Player Matchup

Skadi
Skadi
Cosmo4321
Skadi
Level 27
God Stats
1W - 0L
1,500 SR
Queue Stats
63W - 63L
1,601 Elo+
Solo
Guan Yu
Guan Yu
HuntingShadoWolf
Guan Yu
Level 5
God Stats
1W - 0L
1,500 SR
Queue Stats
121W - 111L
1,768 Elo+
Solo
Hel
Hel
RainbowLuckyStar
Hel
Level 16
God Stats
14W - 5L
1,744 SR
Queue Stats
29W - 18L
1,568 Elo+
Solo
Artio
Artio
TheBestOtterr
Artio
Level 3
God Stats
2W - 1L
1,795 SR
Queue Stats
9W - 4L
1,598 Elo+
Solo
Set
Set
TufMentality
Set
Level 3
God Stats
6W - 4L
1,500 SR
Queue Stats
16W - 15L
1,565 Elo+
Solo
Team Averages
Level 11
1,608 SR
1,620 Elo+

VS

Team Averages
Level 20
1,629 SR
1,645 Elo+
Awilix
Awilix
Amethyst Orb948
Awilix
Level 21
God Stats
68W - 42L
1,801 SR
Queue Stats
163W - 135L
1,682 Elo+
Solo
Arachne
Arachne
BurnYyee
Arachne
Level 16
God Stats
3W - 1L
1,500 SR
Queue Stats
32W - 19L
1,659 Elo+
Party 1
Ganesha
Ganesha
NavigatorZoro
Ganesha
Level 18
God Stats
0W - 1L
1,500 SR
Queue Stats
42W - 23L
1,682 Elo+
Party 1
Hachiman
Hachiman
TWINSFIGHTES12
Hachiman
Level 28
God Stats
9W - 9L
1,622 SR
Queue Stats
236W - 230L
1,608 Elo+
Solo
Baron Samedi
Baron Samedi
amateurlife
Baron Samedi
Level 15
God Stats
1W - 1L
1,721 SR
Queue Stats
29W - 36L
1,595 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Skadi
Cosmo4321
Skadi
14
4 / 0 / 3
8,482
652
5,509
4,664
1,465
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

14
4 / 2 / 7
7,986
614
9,557
10,734
8,726
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

14
9 / 0 / 5
8,499
654
9,825
8,886
3,408
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

11
2 / 1 / 8
7,328
564
8,259
10,461
5,283
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

12
3 / 4 / 8
7,339
565
5,143
11,105
4,006
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
4 / 5 / 2
7,461
574
11,516
12,787
3,268
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Arachne
BurnYyee
Arachne
10
1 / 4 / 3
6,551
504
5,502
10,146
3,317
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Ganesha
10
0 / 4 / 3
6,004
462
2,404
11,287
5,751
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Hachiman
11
0 / 5 / 0
6,163
474
3,095
9,405
2,622
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Baron Samedi
amateurlife
Baron Samedi
12
2 / 4 / 1
7,051
542
6,065
8,338
3,057
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

53
Kill Participation
16
22
Kills
7
7
Deaths
22
31
Assists
9
Player
Kills
Deaths
Assists
KDA
L
4
5
2
1
L
Arachne
BurnYyee
Arachne
1
4
3
0.63
W
Skadi
Cosmo4321
Skadi
4
0
3
5.5
W
4
2
7
3.75
L
Ganesha
0
4
3
0.38
W
9
0
5
11.5
L
Hachiman
0
5
0
0
W
2
1
8
6
W
3
4
8
1.75
L
Baron Samedi
amateurlife
Baron Samedi
2
4
1
0.63

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

38,293
Damage
28,582
45,850
Taken
51,963
22,888
Mitigated
18,015
23,698
Healing
13,308
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
11,516
3,871
0
3,059
12,787
3,268
0
2,548
10,239
0
40,477
L
Arachne
BurnYyee
Arachne
5,502
3,653
0
1,853
10,146
3,317
0
2,478
7,668
0
34,957
W
Skadi
Cosmo4321
Skadi
5,509
2,685
0
855
4,664
1,465
1,531
313
4,345
0
52,653
W
9,557
1,339
492
3,214
10,734
8,726
0
680
10,009
0
46,782
L
Ganesha
2,404
271
0
1,963
11,287
5,751
0
4,718
6,569
11,061
0
W
9,825
586
3,513
7,287
8,886
3,408
1,927
3,478
5,162
46,374
0
L
Hachiman
3,095
1,371
0
3,012
9,405
2,622
0
3,621
5,784
0
35,768
W
8,259
731
1,321
4,040
10,461
5,283
0
2,080
8,353
28,529
0
W
5,143
2,479
0
2,976
11,105
4,006
0
1,492
9,512
0
37,919
L
Baron Samedi
amateurlife
Baron Samedi
6,065
564
605
2,816
8,338
3,057
0
4,719
3,619
44,642
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,634
Gold Earned
33,230
399
Minions Killed
294
0
Camps Cleared
0
1,359,345
Distance Traveled
1,182,767
9
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Awilix
7,461
574
66
5
0
252,095
1
L
Arachne
6,551
504
61
5
0
278,677
2
W
Skadi
8,482
652
97
7
0
230,648
0
W
Guan Yu
7,986
614
90
7
0
295,294
0
L
Ganesha
6,004
462
1
0
0
237,611
0
W
Hel
8,499
654
94
7
0
285,110
1
L
Hachiman
6,163
474
80
6
0
200,489
2
W
Artio
7,328
564
43
3
0
283,276
5
W
Set
7,339
565
75
6
0
265,017
3
L
Baron Samedi
7,051
542
86
7
0
213,895
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role