Player Matchup

He Bo
He Bo
BlackScriptex
He Bo
Level 116
God Stats
2W - 0L
1,500 SR
Queue Stats
30W - 27L
1,583 Elo+
Party 2
Izanami
Izanami
DarkShooterLP
Izanami
Level 64
God Stats
1W - 1L
1,866 SR
Queue Stats
17W - 17L
1,552 Elo+
Party 2
Chaac
Chaac
JumpingTheory
Chaac
Level 39
God Stats
7W - 1L
1,836 SR
Queue Stats
27W - 27L
1,547 Elo+
Party 2
Team Averages
Level 73
1,734 SR
1,561 Elo+

VS

Team Averages
Level 74
1,457 SR
1,442 Elo+
Cerberus
Cerberus
DeflatorMouse
Cerberus
Level 81
God Stats
8W - 6L
1,500 SR
Queue Stats
194W - 194L
1,501 Elo+
Party 1
Hera
Hera
kierain23
Hera
Level 89
God Stats
12W - 11L
1,751 SR
Queue Stats
185W - 183L
1,481 Elo+
Party 1
Thor
Thor
sunrazer
Thor
Level 53
God Stats
0W - 5L
1,121 SR
Queue Stats
14W - 20L
1,343 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
9 / 2 / 7
12,902
759
15,889
8,717
2,702
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Izanami
16
10 / 1 / 5
12,759
751
18,217
9,038
3,345
Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

15
2 / 3 / 12
11,393
670
8,383
16,610
11,330
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
DeflatorMouse
Cerberus
14
3 / 6 / 3
11,961
704
8,291
23,803
27,900
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Hera
14
3 / 6 / 2
10,541
620
8,536
14,165
4,909
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Thor
11
0 / 9 / 3
9,059
533
4,340
13,773
4,425
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

45
Kill Participation
14
21
Kills
6
6
Deaths
21
24
Assists
8
Player
Kills
Deaths
Assists
KDA
W
9
2
7
6.25
W
Izanami
10
1
5
12.5
L
Cerberus
DeflatorMouse
Cerberus
3
6
3
0.75
W
2
3
12
2.67
L
Hera
3
6
2
0.67
L
Thor
0
9
3
0.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

42,489
Damage
21,167
34,365
Taken
51,741
17,377
Mitigated
37,234
10,651
Healing
12,856
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
15,889
531
0
1,627
8,717
2,702
638
4,947
3,770
75,036
0
W
Izanami
18,217
12,713
0
1,786
9,038
3,345
520
4,914
4,124
0
77,673
L
Cerberus
DeflatorMouse
Cerberus
8,291
912
0
7,279
23,803
27,900
0
5,285
18,518
43,172
0
W
8,383
1,696
0
7,238
16,610
11,330
32
7,566
9,044
235
34,773
L
Hera
8,536
1,826
0
3,967
14,165
4,909
49
6,236
7,929
43,959
0
L
Thor
4,340
457
0
1,610
13,773
4,425
0
4,420
9,353
0
18,005

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,054
Gold Earned
31,561
239
Minions Killed
141
0
Camps Cleared
0
983,333
Distance Traveled
853,432
4
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
He Bo
12,902
759
78
5
0
323,642
4
W
Izanami
12,759
751
126
7
0
325,655
0
L
Cerberus
11,961
704
51
3
0
324,214
3
W
Chaac
11,393
670
35
2
0
334,036
0
L
Hera
10,541
620
63
4
0
274,039
5
L
Thor
9,059
533
27
2
0
255,179
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role