Player Matchup

Ra
Ra
Darik_21
Ra
Level 105
God Stats
10W - 9L
1,158 SR
Queue Stats
627W - 613L
1,417 Elo+
Party 2
Cu Chulainn
Cu Chulainn
OeSapoxo_21
Cu Chulainn
Level 5
God Stats
10W - 8L
1,534 SR
Queue Stats
14W - 10L
1,387 Elo+
Party 2
Skadi
Skadi
Peudelottie
Skadi
Level 18
God Stats
9W - 14L
1,466 SR
Queue Stats
242W - 259L
1,405 Elo+
Party 1
Hercules
Hercules
ShinyPopplio195
Hercules
Level 5
God Stats
5W - 10L
1,569 SR
Queue Stats
77W - 58L
1,625 Elo+
Party 1
Anubis
Anubis
chorizo-grande1
Anubis
Level 20
God Stats
4W - 4L
1,316 SR
Queue Stats
190W - 228L
1,404 Elo+
Solo
Team Averages
Level 31
1,409 SR
1,448 Elo+

VS

Team Averages
Level 22
1,580 SR
1,480 Elo+
Guan Yu
Guan Yu
ArmoredSum1511
Guan Yu
Level 21
God Stats
1W - 1L
1,320 SR
Queue Stats
18W - 12L
1,644 Elo+
Party 3
Anhur
Anhur
IMalexfI
Anhur
Level 27
God Stats
4W - 3L
1,805 SR
Queue Stats
59W - 51L
1,553 Elo+
Solo
Nemesis
Nemesis
Incekawaii
Nemesis
Level 29
God Stats
6W - 0L
1,510 SR
Queue Stats
228W - 215L
1,430 Elo+
Party 3
Chaac
Chaac
angelexall456
Chaac
Level 5
God Stats
2W - 0L
1,765 SR
Queue Stats
3W - 5L
1,239 Elo+
Solo
Fafnir
Fafnir
benimaru3112
Fafnir
Level 27
God Stats
1W - 4L
1,500 SR
Queue Stats
629W - 570L
1,531 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
2 / 1 / 0
8,991
450
4,100
5,390
1,518
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Cu Chulainn
OeSapoxo_21
Cu Chulainn
11
0 / 2 / 3
7,732
387
4,418
12,451
4,552
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

12
2 / 7 / 3
7,970
399
8,371
13,152
3,873
Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hercules
12
6 / 4 / 2
8,374
419
12,783
18,800
13,177
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

13
0 / 9 / 0
8,042
402
1,347
13,456
5,576
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
6 / 0 / 7
12,377
619
12,401
10,677
10,873
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Cudgel

Cudgel

+10
Physical Power
+50
Health

Anhur
IMalexfI
Anhur
18
8 / 3 / 2
11,867
593
10,262
14,305
6,048
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Nemesis
Incekawaii
Nemesis
20
6 / 0 / 3
12,370
619
7,435
11,202
6,039
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

17
2 / 6 / 5
10,564
528
8,196
17,544
15,130
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

Fafnir
14
1 / 1 / 9
10,008
500
7,296
12,488
13,613
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Match Insights

Player Kills, Deaths, and Assists

18
Kill Participation
49
10
Kills
23
23
Deaths
10
8
Assists
26
Player
Kills
Deaths
Assists
KDA
W
6
0
7
9.5
L
2
1
0
2
W
Anhur
IMalexfI
Anhur
8
3
2
3
W
Nemesis
Incekawaii
Nemesis
6
0
3
7.5
L
Cu Chulainn
OeSapoxo_21
Cu Chulainn
0
2
3
0.75
L
2
7
3
0.5
L
Hercules
6
4
2
1.75
W
2
6
5
0.75
W
Fafnir
1
1
9
5.5
L
0
9
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

31,019
Damage
45,590
63,249
Taken
66,216
28,696
Mitigated
51,703
15,385
Healing
21,044
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
12,401
1,444
586
3,555
10,677
10,873
0
1,566
9,091
0
84,530
L
4,100
231
449
1,193
5,390
1,518
0
434
4,956
49,952
0
W
Anhur
IMalexfI
Anhur
10,262
5,760
0
5,710
14,305
6,048
4,989
2,673
11,382
0
85,786
W
Nemesis
Incekawaii
Nemesis
7,435
2,738
0
1,063
11,202
6,039
728
510
10,644
0
114,415
L
Cu Chulainn
OeSapoxo_21
Cu Chulainn
4,418
835
0
2,555
12,451
4,552
0
871
11,580
0
41,953
L
8,371
5,016
0
1,149
13,152
3,873
0
1,429
11,448
0
34,196
L
Hercules
12,783
5,435
295
6,844
18,800
13,177
0
4,135
14,265
0
34,932
W
8,196
1,707
0
5,744
17,544
15,130
2,582
0
17,544
0
58,439
W
Fafnir
7,296
2,176
0
4,386
12,488
13,613
556
356
12,108
32,816
0
L
1,347
451
0
2,900
13,456
5,576
0
427
13,029
50,158
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,109
Gold Earned
57,186
405
Minions Killed
629
0
Camps Cleared
0
1,630,200
Distance Traveled
1,985,942
1
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Guan Yu
12,377
619
170
9
0
429,551
0
L
Ra
8,991
450
119
6
0
396,501
1
W
Anhur
11,867
593
161
8
0
346,060
11
W
Nemesis
12,370
619
168
8
0
463,986
1
L
Cu Chulainn
7,732
387
84
4
0
295,820
0
L
Skadi
7,970
399
57
3
0
297,550
0
L
Hercules
8,374
419
52
3
0
312,501
0
W
Chaac
10,564
528
92
5
0
360,259
0
W
Fafnir
10,008
500
38
2
0
386,086
0
L
Anubis
8,042
402
93
5
0
327,828
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role