Player Matchup

Ne Zha
Ne Zha
Elgost Faust
Ne Zha
Level 24
God Stats
25W - 35L
1,200 SR
Queue Stats
237W - 261L
1,454 Elo+
Party 2
Chang'e
Chang'e
ItachiUchiha1804
Chang'e
Level 61
God Stats
11W - 5L
1,230 SR
Queue Stats
39W - 35L
1,386 Elo+
Party 2
Horus
Horus
JokerJr8543
Horus
Level 29
God Stats
28W - 24L
1,537 SR
Queue Stats
112W - 106L
1,365 Elo+
Party 2
Ao Kuang
Ao Kuang
Kiritokun1998
Ao Kuang
Level 27
God Stats
23W - 25L
1,570 SR
Queue Stats
91W - 79L
1,451 Elo+
Party 2
Cupid
Cupid
snipeshowblake
Cupid
Level 47
God Stats
18W - 19L
1,409 SR
Queue Stats
77W - 67L
1,425 Elo+
Party 2
Team Averages
Level 38
1,389 SR
1,416 Elo+

VS

Team Averages
Level 58
1,476 SR
1,385 Elo+
Gilgamesh
Gilgamesh
Angel_Pepperoni
Gilgamesh
Level 111
God Stats
2W - 8L
1,161 SR
Queue Stats
307W - 346L
1,438 Elo+
Party 1
Ullr
Ullr
Laisecawar1
Ullr
Level 18
God Stats
17W - 16L
1,544 SR
Queue Stats
309W - 344L
1,329 Elo+
Party 1
Arachne
Arachne
Nille125
Arachne
Level 67
God Stats
8W - 4L
1,596 SR
Queue Stats
205W - 273L
1,362 Elo+
Party 1
Zeus
Zeus
Pachico2009
Zeus
Level 48
God Stats
1W - 0L
1,500 SR
Queue Stats
253W - 277L
1,388 Elo+
Party 1
Bacchus
Bacchus
joanjulian06
Bacchus
Level 44
God Stats
12W - 12L
1,577 SR
Queue Stats
142W - 175L
1,406 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ne Zha
14
0 / 7 / 2
8,278
460
4,527
15,788
5,611
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

12
2 / 4 / 0
7,702
428
4,473
9,166
2,597
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

14
2 / 1 / 10
9,301
517
4,844
13,585
13,390
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Ao Kuang
Kiritokun1998
Ao Kuang
14
4 / 5 / 1
8,945
497
6,664
15,354
6,550
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

15
9 / 4 / 2
9,463
526
15,423
12,561
5,070
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
Angel_Pepperoni
Gilgamesh
18
6 / 2 / 5
11,070
615
11,869
17,423
10,607
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

14
2 / 4 / 3
8,533
474
9,296
10,018
3,025
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Arachne
Nille125
Arachne
18
7 / 3 / 6
11,528
640
11,305
13,997
6,774
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

16
5 / 3 / 2
10,011
556
7,999
7,153
2,574
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Bacchus
joanjulian06
Bacchus
12
1 / 5 / 0
8,085
449
4,506
11,794
7,367
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

32
Kill Participation
37
17
Kills
21
21
Deaths
17
15
Assists
16
Player
Kills
Deaths
Assists
KDA
W
Gilgamesh
Angel_Pepperoni
Gilgamesh
6
2
5
4.25
L
Ne Zha
0
7
2
0.14
L
2
4
0
0.5
L
2
1
10
7
L
Ao Kuang
Kiritokun1998
Ao Kuang
4
5
1
0.9
W
2
4
3
0.88
W
Arachne
Nille125
Arachne
7
3
6
3.33
W
5
3
2
2
W
Bacchus
joanjulian06
Bacchus
1
5
0
0.2
L
9
4
2
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

35,931
Damage
44,975
66,454
Taken
60,385
33,218
Mitigated
30,347
23,033
Healing
16,149
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Gilgamesh
Angel_Pepperoni
Gilgamesh
11,869
3,249
0
5,953
17,423
10,607
405
3,890
13,155
1,698
73,252
L
Ne Zha
4,527
2,045
0
5,776
15,788
5,611
0
1,769
13,947
0
54,825
L
4,473
336
0
2,533
9,166
2,597
0
562
8,582
22,988
0
L
4,844
1,563
1,262
4,037
13,585
13,390
174
2,551
10,960
0
21,311
L
Ao Kuang
Kiritokun1998
Ao Kuang
6,664
1,484
447
4,871
15,354
6,550
1,099
3,957
11,025
44,391
0
W
9,296
4,115
288
2,046
10,018
3,025
228
527
9,491
0
44,969
W
Arachne
Nille125
Arachne
11,305
9,575
0
5,185
13,997
6,774
548
2,773
11,172
0
79,893
W
7,999
507
0
739
7,153
2,574
741
3,288
3,865
51,838
0
W
Bacchus
joanjulian06
Bacchus
4,506
37
0
1,938
11,794
7,367
0
229
11,565
21,145
0
L
15,423
8,337
915
3,192
12,561
5,070
1,291
3,270
9,211
0
66,446

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

43,689
Gold Earned
49,227
391
Minions Killed
454
0
Camps Cleared
0
1,470,044
Distance Traveled
1,628,659
10
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Gilgamesh
11,070
615
131
7
0
335,541
1
L
Ne Zha
8,278
460
105
6
0
327,906
1
L
Chang'e
7,702
428
57
3
0
231,664
0
L
Horus
9,301
517
34
2
0
333,724
4
L
Ao Kuang
8,945
497
91
5
0
302,156
0
W
Ullr
8,533
474
64
4
0
310,601
1
W
Arachne
11,528
640
116
6
0
368,147
1
W
Zeus
10,011
556
105
6
0
294,309
0
W
Bacchus
8,085
449
38
2
0
320,061
4
L
Cupid
9,463
526
104
6
0
274,594
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role