Player Matchup

Cthulhu
Cthulhu
CaptainGunner26
Cthulhu
Level 23
God Stats
2W - 3L
1,274 SR
Queue Stats
35W - 34L
1,271 Elo+
Party 3
Skadi
Skadi
Evangel4482
Skadi
Level 25
God Stats
2W - 1L
1,500 SR
Queue Stats
31W - 27L
1,500 Elo+
Party 3
Nu Wa
Nu Wa
GalacticEclispe
Nu Wa
Level 96
God Stats
0W - 1L
1,246 SR
Queue Stats
9W - 10L
1,417 Elo+
Party 3
Chang'e
Chang'e
KorraSamaz
Chang'e
Level 18
God Stats
0W - 1L
1,761 SR
Queue Stats
0W - 2L
1,500 Elo+
Party 3
Nemesis
Nemesis
RainyAchiever8
Nemesis
Level 59
God Stats
0W - 1L
1,500 SR
Queue Stats
20W - 16L
1,593 Elo+
Party 3
Team Averages
Level 44
1,456 SR
1,456 Elo+

VS

Team Averages
Level 52
1,567 SR
1,418 Elo+
Izanami
Izanami
BillyTheDamG0AT
Izanami
Level 38
God Stats
19W - 21L
1,446 SR
Queue Stats
101W - 129L
1,345 Elo+
Solo
Cu Chulainn
Cu Chulainn
SonicMondragon
Cu Chulainn
Level 66
God Stats
54W - 52L
1,522 SR
Queue Stats
742W - 801L
1,424 Elo+
Party 1
Danzaburou
Danzaburou
TedeoGG6514
Danzaburou
Level 109
God Stats
20W - 27L
1,499 SR
Queue Stats
119W - 118L
1,507 Elo+
Party 2
Thoth
Thoth
TehDragunSlayer
Thoth
Level 29
God Stats
25W - 20L
1,592 SR
Queue Stats
327W - 362L
1,417 Elo+
Party 1
Yemoja
Yemoja
VassiliChemikal
Yemoja
Level 16
God Stats
2W - 1L
1,776 SR
Queue Stats
7W - 11L
1,399 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
2 / 2 / 0
7,296
486
3,547
9,431
6,532
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

9
1 / 6 / 0
5,908
394
1,911
8,042
1,732
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

12
2 / 5 / 3
6,972
465
4,132
7,545
2,128
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Chang'e
KorraSamaz
Chang'e
8
0 / 2 / 1
5,560
371
1,650
7,940
2,270
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

11
1 / 1 / 3
6,772
451
3,871
8,564
2,837
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Heavy Mace

Heavy Mace

+30
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
2 / 1 / 2
7,942
529
3,716
4,348
1,567
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Cu Chulainn
SonicMondragon
Cu Chulainn
14
3 / 1 / 3
8,209
547
6,868
8,667
3,495
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Danzaburou
TedeoGG6514
Danzaburou
13
6 / 0 / 1
8,372
558
7,350
6,643
2,144
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

13
5 / 3 / 2
8,119
541
9,896
6,432
1,987
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Magic Focus

Magic Focus

+20
Magical Power

11
0 / 1 / 9
6,623
442
2,558
4,241
2,263
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Jade Emperor's Crown

Jade Emperor's Crown

+30
Magical Power
+50
Physical Protection
+300
Health
+10%
Crowd Control Reduction

AURA - Enemy gods within 40 units have their Physical Power reduced by 15%.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

13
Kill Participation
33
6
Kills
16
16
Deaths
6
7
Assists
17
Player
Kills
Deaths
Assists
KDA
W
2
1
2
3
L
2
2
0
1
L
1
6
0
0.17
L
2
5
3
0.7
L
Chang'e
KorraSamaz
Chang'e
0
2
1
0.25
L
1
1
3
2.5
W
Cu Chulainn
SonicMondragon
Cu Chulainn
3
1
3
4.5
W
Danzaburou
TedeoGG6514
Danzaburou
6
0
1
6.5
W
5
3
2
2
W
0
1
9
4.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

15,111
Damage
30,388
41,522
Taken
30,331
15,499
Mitigated
11,456
5,670
Healing
7,479
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
3,716
1,328
0
987
4,348
1,567
2,727
2,571
1,496
0
42,390
L
3,547
193
0
335
9,431
6,532
537
1,068
8,363
27,278
0
L
1,911
762
0
198
8,042
1,732
0
2,976
5,066
0
11,598
L
4,132
477
0
1,261
7,545
2,128
1,963
4,778
2,767
30,320
0
L
Chang'e
KorraSamaz
Chang'e
1,650
219
935
2,330
7,940
2,270
0
1,640
6,300
6,921
0
L
3,871
1,744
0
611
8,564
2,837
0
1,992
6,572
0
37,496
W
Cu Chulainn
SonicMondragon
Cu Chulainn
6,868
1,661
0
634
8,667
3,495
13
1,458
7,103
0
62,368
W
Danzaburou
TedeoGG6514
Danzaburou
7,350
3,015
0
3,423
6,643
2,144
506
1,118
5,447
0
50,424
W
9,896
197
0
618
6,432
1,987
950
2,219
3,987
43,307
0
W
2,558
463
1,281
536
4,241
2,263
0
1,150
2,969
13,753
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,508
Gold Earned
39,265
237
Minions Killed
395
0
Camps Cleared
0
1,369,164
Distance Traveled
1,328,946
1
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Izanami
7,942
529
84
6
0
282,851
3
L
Cthulhu
7,296
486
66
4
0
310,033
1
L
Skadi
5,908
394
33
2
0
251,922
0
L
Nu Wa
6,972
465
56
4
0
245,828
0
L
Chang'e
5,560
371
13
1
0
244,587
0
L
Nemesis
6,772
451
69
5
0
316,794
0
W
Cu Chulainn
8,209
547
113
8
0
318,293
0
W
Danzaburou
8,372
558
82
5
0
239,446
6
W
Thoth
8,119
541
90
6
0
261,323
1
W
Yemoja
6,623
442
26
2
0
227,033
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role