1,938
7,443
79,437
0
L
Fenrir
8,419
1,983
0
4,617
13,036
5,035
407
2,958
10,078
0
54,519
L
2,947
1,137
60
3,407
14,370
5,427
0
5,646
8,724
40,202
0
L
Cerberus
6,597
615
0
3,989
11,199
7,753
0
2,246
8,953
47,531
0
L
Artemis
Warlordryanb
Artemis
7,928
2,669
0
2,174
15,486
4,731
623
4,981
10,505
0
46,001
W
Neith
Wasinqa
Neith
6,093
2,358
0
1,508
8,186
2,646
1,377
1,148
7,038
0
38,082
L
1,506
202
409
1,825
13,105
6,054
209
2,458
10,647
25,291
0
W
11,705
2,825
0
630
13,305
5,804
2,506
1,623
11,618
0
113,194

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

55,645
Gold Earned
41,098
515
Minions Killed
444
0
Camps Cleared
0
1,686,066
Distance Traveled
1,671,600
11
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cu Chulainn
10,979
578
86
5
0
330,585
1
W
Xing Tian
10,815
569
64
3
0
329,991
5
W
Tiamat
12,072
635
144
8
0
360,420
3
L
Fenrir
9,129
480
104
5
0
330,532
0
L
Olorun
7,533
396
84
4
0
313,162
0
L
Cerberus
9,215
485
122
6
0
354,651
2
L
Artemis
7,685
404
89
5
0
295,714
1
W
Neith
9,093
479
58
3
0
324,963
2
L
Artio
7,536
397
45
2
0
377,541
0
W
Da Ji
12,686
668
163
9
0
340,107
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role