Player Matchup

Thoth
Thoth
Aron100
Thoth
Level 157
God Stats
8W - 4L
1,646 SR
Queue Stats
195W - 179L
1,637 Elo+
Party 1
Chaac
Chaac
EldiosdeIsrael
Chaac
Level 109
God Stats
3W - 3L
1,715 SR
Queue Stats
123W - 112L
1,526 Elo+
Party 1
Medusa
Medusa
loster3000
Medusa
Level 22
God Stats
2W - 0L
1,500 SR
Queue Stats
3W - 0L
1,500 Elo+
Party 1
Team Averages
Level 96
1,621 SR
1,554 Elo+

VS

Team Averages
Level 36
1,550 SR
1,425 Elo+
Chang'e
Chang'e
HighGryphi
Chang'e
Level 17
God Stats
19W - 11L
1,675 SR
Queue Stats
66W - 63L
1,461 Elo+
Solo
Neith
Neith
Mederos6
Neith
Level 25
God Stats
4W - 9L
1,476 SR
Queue Stats
43W - 55L
1,418 Elo+
Solo
Fenrir
Fenrir
Roko334twitch
Fenrir
Level 67
God Stats
0W - 1L
1,500 SR
Queue Stats
45W - 69L
1,396 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thoth
Aron100
Thoth
14
7 / 1 / 13
10,004
834
10,618
5,439
1,826
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Magic Focus

Magic Focus

+20
Magical Power

13
9 / 1 / 9
9,964
830
11,747
11,610
11,072
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Medusa
loster3000
Medusa
11
4 / 4 / 10
8,623
719
6,252
7,425
2,619
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hidden Dagger

Hidden Dagger

+15
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chang'e
HighGryphi
Chang'e
11
3 / 7 / 2
8,478
707
6,346
12,452
3,872
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

S7 Staff of Myrddin

S7 Staff of Myrddin

+110
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, your next non-ultimate ability cast within the next 10s will have no cooldown but will only deal 70% of its normal damage and healing. This can only occur once every 45 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Neith
Mederos6
Neith
11
1 / 7 / 2
7,902
659
3,844
8,696
2,570
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Hidden Dagger

Hidden Dagger

+15
Physical Power

11
2 / 6 / 1
7,905
659
4,849
13,672
5,143
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Cudgel

Cudgel

+10
Physical Power
+50
Health

Match Insights

Player Kills, Deaths, and Assists

52
Kill Participation
11
20
Kills
6
6
Deaths
20
32
Assists
5
Player
Kills
Deaths
Assists
KDA
W
Thoth
Aron100
Thoth
7
1
13
13.5
W
9
1
9
13.5
L
Chang'e
HighGryphi
Chang'e
3
7
2
0.57
L
Neith
Mederos6
Neith
1
7
2
0.29
L
2
6
1
0.42
W
Medusa
loster3000
Medusa
4
4
10
2.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

28,617
Damage
15,039
24,474
Taken
34,820
15,517
Mitigated
11,585
5,869
Healing
4,496
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Thoth
Aron100
Thoth
10,618
272
0
670
5,439
1,826
410
1,429
4,010
44,791
0
W
11,747
2,069
0
4,304
11,610
11,072
363
3,069
8,541
0
31,508
L
Chang'e
HighGryphi
Chang'e
6,346
473
572
2,526
12,452
3,872
563
3,138
9,096
26,209
0
L
Neith
Mederos6
Neith
3,844
1,877
0
246
8,696
2,570
986
4,017
4,433
0
23,790
L
4,849
344
0
1,152
13,672
5,143
12
2,853
10,609
0
32,173
W
Medusa
loster3000
Medusa
6,252
3,727
0
895
7,425
2,619
2,773
2,530
4,895
0
20,223

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,591
Gold Earned
24,285
142
Minions Killed
135
0
Camps Cleared
0
661,954
Distance Traveled
607,881
2
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Thoth
10,004
834
70
6
0
208,130
1
W
Chaac
9,964
830
40
3
0
237,682
1
L
Chang'e
8,478
707
37
3
0
191,672
2
L
Neith
7,902
659
49
4
0
189,789
0
L
Fenrir
7,905
659
49
4
0
226,420
5
W
Medusa
8,623
719
32
3
0
216,142
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role