Player Matchup

Neith
Neith
 
Neith
Level 76
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Gilgamesh
Gilgamesh
Atolcosts
Gilgamesh
Level 105
God Stats
0W - 1L
1,566 SR
Queue Stats
0W - 3L
1,209 Elo+
Party 1
Jormungandr
Jormungandr
Demonicgundam99
Jormungandr
Level 127
God Stats
0W - 1L
1,500 SR
Queue Stats
21W - 39L
1,411 Elo+
Party 2
Discordia
Discordia
GodOFInsaNity666
Discordia
Level 158
God Stats
2W - 1L
1,686 SR
Queue Stats
56W - 82L
1,472 Elo+
Party 2
Thanatos
Thanatos
M1cFury
Thanatos
Level 129
God Stats
1W - 5L
1,651 SR
Queue Stats
51W - 61L
1,486 Elo+
Party 2
Team Averages
Level 119
1,581 SR
1,416 Elo+

VS

Team Averages
Level 122
1,544 SR
1,464 Elo+
Gilgamesh
Gilgamesh
Cenrijan
Gilgamesh
Level 160
God Stats
6W - 4L
1,587 SR
Queue Stats
61W - 60L
1,516 Elo+
Party 3
Merlin
Merlin
Joualue
Merlin
Level 78
God Stats
1W - 0L
1,703 SR
Queue Stats
49W - 45L
1,539 Elo+
Solo
Loki
Loki
NEXTDAYAARON
Loki
Level 157
God Stats
1W - 1L
1,208 SR
Queue Stats
64W - 57L
1,403 Elo+
Party 3
Fenrir
Fenrir
NEXTDAYJAKE
Fenrir
Level 141
God Stats
2W - 3L
1,578 SR
Queue Stats
90W - 81L
1,433 Elo+
Party 3
Artemis
Artemis
UncleCosworth
Artemis
Level 72
God Stats
3W - 2L
1,647 SR
Queue Stats
7W - 9L
1,431 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
 
Neith
16
4 / 2 / 11
9,675
806
10,193
11,544
4,802
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Heavy Mace

Heavy Mace

+30
Physical Power

Gilgamesh
Atolcosts
Gilgamesh
12
1 / 12 / 7
7,821
652
7,957
16,398
8,773
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Jormungandr
Demonicgundam99
Jormungandr
14
3 / 4 / 9
8,829
736
9,356
14,035
14,852
Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Discordia
17
5 / 3 / 5
9,920
827
8,083
8,277
4,412
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Thanatos
M1cFury
Thanatos
15
7 / 6 / 6
10,085
840
7,523
13,393
5,553
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
Cenrijan
Gilgamesh
16
6 / 6 / 9
10,440
870
11,400
12,995
8,947
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Merlin
Joualue
Merlin
18
7 / 2 / 6
11,250
938
13,076
6,209
2,396
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

17
4 / 1 / 8
10,140
845
5,881
7,654
3,849
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Fenrir
15
3 / 4 / 8
9,354
780
7,330
10,155
6,305
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Artemis
15
7 / 7 / 9
10,474
873
13,048
14,559
5,835
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Match Insights

Player Kills, Deaths, and Assists

58
Kill Participation
67
20
Kills
27
27
Deaths
20
38
Assists
40
Player
Kills
Deaths
Assists
KDA
L
Neith
 
Neith
4
2
11
4.75
L
Gilgamesh
Atolcosts
Gilgamesh
1
12
7
0.38
W
Gilgamesh
Cenrijan
Gilgamesh
6
6
9
1.75
L
Jormungandr
Demonicgundam99
Jormungandr
3
4
9
1.88
L
Discordia
5
3
5
2.5
W
Merlin
Joualue
Merlin
7
2
6
5
L
Thanatos
M1cFury
Thanatos
7
6
6
1.67
W
4
1
8
8
W
Fenrir
3
4
8
1.75
W
Artemis
7
7
9
1.64

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

43,112
Damage
50,735
63,647
Taken
51,572
38,392
Mitigated
27,332
11,485
Healing
10,874
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Neith
 
Neith
10,193
3,465
0
2,717
11,544
4,802
0
1,195
10,149
0
24,902
L
Gilgamesh
Atolcosts
Gilgamesh
7,957
2,166
0
653
16,398
8,773
0
3,667
12,581
0
12,084
W
Gilgamesh
Cenrijan
Gilgamesh
11,400
4,063
0
956
12,995
8,947
0
5,255
7,574
0
28,720
L
Jormungandr
Demonicgundam99
Jormungandr
9,356
1,932
414
2,277
14,035
14,852
18
2,670
11,112
26,787
0
L
Discordia
8,083
569
462
341
8,277
4,412
81
3,026
5,076
40,019
0
W
Merlin
Joualue
Merlin
13,076
1,508
0
1,730
6,209
2,396
52
2,081
3,926
46,940
0
L
Thanatos
M1cFury
Thanatos
7,523
3,034
0
4,621
13,393
5,553
568
2,518
10,725
0
23,191
W
5,881
398
0
4,080
7,654
3,849
588
2,581
4,959
0
37,047
W
Fenrir
7,330
1,468
0
1,054
10,155
6,305
234
4,322
5,619
0
13,384
W
Artemis
13,048
6,620
366
2,688
14,559
5,835
1,559
2,782
11,677
0
28,640

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

46,330
Gold Earned
51,658
220
Minions Killed
259
2
Camps Cleared
10
1,002,846
Distance Traveled
1,005,986
4
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Neith
9,675
806
35
3
0
208,377
0
L
Gilgamesh
7,821
652
9
1
0
169,359
0
W
Gilgamesh
10,440
870
47
4
1
216,481
3
L
Jormungandr
8,829
736
38
3
1
204,227
0
L
Discordia
9,920
827
99
8
1
214,028
3
W
Merlin
11,250
938
101
8
3
211,623
2
L
Thanatos
10,085
840
39
3
0
206,855
1
W
Loki
10,140
845
52
4
4
198,719
0
W
Fenrir
9,354
780
21
2
2
222,134
2
W
Artemis
10,474
873
38
3
0
157,029
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role